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Jellicent counters

Lobby CP
5,921
HP
600
Timer
3:00
Attack
103
Defense
115
Difficulty
0.07
Pokebattler scale

Beating Jellicent should take 1 trainer with level 40 counters. Caught CP 1,267-1,336.

Weak toghost1.6xgrass1.6xelectric1.6xdark1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Ghost Mega — most top counters attack with Ghost

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Jellicent counters are Mega Raichu Y, Shadow Thundurus (Therian), Shadow Gengar, Necrozma (Dawn Wings), Shadow Darkrai & Shadow Chandelure.

Suggested party of sixat most one Mega
  1. M. Raichu Y
  2. S. Thundurus (Therian)
  3. S. Gengar
  4. Necrozma (Dawn Wings)
  5. S. Darkrai
  6. S. Chandelure

3 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega Raichu YMegapartyThunder Shock / Zap Cannon+0.050:10
  2. 2Mega HoundoomMegaSnarl / Dark Pulse+0.070:12
  3. 3Shadow Thundurus (Therian)ShadowLegendarypartyBite / Wildbolt Storm0.070:13
  4. 4Mega GengarMegaSucker Punch / Shadow Ball0.070:13
  5. 5Shadow GengarShadowpartyLick / Shadow Ball0.080:14
  6. 6Necrozma (Dawn Wings)LegendarypartyShadow Claw / Moongeist Beam0.080:14
  7. 7Mega Mewtwo YMegaLegendaryPsycho Cut / Shadow Ball0.080:14
  8. 8Shadow DarkraiShadowLegendarypartySnarl / Shadow Ball0.080:14
  9. 9Shadow ChandelureShadowpartyHex / Shadow Ball0.080:14
  10. 10Mega AbsolMegaSnarl / Brutal Swing0.080:14

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Related countersShadow Jellicent
Raid alerts…

Top 15 Jellicent counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Raichu Yelectricjoint top pickelectricThunder ShockelectricZap Cannon+3,7800:100.050.04480.0%
2Mega HoundoomdarkfiredarkSnarldarkDark Pulse+3,8420:120.070.03633.1%
3Shadow Thundurus (Therian)electricflyingdarkBiteelectricWildbolt Storm3,6590:130.070.03382.2%
4Mega GengarghostpoisondarkSucker PunchghostShadow Ball4,3360:130.070.03258.3%
5Shadow GengarghostpoisonghostLickghostShadow Ball2,8780:140.080.03212.7%
6Necrozma (Dawn Wings)psychicghostghostShadow ClawghostMoongeist Beam4,0990:140.080.03163.7%
7Mega Mewtwo YpsychicpsychicPsycho CutghostShadow Ball6,4280:140.080.03114.0%
8Shadow DarkraidarkdarkSnarlghostShadow Ball3,7390:140.080.03114.0%
9Shadow ChandelureghostfireghostHexghostShadow Ball3,2680:140.080.03114.0%
10Mega AbsoldarkdarkSnarldarkBrutal Swing3,3010:140.080.03114.0%
11Mega Raichu XelectricelectricVolt SwitchelectricVolt Tackle+3,5100:140.080.03114.0%
12Mega ChesnaughtgrassfightinggrassVine WhipgrassSeed Bomb+4,0930:140.080.03006.6%
13ZeraoraelectricelectricSparkelectricPlasma Fists3,4190:150.080.02906.4%
14KartanagrasssteelgrassRazor LeafgrassLeaf Blade3,6770:150.080.02904.5%
15Mega SceptilegrassdragongrassBullet SeedgrassFrenzy Plant4,0560:150.090.02852.6%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Jellicent.

Estimator is how many trainers of this strength the fight needs. Power is the share of Jellicent's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Jellicent weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (4)
  • Neutral (6)
  • Resists (8)

It resists normal0.39xfighting0.39xpoison0.625xbug0.625xsteel0.625xfire0.625xwater0.625xice0.625x— bringing one of those is throwing damage away.

What Jellicent throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
waterBubbleSTAB10+121.0s0.55s
ghostHexSTAB8+131.0s0.80s

Charged moves

MovePowerEnergyDurationHits at
waterSurfSTAB60-501.5s1.20s
ghostShadow BallSTAB100-503.0s2.40s
iceIce Beam95-503.5s1.50s
waterBubble BeamSTAB45-332.0s1.55s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,2671,584
11/11/111,2811,601
12/12/121,2951,618
13/13/131,3081,636
14/14/141,3221,653
15/15/15hundo1,3361,670

Caught CP range 1,267 - 1,336, or 1,584 - 1,670 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

From the raid schedule, refreshed daily.

Jellicent is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Tier 1: 600 HP, 3:00 timer, boss Attack 103 / Defense 115 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Raichu Y
electricmega
Thunder Shock / Zap Cannon+
0.050:100.0
2
Mega Houndoom
darkfiremega
Snarl / Dark Pulse+
0.070:120.0
3
Shadow Thundurus (Therian)
electricflyingshadow
Bite / Wildbolt Storm
0.070:130.0
4
Mega Gengar
ghostpoisonmega
Sucker Punch / Shadow Ball
0.070:130.0
5
Shadow Gengar
ghostpoisonshadow
Lick / Shadow Ball
0.080:140.0
6
Necrozma (Dawn Wings)
psychicghost
Shadow Claw / Moongeist Beam
0.080:140.0
7
Mega Mewtwo Y
psychicmega
Psycho Cut / Shadow Ball
0.080:140.0
8
Shadow Darkrai
darkshadow
Snarl / Shadow Ball
0.080:140.0
9
Shadow Chandelure
ghostfireshadow
Hex / Shadow Ball
0.080:140.0
10
Mega Absol
darkmega
Snarl / Brutal Swing
0.080:140.0
11
Mega Raichu X
electricmega
Volt Switch / Volt Tackle+
0.080:140.0
12
Mega Chesnaught
grassfightingmega
Vine Whip / Seed Bomb+
0.080:140.0
13
Zeraora
electric
Spark / Plasma Fists
0.080:150.0
14
Kartana
grasssteel
Razor Leaf / Leaf Blade
0.080:150.0
15
Mega Sceptile
grassdragonmega
Bullet Seed / Frenzy Plant
0.090:150.0
16
Shadow Tyranitar
rockdarkshadow
Bite / Brutal Swing
0.090:150.0
17
Mega Mewtwo X
psychicfightingmega
Confusion / Shadow Ball
0.090:160.0
18
Xurkitree
electric
Spark / Discharge
0.090:160.0
19
Mega Alakazam
psychicmega
Confusion / Shadow Ball
0.090:160.0
20
Shadow Absol
darkshadow
Snarl / Brutal Swing
0.090:160.0
21
Shadow Sceptile
grassshadow
Fury Cutter / Frenzy Plant
0.090:160.0
22
Mega Banette
ghostmega
Shadow Claw / Shadow Ball
0.090:160.0
23
Shadow Giratina (Origin)
ghostdragonshadow
Shadow Claw / Shadow Force
0.090:160.0
24
Thundurus (Therian)
electricflying
Bite / Wildbolt Storm
0.090:160.0
25
Mega Staraptor
fightingflyingmega
Sand Attack / Brave Bird+
0.090:160.0
26
Shadow Hydreigon
darkdragonshadow
Bite / Brutal Swing
0.090:160.0
27
Shadow Weavile
darkiceshadow
Snarl / Foul Play
0.090:160.0
28
Shadow Houndoom
darkfireshadow
Snarl / Foul Play
0.090:160.1
29
Mega Tyranitar
rockdarkmega
Bite / Brutal Swing
0.090:160.0
30
Shadow Tornadus (Incarnate)
flyingshadow
Bite / Grass Knot
0.090:170.0
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com. Boss-by-boss accuracy report.

Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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