Shadow Alolan Grimer counters
poisondarkArlo ยท slot 1Leader
CP
3,247
Attack
271.9
x1.2 Shadow
Defense
113.6
x0.83 Shadow
HP
125
You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Poison Jab / Gunk Shot
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | groundMud-Slap groundEarthquakegroundDrill Run | 7.250 | 100% | 7.5 s 0.0 charged | 86% HP left on average | |
| 2 | groundMud-Slap groundEarthquakegroundDrill Run | 6.767 | 100% | 6.0 s 0.0 charged | 85% HP left on average | |
| 3 | normalTake Down groundBulldozerockStone Edge | 6.750 | 100% | 10.5 s 0.0 charged | 85% HP left on average | |
| 4 | groundMud-Slap groundEarthquakegroundDrill Run | 6.000 | 100% | 7.5 s 0.0 charged | 83% HP left on average | |
| 5 | groundMud-Slap groundEarthquakegroundDrill Run | 5.833 | 100% | 6.0 s 0.0 charged | 83% HP left on average | |
| 6 | dragonDragon Tail groundEarthquakesteelHeavy Slam | 5.704 | 100% | 15.5 s 3.0 charged | 82% HP left on average | |
| 7 | groundMud-Slap groundEarthquakerockStone Edge | 5.571 | 100% | 7.5 s 0.0 charged | 82% HP left on average | |
| 8 | groundMud-Slap groundEarthquakerockStone Edge | 5.417 | 100% | 6.0 s 0.0 charged | 82% HP left on average | |
| 9 | groundMud-Slap groundEarthquakerockStone Edge | 5.400 | 100% | 6.0 s 0.0 charged | 81% HP left on average | |
| 10 | electricSpark steelMagnet BombrockRock Slide | 5.360 | 100% | 13.5 s 3.0 charged | 81% HP left on average | |
| 11 | groundMud Shot groundEarthquakerockRock Slide | 5.025 | 100% | 14.0 s 3.0 charged | 80% HP left on average | |
| 12 | iceIce Fang fightingClose CombatsteelBehemoth Bash | 4.939 | 100% | 11.0 s 0.0 charged | 80% HP left on average | |
| 13 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 4.917 | 100% | 10.5 s 2.0 charged | 80% HP left on average | |
| 14 | rockSmack Down rockMeteor BeamrockStone Edge | 4.900 | 100% | 10.5 s 0.0 charged | 80% HP left on average | |
| 15 | electricThunder Shock steelDouble Iron BashfightingSuperpower | 4.889 | 100% | 9.5 s 2.0 charged | 80% HP left on average | |
| 16 | groundMud-Slap groundEarthquakerockStone Edge | 4.629 | 100% | 7.5 s 0.0 charged | 78% HP left on average | |
| 17 | ghostAstonish fightingFocus BlastrockPower Gem | 4.622 | 100% | 13.0 s 1.0 charged | 78% HP left on average | |
| 18 | dragonDragon Tail steelHeavy SlamdragonBreaking Swipe | 4.529 | 100% | 15.5 s 3.0 charged | 78% HP left on average | |
| 19 | rockSmack Down rockMeteor BeamrockRock Tomb | 4.455 | 100% | 12.5 s 2.0 charged | 78% HP left on average | |
| 20 | fireFire Spin groundEarth PowerfireFire Blast | 4.425 | 100% | 10.5 s 0.0 charged | 77% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.