† Legacy move (Elite TM) · Mega-only move
Weak to
1.6x
1.6x
1.6x
1.6x
Sealeo against every one of the 18 attacking types. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.
It resists
0.39x
0.625x— bringing one of those is throwing damage away.
What the encounter after the fight can hand you.
| IV spread | CP at L20 | CP at L25 (weather boosted) |
|---|---|---|
| 10/10/10floor | 920 | 1,151 |
| 11/11/11 | 932 | 1,165 |
| 12/12/12 | 944 | 1,180 |
| 13/13/13 | 956 | 1,195 |
| 14/14/14 | 968 | 1,210 |
| 15/15/15hundo | 979 | 1,225 |
Caught CP range 920 - 979, or 1,151 - 1,225 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.
What Sealeo throws at you: its standard movepool, with the damage window a dodge has to beat.
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 5 | +5 | 0.5s | 0.30s | |
| 6 | +15 | 1.0s | 0.85s |
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 60 | -50 | 1.5s | 1.20s | |
| 80 | -50 | 3.5s | 3.30s | |
| 65 | -50 | 3.0s | 2.00s | |
| 50 | -33 | 2.0s | 1.30s |
Simulating each boss moveset…
Beating Sealeo should take 2 trainers with level 40 counters. Caught CP 920-979.
Type a name, then Enter or click a result
Sealeo is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.
The chevron on the top 15 opens damage per move, breakpoints and the energy cycle. Every column (CP, faints, power, pokebattler.com's own rank) is under All settings.
The same boss is a different fight depending on what it knows. Each row re-simulates the top 6 counters above against one specific moveset; the list is ordered hardest first, and clicking a row filters the whole page to that moveset — the ranking, the estimator and the share link all follow.
| Boss moveset | Win % (2) | Overall | Power | Time to win | Faints | Estimator |
|---|---|---|---|---|---|---|
| Random (any moveset)showing | 57% | 90% | 54.8% | 9:15 | 5.8 | 2.01 |
| Water Gun / Surf | 50% | 80% | 54.1% | 9:22 | 5.9 | 2.04 |
| Powder Snow / Surf |
Elite: 20,000 HP, 5:00 timer, boss Attack 149 / Defense 144 (15/15/15 at tier CPM 0.985).
On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.
| # | Attacker | Moveset | Overall | Power | Est.Estimator | TimeTime to win | Faints | Win % (2) | CP | DPS | TDO |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Mega Mewtwo X Counter / Dynamic Punch+ | Counter / Dynamic Punch++26 more movesets | 100% | 75.8% | 1.45 | 6:41 | 8.0 | 100% | 6,112 | 51.0 | 2225 |
| 2 | Mega Raichu Y Thunder Shock / Zap Cannon+ | Thunder Shock / Zap Cannon++35 more movesets | 79% | 64.7% | 1.70 | 7:50 | 16.8 | 100% | 3,780 | 44.8 | 1121 |
| 3 | Mega Lucario Force Palm / Aura Sphere | Force Palm / Aura Sphere+23 more movesets | 82% | 64.6% | 1.70 | 7:51 | 12.1 | 100% | 3,826 | 43.9 | 1608 |
| 4 | Mega Blaziken Counter / Aura Sphere | Counter / Aura Sphere+20 more movesets | 75% | 61.1% | 1.80 | 8:18 | 16.6 | 100% | 4,161 | 42.0 | 1230 |
| 5 | Mega Mewtwo Y Counter / Future Sight+ | Counter / Future Sight++26 more movesets | 75% | 58.4% | 1.89 | 8:41 | 10.1 | 100% | 6,428 | 39.4 | 1792 |
| 6 | Mega Falinks Counter / Brick Break+ | Counter / Brick Break++7 more movesets | 73% | 58.1% | 1.90 | 8:44 | 13.4 | 100% | 3,670 | 39.5 | 1387 |
| 7 | Mega Raichu X Thunder Shock / Volt Tackle+ | Thunder Shock / Volt Tackle++35 more movesets | 71% | 57.5% | 1.92 | 8:49 | 15.7 | 100% | 3,510 | 39.6 | 1192 |
| 8 | Keldeo Low Kick / Secret Sword | Low Kick / Secret Sword+11 more movesets | 72% | 55.7% | 1.98 | 9:06 | 9.6 | 100% | 3,698 | 37.3 | 1843 |
| 9 | Mega Chesnaught Vine Whip / Seed Bomb+ | Vine Whip / Seed Bomb++20 more movesets | 71% | 55.1% | 2.00 | 9:12 | 9.5 | 100% | 4,093 | 37.1 | 2043 |
| 10 | Shadow Thundurus (Therian) Volt Switch / Wildbolt Storm | Volt Switch / Wildbolt Storm+9 more movesets | 64% | 54.2% | 2.03 | 9:21 | 23.4 | 82% | 3,659 | 37.8 | 853 |
| 11 | Mega Gallade Low Kick / Sacred Sword | Low Kick / Sacred Sword+19 more movesets | 65% | 52.6% | 2.09 | 9:38 | 14.6 | 100% | 4,521 | 35.7 | 1265 |
| 12 | Mega Sceptile Bullet Seed / Frenzy Plant | Bullet Seed / Frenzy Plant+11 more movesets | 63% | 51.8% | 2.13 | 9:47 | 17.9 | 74% | 4,056 | 35.4 | 1341 |
| 13 | Shadow Blaziken Counter / Aura Sphere | Counter / Aura Sphere+20 more movesets | 60% | 51.6% | 2.14 | 9:49 | 28.2 | 52% | 2,848 | 36.3 | 782 |
| 14 | Regieleki Lock-On / Thunder Cage | Lock-On / Thunder Cage+11 more movesets | 59% | 49.6% | 2.22 | 10:14 | 21.8 | 18% | 2,803 | 34.3 | 869 |
| 15 | Shadow Raikou Thunder Shock / Aura Sphere | Thunder Shock / Aura Sphere+9 more movesets | 60% | 49.4% | 2.23 | 10:16 | 17.6 | 0% | 3,452 | 33.7 | 1060 |
| 16 | Lucario Force Palm / Aura Sphere | Force Palm / Aura Sphere+23 more movesets | 59% | 49.0% | 2.25 | 10:21 | 18.9 | 8% | 2,703 | 33.6 | 1047 |
| 17 | Shadow Conkeldurr Force Palm / Dynamic Punch | Force Palm / Dynamic Punch+11 more movesets | 58% | 48.7% | 2.26 | 10:25 | 19.8 | 0% | 3,337 | 33.4 | 966 |
| 18 | Kartana Razor Leaf / Sacred Sword | Razor Leaf / Sacred Sword+14 more movesets | 58% | 48.0% | 2.29 | 10:34 | 17.4 | 0% | 3,677 | 32.7 | 1110 |
| 19 | Mega Heracross Counter / Close Combat | Counter / Close Combat+17 more movesets | 59% | 47.8% | 2.31 | 10:36 | 15.1 | 0% | 4,814 | 32.4 | 1237 |
| 20 | Mega Diancie Rock Throw / Rock Slide | Rock Throw / Rock Slide+5 more movesets | 56% | 47.6% | 2.31 | 10:39 | 22.0 | 0% | 4,346 | 32.8 | 987 |
| 21 | Terrakion Double Kick / Sacred Sword | Double Kick / Sacred Sword+11 more movesets | 57% | 47.2% | 2.33 | 10:45 | 19.3 | 0% | 3,698 | 32.2 | 1114 |
| 22 | Shadow Electivire Thunder Shock / Wild Charge | Thunder Shock / Wild Charge+9 more movesets | 56% | 47.2% | 2.34 | 10:45 | 23.4 | 0% | 3,079 | 32.6 | 809 |
| 23 | Shadow Rampardos Smack Down / Rock Slide | Smack Down / Rock Slide+5 more movesets | 53% | 47.1% | 2.34 | 10:45 | 33.1 | 22% | 3,298 | 33.3 | 672 |
| 24 | Zeraora Volt Switch / Plasma Fists | Volt Switch / Plasma Fists+9 more movesets | 57% | 47.1% | 2.34 | 10:45 | 16.8 | 0% | 3,419 | 32.1 | 1110 |
| 25 | Xurkitree Thunder Shock / Discharge | Thunder Shock / Discharge+7 more movesets | 55% | 46.6% | 2.36 | 10:52 | 21.5 | 0% | 3,937 | 32.0 | 879 |
| 26 | Shadow Gallade Low Kick / Sacred Sword | Low Kick / Sacred Sword+19 more movesets | 55% | 46.3% | 2.38 | 10:56 | 22.4 | 0% | 3,093 | 31.8 | 842 |
| 27 | Shadow Mewtwo Counter / Thunderbolt | Counter / Thunderbolt+23 more movesets | 55% | 46.2% | 2.38 | 10:58 | 19.6 | 0% | 4,178 | 31.6 | 961 |
| 28 | Mega Manectric Thunder Fang / Wild Charge | Thunder Fang / Wild Charge+14 more movesets | 54% | 45.6% | 2.42 | 11:07 | 21.0 | 0% | 3,580 | 31.3 | 909 |
| 29 | Blaziken Counter / Aura Sphere | Counter / Aura Sphere+20 more movesets | 53% | 45.3% | 2.43 | 11:11 | 25.4 | 0% | 2,848 | 31.3 | 814 |
| 30 | Shadow Machamp Counter / Dynamic Punch | Counter / Dynamic Punch+23 more movesets | 53% | 45.0% | 2.45 | 11:15 | 22.3 | 0% | 3,056 | 31.0 | 847 |
Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.
Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.
Ranked 30 attackers in 1.2 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.
Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.
| 51% |
| 84% |
| 54.1% |
| 9:22 |
| 5.9 |
| 2.03 |
| Powder Snow / Water Pulse | 56% | 94% | 54.3% | 9:20 | 5.7 | 2.03 |
| Water Gun / Aurora Beam | 54% | 88% | 54.4% | 9:19 | 5.9 | 2.02 |
| Water Gun / Water Pulse | 53% | 91% | 54.6% | 9:16 | 5.8 | 2.02 |
| Powder Snow / Aurora Beam | 60% | 92% | 54.7% | 9:16 | 5.9 | 2.01 |
| Water Gun / Body Slam | 71% | 106% | 55.9% | 9:04 | 5.8 | 1.97 |
| Powder Snow / Body Slam | 78% | 112% | 56.3% | 9:01 | 5.7 | 1.96 |
Measured over the top 6 attackers on the list above rather than by re-ranking the whole roster once per moveset — the ordering is what the table is for, and a full re-rank per moveset would cost ten times the page's whole simulation budget. Win % is the share of runs 2 trainers of those attackers finish inside the raid timer. Overall is Pokebattler's published blend on its own absolute scale (higher is easier), not a percentage of the best row the way the ranked table's Overall column is — which is why an easy boss reads well above 100% here.