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Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Mega Venusaur

#0003
Attack
241
Defense
246
Stamina
190
Best fast:
Razor Leaf 15.60 DPS with STAB
Best charged:
Frenzy Plant 2.40 DPE with STAB
Max CP:
4,231

In-game artwork for this exact form (PokeMiners asset dump).

FormsVenusaurMega Venusaur
Slug:
venusaur-mega
Game Master form:
VENUSAUR (no form template)
Family:
FAMILY_BULBASAUR

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#168 of 1,123 · top 15%
241
Defense#35 of 1,123 · top 3.1%
246
Stamina#279 of 1,123 · top 24.8%
190

Stat product 11,264,340 — #68 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
3,698
15/15/15, old level cap
Max CP (L50)
4,181
15/15/15, current level cap
Max CP (L51)
4,231
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
2,026 - 2,113
IV 10 to 15
Catch CP (L25)
2,533 - 2,641
weather boosted, IV 10 to 15

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
3 km
walked per candy
Height
2 m
Weight
100 kg
Second charged move
25 candy
10,000 stardust
Mega Energy
200
40 for every Mega Evolution after the first

Best against

Which raid bosses Mega Venusaur is a top counter for, aggregated over the 123 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Top ten finishes
2
of 123 bosses ranked
Matchups
6
bosses it places on at all
Points
90
Pokebattler's published weighting

Its best showing is5againstQuagsire(Shadow Tier 3) with Vine Whip + Frenzy Plant.

  • #5Shadow QuagsirewatergroundShadow Tier 3live
    Estimator
    0.72
    Time to win
    2:06
    Points
    12
    Vine Whip + Frenzy Plant
  • #8KyogrewaterTier 5
    Estimator
    2.50
    Time to win
    11:31
    Points
    20
    Vine Whip + Frenzy Plant
  • #11GroudongroundTier 5
    Estimator
    2.54
    Time to win
    11:41
    Points
    20
    Vine Whip + Frenzy Plant
  • #12DondozowaterTier 3live
    Estimator
    0.68
    Time to win
    1:59
    Points
    8
    Vine Whip + Frenzy Plant
  • #14Tapu FiniwaterfairyTier 5
    Estimator
    2.78
    Time to win
    12:48
    Points
    20
    Vine Whip + Frenzy Plant
  • #17SuicunewaterTier 5
    Estimator
    2.62
    Time to win
    12:05
    Points
    10
    Vine Whip + Frenzy Plant

"Details" opens Mega Venusaur's per-move damage against that boss, its breakpoints and its energy cycle — the same drawer the boss page opens.

Mega Venusaur places nowhere with Shadow, Mega and Legendary attackers hidden, so the table above is the everything-on ranking. With everything switched on it places on 6 bosses (best #5 vs Quagsire). Points follow pokebattler.com's published rule — 5 for a first place, 4 for a second, 3 for a fourth, 2 for an eighth, 1 for a sixteenth, weighted 10x at Tier 5 / Mega, 4x at Tier 3 and 0x at Tier 1. Level 40, 15/15/15, no weather, no friendship, no dodging. Snapshot generated 2026-10-04.

As a raid boss (Mega)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
39,235
Attack
202
Defense
206
HP
9,000

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Mega Venusaur →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,4801,851
11/11/111,4951,869
12/12/121,5101,887
13/13/131,5241,906
14/14/141,5391,924
15/15/15hundo1,5541,943

Caught CP range 1,480 - 1,554, or 1,851 - 1,943 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Weak (4)
  • Neutral (9)
  • Resists (5)

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released grass / poison forms with the highest attack — they share every weakness and resistance above.

Movepool

2 fast and 5 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset25.6 DPS

10 x Vine Whip per Frenzy Plant · 7.5s cycle · 192 power with STAB

#224.0 DPS

20 x Vine Whip per Solar Beam · 15.0s cycle · 360 power with STAB

#323.3 DPS

8 x Razor Leaf per Frenzy Plant · 10.5s cycle · 245 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Razor LeafSTABgrass13+71.0s15.607.00standard
Vine WhipSTABgrass6+50.5s14.4010.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Frenzy PlantSTABgrass100-502.5s48.002.40elite / legacy
Solar BeamSTABgrass180-1005.0s43.202.16standard
Sludge BombSTABpoison85-502.5s40.802.04standard
SludgeSTABpoison50-332.0s30.001.82standard
Petal BlizzardSTABgrass110-1002.5s52.801.32standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing13.0DPT

Vine Whip+Frenzy Plant

6 fast throws · 12 turns · 6.0s to fire

#212.0DPT

Vine Whip+Solar Beam

10 fast throws · 20 turns · 10.0s to fire

#311.4DPT

Vine Whip+Sludge

5 fast throws · 10 turns · 5.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Razor LeafSTABgrass9+42(1.0s)5.402.00
Vine WhipSTABgrass5+82(1.0s)3.004.00

Charged moves

MoveTypePowerEnergyDPEEffect
Frenzy PlantSTABgrass100-452.67none
Solar BeamSTABgrass150-802.25none
SludgeSTABpoison70-402.10none
Petal BlizzardSTABgrass110-652.03none
Sludge BombSTABpoison80-501.92none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

No Shadow form exists for this entry.

Second charged move

10,000 Stardust and 25 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

Mega form of Venusaur.

  • 200 Mega Energy the first time, 40 after that.
  • In-game icon shipped in the live client: yes

Forms of Venusaur (2)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Venusaurgrasspoison1981891902f / 5creleased
Mega Venusaurgrasspoison2412461902f / 5creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json) by npm run data:build.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattler1 movepool difference

Their entry: VENUSAUR_MEGA — 2 fast, 6 charged. Ours: 2 fast, 5 charged.

  • Return (charged) — only on Pokebattler: Return (purified only)

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.