Shadow Alolan Grimer counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Poison Jab / Gunk Shot
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | groundMud-Slap groundEarthquakegroundDrill Run | 7.250 | 100% | 7.5 s 0.0 charged | 86% HP left on average | |
| 2 | groundMud-Slap groundEarthquakegroundDrill Run | 6.767 | 100% | 6.0 s 0.0 charged | 85% HP left on average | |
| 3 | normalTake Down groundBulldozerockStone Edge | 6.750 | 100% | 10.5 s 0.0 charged | 85% HP left on average | |
| 4 | groundMud-Slap groundEarthquakegroundDrill Run | 6.000 | 100% | 7.5 s 0.0 charged | 83% HP left on average | |
| 5 | groundMud-Slap groundEarthquakegroundDrill Run | 5.833 | 100% | 6.0 s 0.0 charged | 83% HP left on average | |
| 6 | groundMud-Slap groundEarthquakerockStone Edge | 5.571 | 100% | 7.5 s 0.0 charged | 82% HP left on average | |
| 7 | groundMud-Slap groundEarthquakerockStone Edge | 5.417 | 100% | 6.0 s 0.0 charged | 82% HP left on average | |
| 8 | groundMud-Slap groundEarthquakerockStone Edge | 5.400 | 100% | 6.0 s 0.0 charged | 81% HP left on average | |
| 9 | iceIce Fang fightingClose CombatsteelBehemoth Bash | 4.939 | 100% | 11.0 s 0.0 charged | 80% HP left on average | |
| 10 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 4.917 | 100% | 10.5 s 2.0 charged | 80% HP left on average | |
| 11 | rockSmack Down rockMeteor BeamrockStone Edge | 4.900 | 100% | 10.5 s 0.0 charged | 80% HP left on average | |
| 12 | electricThunder Shock steelDouble Iron BashfightingSuperpower | 4.889 | 100% | 9.5 s 2.0 charged | 80% HP left on average | |
| 13 | groundMud-Slap groundEarthquakerockStone Edge | 4.629 | 100% | 7.5 s 0.0 charged | 78% HP left on average | |
| 14 | fireFire Spin groundEarth PowerfireFire Blast | 4.425 | 100% | 10.5 s 0.0 charged | 77% HP left on average | |
| 15 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 4.325 | 100% | 10.5 s 0.0 charged | 77% HP left on average | |
| 16 | dragonDragon Breath dragonDraco MeteordragonRoar of Time | 4.325 | 100% | 10.5 s 0.0 charged | 77% HP left on average | |
| 17 | groundMud-Slap groundEarthquakegroundEarth Power | 4.167 | 100% | 7.5 s 0.0 charged | 76% HP left on average | |
| 18 | groundMud-Slap groundEarth PowerfightingDynamic Punch | 4.119 | 100% | 6.0 s 0.0 charged | 76% HP left on average | |
| 19 | groundMud-Slap groundEarth PowerfightingDynamic Punch | 4.119 | 100% | 7.5 s 0.0 charged | 76% HP left on average | |
| 20 | steelBullet Punch groundEarthquakesteelMeteor Mash | 4.050 | 100% | 10.0 s 0.0 charged | 75% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.