A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.
Beating Shadow Golem should take 1 trainer with level 40 counters. Caught CP 1,548-1,685.
Weak towater2.56xgrass2.56xfighting1.6xground1.6xsteel1.6xice1.6x
Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾Hide ▴
Weather
★ boosts a type this boss is weak toFriendship
every trainer in the lobby who is your friendMega in the lobby
a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of othersParty Power
Party Play: the charged move after a full meter does 2xAdventure Effects
only these three change a raidOf the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.
Best counters
Mega, Legendary, Shadow · level 40The best Shadow Golem counters are Mega Greninja, Shadow Kyogre, Kartana, Shadow Chesnaught, Shadow Swampert & Shadow Greninja.
M. Greninja
S. Kyogre
Kartana
S. Chesnaught
S. Swampert
S. Greninja
7 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.
Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %
- 1
Mega GreninjaMegapartyWater Shuriken / Surf+0.702:02 - 2
Mega StarmieMegaWater Gun / Liquidation+0.742:10 - 3
Primal KyogreMegaLegendaryWaterfall / Origin Pulse0.762:14 - 4
Mega ChesnaughtMegaVine Whip / Seed Bomb+0.782:17 - 5
Mega SceptileMegaBullet Seed / Frenzy Plant0.822:25 - 6
Shadow KyogreShadowLegendarypartyWaterfall / Origin Pulse0.852:30 - 7
Mega SwampertMegaWater Gun / Hydro Cannon0.852:30 - 8
Mega Mewtwo XMegaLegendaryCounter / Dynamic Punch+0.892:36 - 9
KartanaLegendarypartyRazor Leaf / Leaf Blade0.942:45 - 10
Shadow ChesnaughtShadowpartyVine Whip / Frenzy Plant0.942:46 - 11
Shadow SwampertShadowpartyWater Gun / Hydro Cannon0.962:48 - 13
Shadow GreninjaShadowpartyWater Shuriken / Hydro Cannon0.962:49
More orders under All settings (Sort by). The top 15 in detail.
Type a name, then Enter or click a result
Top 15 Shadow Golem counters in detail
Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.
| # | Attacker | Moveset | ||||||
|---|---|---|---|---|---|---|---|---|
| 1 | waterWater ShurikenwaterSurf+ | 3,784 | 2:02 | 0.70 | 4.9 | 192.1% | ||
| 2 | waterWater GunwaterLiquidation+ | 3,701 | 2:10 | 0.74 | 4.7 | 181.1% | ||
| 3 | waterWaterfallwaterOrigin Pulse | 5,902 | 2:14 | 0.76 | 3.5 | 175.7% | ||
| 4 | grassVine WhipgrassSeed Bomb+ | 4,093 | 2:17 | 0.78 | 2.2 | 171.7% | ||
| 5 | grassBullet SeedgrassFrenzy Plant | 4,056 | 2:25 | 0.82 | 5.3 | 162.2% | ||
| 6 | waterWaterfallwaterOrigin Pulse | 4,115 | 2:30 | 0.85 | 5.4 | 156.9% | ||
| 7 | waterWater GunwaterHydro Cannon | 4,401 | 2:30 | 0.85 | 3.4 | 156.7% | ||
| 8 | fightingCounterfightingDynamic Punch+ | 6,112 | 2:36 | 0.89 | 3.4 | 150.3% | ||
| 9 | grassRazor LeafgrassLeaf Blade | 3,677 | 2:45 | 0.94 | 5.6 | 142.0% | ||
| 10 | grassVine WhipgrassFrenzy Plant | 2,954 | 2:46 | 0.94 | 4.3 | 141.7% | ||
| 11 | waterWater GunwaterHydro Cannon | 2,974 | 2:48 | 0.96 | 5.0 | 139.8% | ||
| 12 | waterWater GunwaterHydro Cannon | 3,941 | 2:48 | 0.96 | 5.3 | 139.3% | ||
| 13 | waterWater ShurikenwaterHydro Cannon | 2,654 | 2:49 | 0.96 | 6.0 | 139.2% | ||
| 14 | grassVine WhipgrassFrenzy Plant | 3,698 | 2:50 | 0.97 | 5.1 | 138.3% | ||
| 15 | waterBubblewaterCrabhammer | 2,829 | 2:52 | 0.98 | 6.0 | 136.7% |
Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.
Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Golem.
Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Golem's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.
Simulating each boss moveset…
Golem weaknesses and resistances
Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.
- Double weak (2)
- Weak (4)
- Neutral (6)
- Resists (6)
It resists poison0.39xelectric0.39xnormal0.625xflying0.625xrock0.625xfire0.625x— bringing one of those is throwing damage away.
What Golem throws at you
Its standard movepool, with the damage window a dodge has to beat.
Fast moves
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| rockRock ThrowSTAB | 13 | +8 | 1.0s | 0.60s |
| groundMud-SlapSTAB | 19 | +13 | 1.5s | 1.25s |
| groundMud ShotSTAB | 4 | +6 | 0.5s | 0.25s |
Charged moves
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| rockStone EdgeSTAB | 105 | -100 | 2.5s | 0.90s |
| groundEarthquakeSTAB | 140 | -100 | 3.5s | 2.60s |
| rockRock BlastSTAB | 50 | -33 | 2.0s | 1.50s |
| rockAncient PowerSTAB | 70 | -33 | 3.5s | 2.85s |
Catch CP
What the encounter after the fight can hand you.
| IV spread | CP at L20 | CP at L25 (weather boosted) |
|---|---|---|
| 6/6/6floor | 1,548 | 1,935 |
| 7/7/7 | 1,563 | 1,954 |
| 8/8/8 | 1,578 | 1,973 |
| 9/9/9 | 1,593 | 1,992 |
| 10/10/10 | 1,608 | 2,010 |
| 11/11/11 | 1,623 | 2,029 |
| 12/12/12 | 1,639 | 2,049 |
| 13/13/13 | 1,654 | 2,068 |
| 14/14/14 | 1,669 | 2,087 |
| 15/15/15hundo | 1,685 | 2,106 |
Caught CP range 1,548 - 1,685, or 1,935 - 2,106 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.
Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 1,548, not at the 1,608 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 60 CP higher than this one.
When it is in raids
From the raid schedule, refreshed daily.
Golem is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.
All settings
Shadow Tier 3: 4,000 HP, 3:00 timer, boss Attack 171 / Defense 161 (15/15/15 at tier CPM 0.76).
Every column, and pokebattler.com's own rank
On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.
| # | Attacker | Moveset | Overall | Power | Est.Estimator | TimeTime to win | Faints | Win % (1) | CP | DPS | TDO |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Mega Greninja waterdarkmega Water Shuriken / Surf+ | Water Shuriken / Surf++17 more movesets | 98% | 192.1% | 0.70 | 2:02 | 4.9 | 100% | 3,784 | 33.9 | 690 |
| 2 | Mega Starmie waterpsychicmega Water Gun / Liquidation+ | Water Gun / Liquidation++44 more movesets | 94% | 181.1% | 0.74 | 2:10 | 4.6 | 100% | 3,701 | 31.8 | 729 |
| 3 | Primal Kyogre watermega Waterfall / Origin Pulse | Waterfall / Origin Pulse+5 more movesets | 95% | 175.7% | 0.76 | 2:14 | 3.4 | 100% | 5,902 | 30.3 | 918 |
| 4 | Mega Chesnaught grassfightingmega Vine Whip / Seed Bomb+ | Vine Whip / Seed Bomb++20 more movesets | 100% | 171.7% | 0.78 | 2:17 | 2.1 | 100% | 4,093 | 29.9 | 1315 |
| 5 | Mega Sceptile grassdragonmega Bullet Seed / Frenzy Plant | Bullet Seed / Frenzy Plant+11 more movesets | 82% | 162.2% | 0.82 | 2:25 | 5.2 | 100% | 4,056 | 28.7 | 641 |
| 6 | Shadow Kyogre watershadow Waterfall / Origin Pulse | Waterfall / Origin Pulse+5 more movesets | 79% | 156.9% | 0.85 | 2:30 | 5.4 | 100% | 4,115 | 27.8 | 629 |
| 7 | Mega Swampert watergroundmega Water Gun / Hydro Cannon | Water Gun / Hydro Cannon+11 more movesets | 85% | 156.7% | 0.85 | 2:30 | 3.3 | 100% | 4,401 | 27.1 | 978 |
| 8 | Mega Mewtwo X psychicfightingmega Counter / Dynamic Punch+ | Counter / Dynamic Punch++26 more movesets | 82% | 150.3% | 0.89 | 2:36 | 3.4 | 100% | 6,112 | 26.3 | 979 |
| 9 | Kartana grasssteel Razor Leaf / Leaf Blade | Razor Leaf / Leaf Blade+14 more movesets | 69% | 142.0% | 0.94 | 2:45 | 6.9 | 82% | 3,677 | 25.4 | 547 |
| 10 | Shadow Chesnaught grassfightingshadow Vine Whip / Frenzy Plant | Vine Whip / Frenzy Plant+17 more movesets | 74% | 141.7% | 0.94 | 2:46 | 4.2 | 100% | 2,954 | 24.6 | 774 |
| 11 | Shadow Swampert watergroundshadow Water Gun / Hydro Cannon | Water Gun / Hydro Cannon+11 more movesets | 71% | 139.8% | 0.96 | 2:48 | 5.1 | 98% | 2,974 | 24.4 | 670 |
| 12 | Mega Blastoise watermega Water Gun / Hydro Cannon | Water Gun / Hydro Cannon+14 more movesets | 71% | 139.3% | 0.96 | 2:48 | 5.2 | 100% | 3,941 | 24.4 | 645 |
| 13 | Shadow Greninja waterdarkshadow Water Shuriken / Hydro Cannon | Water Shuriken / Hydro Cannon+14 more movesets | 64% | 139.2% | 0.96 | 2:49 | 9.3 | 82% | 2,654 | 25.5 | 395 |
| 14 | Mega Venusaur grasspoisonmega Vine Whip / Frenzy Plant | Vine Whip / Frenzy Plant+9 more movesets | 71% | 138.3% | 0.97 | 2:50 | 5.0 | 94% | 3,698 | 24.0 | 666 |
| 15 | Shadow Kingler watershadow Bubble / Crabhammer | Bubble / Crabhammer+14 more movesets | 63% | 136.7% | 0.98 | 2:52 | 9.8 | 72% | 2,829 | 25.2 | 380 |
| 16 | Shadow Samurott watershadow Waterfall / Hydro Cannon | Waterfall / Hydro Cannon+11 more movesets | 65% | 135.9% | 0.98 | 2:53 | 7.7 | 86% | 2,826 | 24.6 | 470 |
| 17 | Mega Gyarados waterdarkmega Waterfall / Hydro Pump | Waterfall / Hydro Pump+23 more movesets | 70% | 135.3% | 0.99 | 2:53 | 4.7 | 80% | 4,717 | 23.6 | 715 |
| 18 | Zarude darkgrass Vine Whip / Power Whip | Vine Whip / Power Whip+5 more movesets | 69% | 133.7% | 1.00 | 2:56 | 4.5 | 86% | 3,833 | 23.1 | 725 |
| 19 | Shadow Torterra grassgroundshadow Razor Leaf / Frenzy Plant | Razor Leaf / Frenzy Plant+14 more movesets | 69% | 133.4% | 1.00 | 2:56 | 4.5 | 86% | 2,934 | 23.1 | 725 |
| 20 | Shadow Empoleon watersteelshadow Waterfall / Hydro Cannon | Waterfall / Hydro Cannon+19 more movesets | 64% | 132.6% | 1.01 | 2:57 | 7.2 | 76% | 2,900 | 23.7 | 549 |
| 21 | Kyogre water Waterfall / Origin Pulse | Waterfall / Origin Pulse+5 more movesets | 66% | 131.5% | 1.02 | 2:58 | 5.4 | 64% | 4,115 | 23.0 | 624 |
| 22 | Shadow Tangrowth grassshadow Vine Whip / Power Whip | Vine Whip / Power Whip+9 more movesets | 65% | 131.1% | 1.02 | 2:59 | 6.1 | 48% | 3,030 | 23.4 | 560 |
| 23 | Shadow Feraligatr watershadow Water Gun / Hydro Cannon | Water Gun / Hydro Cannon+19 more movesets | 63% | 131.1% | 1.02 | 2:59 | 7.4 | 70% | 2,857 | 23.7 | 480 |
| 24 | Shadow Sceptile grassshadow Fury Cutter / Frenzy Plant | Fury Cutter / Frenzy Plant+11 more movesets | 62% | 130.9% | 1.02 | 2:59 | 8.2 | 66% | 2,757 | 23.6 | 444 |
| 25 | Shadow Venusaur grasspoisonshadow Vine Whip / Frenzy Plant | Vine Whip / Frenzy Plant+9 more movesets | 62% | 130.8% | 1.02 | 2:59 | 7.6 | 70% | 2,720 | 23.7 | 472 |
| 26 | Quaquaval waterfighting Water Gun / Hydro Cannon | Water Gun / Hydro Cannon+17 more movesets | 65% | 130.2% | 1.03 | 3:00 | 5.8 | 56% | 3,018 | 22.9 | 607 |
| 27 | Rillaboom grass Razor Leaf / Frenzy Plant | Razor Leaf / Frenzy Plant+9 more movesets | 65% | 129.5% | 1.03 | 3:01 | 5.7 | 48% | 3,324 | 23.0 | 599 |
| 28 | Shadow Hisuian Samurott waterdarkshadow Waterfall / Razor Shell | Waterfall / Razor Shell+14 more movesets | 60% | 128.9% | 1.04 | 3:02 | 8.9 | 64% | 2,802 | 23.3 | 407 |
| 29 | Mega Victreebel grasspoisonmega Magical Leaf / Leaf Blade | Magical Leaf / Leaf Blade+23 more movesets | 62% | 127.9% | 1.04 | 3:03 | 6.9 | 22% | 3,505 | 23.1 | 502 |
| 30 | Zamazenta (Crowned Shield) fightingsteel Metal Claw / Behemoth Bash | Metal Claw / Behemoth Bash+7 more movesets | 67% | 125.6% | 1.06 | 3:07 | 3.7 | 0% | 4,172 | 21.8 | 1027 |
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).
Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.
Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.
- Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
- Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
- Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
- Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.
This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.
Ranked 30 attackers in 0.6 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.