† Legacy move (Elite TM) · Mega-only move
Weak to
1.6x
1.6x
1.6x
Empoleon against every one of the 18 attacking types. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.
It resists
0.39x
0.39x
0.39x
0.625x
0.625x
0.625x
0.625x
0.625x
0.625x
0.625x
0.625x— bringing one of those is throwing damage away.
What the encounter after the fight can hand you.
| IV spread | CP at L20 | CP at L25 (weather boosted) |
|---|---|---|
| 6/6/6floor | 1,521 | 1,902 |
| 7/7/7 | 1,536 | 1,920 |
| 8/8/8 | 1,551 | 1,939 |
| 9/9/9 | 1,566 | 1,958 |
| 10/10/10 | 1,581 | 1,976 |
| 11/11/11 | 1,596 | 1,995 |
| 12/12/12 | 1,611 | 2,014 |
| 13/13/13 | 1,626 | 2,033 |
| 14/14/14 | 1,642 | 2,052 |
| 15/15/15hundo | 1,657 | 2,072 |
Caught CP range 1,521 - 1,657, or 1,902 - 2,072 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.
Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 1,521, not at the 1,581 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 60 CP higher than this one.
What Empoleon throws at you: its standard movepool, with the damage window a dodge has to beat.
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 14 | +8 | 1.0s | 0.70s | |
| 13 | +7 | 1.0s | 0.75s | |
| 6 | +5 | 0.5s | 0.23s | |
| 4 | +6 | 0.5s | 0.20s |
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 100 | -100 | 2.5s | 1.40s | |
| 135 | -100 | 3.5s | 1.10s | |
| 130 | -100 | 3.0s | 1.40s | |
| 70 | -33 | 2.5s | 1.90s |
Simulating each boss moveset…
A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.
Beating Shadow Empoleon should take 1 trainer with level 40 counters. Caught CP 1,521-1,657.
Type a name, then Enter or click a result
Empoleon is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.
The same boss is a different fight depending on what it knows. Each row re-simulates the top 6 counters above against one specific moveset; the list is ordered hardest first, and clicking a row filters the whole page to that moveset — the ranking, the estimator and the share link all follow.
| Boss moveset | Win % (1) | Overall | Power | Time to win | Faints | Estimator |
|---|---|---|---|---|---|---|
| Random (any moveset)showing | 17% | 57% | 111.9% | 3:30 | 5.6 | 1.19 |
| Metal Claw / Hydro Pump | 17% | 53% | 104.0% | 3:46 | 5.7 | 1.29 |
| Steel Wing / Hydro Pump |
The chevron on the top 15 opens damage per move, breakpoints and the energy cycle. Every column (CP, faints, power, pokebattler.com's own rank) is under All settings.
Shadow Tier 3: 4,000 HP, 3:00 timer, boss Attack 171 / Defense 152 (15/15/15 at tier CPM 0.76).
On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.
| # | Attacker | Moveset | Overall | Power | Est.Estimator | TimeTime to win | Faints | Win % (1) | CP | DPS | TDO |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Mega Mewtwo X Counter / Dynamic Punch+ | Counter / Dynamic Punch++26 more movesets | 100% | 156.2% | 0.86 | 2:30 | 5.0 | 100% | 6,112 | 27.5 | 687 |
| 2 | Mega Lucario Force Palm / Aura Sphere | Force Palm / Aura Sphere+23 more movesets | 82% | 132.4% | 1.01 | 2:57 | 6.3 | 74% | 3,826 | 23.6 | 561 |
| 3 | Mega Raichu Y Thunder Shock / Zap Cannon+ | Thunder Shock / Zap Cannon++35 more movesets | 79% | 130.1% | 1.03 | 3:00 | 7.1 | 60% | 3,780 | 23.4 | 528 |
| 4 | Mega Raichu X Thunder Shock / Volt Tackle+ | Thunder Shock / Volt Tackle++35 more movesets | 74% | 120.2% | 1.11 | 3:15 | 6.3 | 8% | 3,510 | 21.5 | 573 |
| 5 | Mega Blaziken Counter / Aura Sphere | Counter / Aura Sphere+20 more movesets | 69% | 117.8% | 1.13 | 3:19 | 9.1 | 26% | 4,161 | 21.3 | 470 |
| 6 | Mega Falinks Counter / Brick Break+ | Counter / Brick Break++7 more movesets | 70% | 116.4% | 1.15 | 3:22 | 7.4 | 0% | 3,670 | 20.9 | 478 |
| 7 | Keldeo Low Kick / Secret Sword | Low Kick / Secret Sword+11 more movesets | 72% | 114.4% | 1.17 | 3:25 | 5.6 | 0% | 3,698 | 19.9 | 633 |
| 8 | Mega Mewtwo Y Counter / Thunderbolt | Counter / Thunderbolt+26 more movesets | 71% | 113.7% | 1.18 | 3:26 | 5.7 | 0% | 6,428 | 20.0 | 604 |
| 9 | Primal Groudon Mud Shot / Precipice Blades | Mud Shot / Precipice Blades+9 more movesets | 68% | 111.3% | 1.20 | 3:31 | 7.0 | 0% | 5,902 | 19.8 | 625 |
| 10 | Mega Gallade Low Kick / Sacred Sword | Low Kick / Sacred Sword+19 more movesets | 65% | 109.8% | 1.22 | 3:34 | 8.1 | 0% | 4,521 | 19.5 | 432 |
| 11 | Shadow Blaziken Counter / Aura Sphere | Counter / Aura Sphere+20 more movesets | 59% | 105.8% | 1.26 | 3:42 | 11.7 | 0% | 2,848 | 19.3 | 340 |
| 12 | Shadow Thundurus (Therian) Volt Switch / Wildbolt Storm | Volt Switch / Wildbolt Storm+9 more movesets | 60% | 104.5% | 1.28 | 3:45 | 9.5 | 0% | 3,659 | 19.1 | 415 |
| 13 | Shadow Raikou Thunder Shock / Aura Sphere | Thunder Shock / Aura Sphere+9 more movesets | 63% | 103.8% | 1.29 | 3:46 | 7.2 | 0% | 3,452 | 18.4 | 500 |
| 14 | Shadow Landorus (Therian) Mud Shot / Sandsear Storm | Mud Shot / Sandsear Storm+9 more movesets | 59% | 103.7% | 1.29 | 3:46 | 10.7 | 0% | 3,922 | 19.0 | 353 |
| 15 | Lucario Force Palm / Aura Sphere | Force Palm / Aura Sphere+23 more movesets | 57% | 99.8% | 1.34 | 3:55 | 10.2 | 0% | 2,703 | 17.9 | 369 |
| 16 | Mega Garchomp Mud Shot / Earth Power | Mud Shot / Earth Power+13 more movesets | 58% | 99.6% | 1.34 | 3:56 | 8.7 | 0% | 5,424 | 18.0 | 481 |
| 17 | Zeraora Spark / Plasma Fists | Spark / Plasma Fists+9 more movesets | 60% | 99.4% | 1.34 | 3:56 | 7.0 | 0% | 3,419 | 17.6 | 512 |
| 18 | Regieleki Thunder Shock / Thunder Cage | Thunder Shock / Thunder Cage+11 more movesets | 57% | 99.1% | 1.35 | 3:57 | 9.6 | 0% | 2,803 | 18.1 | 402 |
| 19 | Shadow Gallade Low Kick / Sacred Sword | Low Kick / Sacred Sword+19 more movesets | 54% | 98.6% | 1.36 | 3:58 | 12.3 | 0% | 3,093 | 17.9 | 308 |
| 20 | Shadow Conkeldurr Force Palm / Dynamic Punch | Force Palm / Dynamic Punch+11 more movesets | 55% | 97.5% | 1.37 | 4:01 | 11.3 | 0% | 3,337 | 17.6 | 338 |
| 21 | Mega Manectric Thunder Fang / Wild Charge | Thunder Fang / Wild Charge+14 more movesets | 57% | 96.0% | 1.39 | 4:05 | 8.3 | 0% | 3,580 | 17.0 | 438 |
| 22 | Terrakion Double Kick / Sacred Sword | Double Kick / Sacred Sword+11 more movesets | 53% | 95.0% | 1.41 | 4:07 | 11.7 | 0% | 3,698 | 17.1 | 333 |
| 23 | Shadow Mewtwo Counter / Thunderbolt | Counter / Thunderbolt+23 more movesets | 55% | 94.9% | 1.41 | 4:07 | 9.7 | 0% | 4,178 | 16.9 | 373 |
| 24 | Xurkitree Thunder Shock / Discharge | Thunder Shock / Discharge+7 more movesets | 55% | 94.7% | 1.41 | 4:08 | 9.2 | 0% | 3,937 | 16.9 | 409 |
| 25 | Shadow Electivire Thunder Shock / Wild Charge | Thunder Shock / Wild Charge+9 more movesets | 53% | 93.7% | 1.43 | 4:11 | 11.3 | 0% | 3,079 | 17.0 | 355 |
| 26 | Zekrom Charge Beam / Fusion Bolt | Charge Beam / Fusion Bolt+9 more movesets | 57% | 92.9% | 1.44 | 4:13 | 6.6 | 0% | 4,038 | 16.3 | 553 |
| 27 | Mega Heracross Counter / Close Combat | Counter / Close Combat+17 more movesets | 53% | 92.7% | 1.44 | 4:13 | 10.6 | 0% | 4,814 | 16.6 | 368 |
| 28 | Thundurus (Therian) Volt Switch / Wildbolt Storm | Volt Switch / Wildbolt Storm+9 more movesets | 52% | 90.7% | 1.47 | 4:19 | 10.0 | 0% | 3,659 | 16.4 | 403 |
| 29 | Shadow Excadrill Mud-Slap / Scorching Sands | Mud-Slap / Scorching Sands+14 more movesets | 51% | 90.6% | 1.48 | 4:19 | 11.5 | 0% | 3,244 | 16.4 | 356 |
| 30 | Shadow Zapdos Thunder Shock / Thunderbolt | Thunder Shock / Thunderbolt+11 more movesets | 51% | 89.5% | 1.49 | 4:22 | 10.6 | 0% | 3,527 | 16.2 | 398 |
Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.
Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.
This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.
Ranked 30 attackers in 0.6 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.
Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.
| 17% |
| 51% |
| 105.3% |
| 3:43 |
| 5.8 |
| 1.27 |
| Metal Sound / Hydro Pump | 17% | 54% | 105.6% | 3:42 | 5.6 | 1.27 |
| Waterfall / Hydro Pump | 17% | 50% | 107.2% | 3:39 | 5.8 | 1.25 |
| Metal Sound / Blizzard | 17% | 63% | 108.7% | 3:36 | 5.2 | 1.23 |
| Metal Claw / Blizzard | 17% | 61% | 109.2% | 3:35 | 5.3 | 1.22 |
| Steel Wing / Blizzard | 17% | 59% | 110.4% | 3:33 | 5.5 | 1.21 |
| Waterfall / Blizzard | 17% | 57% | 111.6% | 3:30 | 5.5 | 1.20 |
| Waterfall / Drill Peck | 17% | 55% | 115.5% | 3:23 | 5.8 | 1.16 |
| Waterfall / Flash Cannon | 17% | 62% | 116.4% | 3:22 | 5.4 | 1.15 |
| Metal Claw / Flash Cannon | 17% | 73% | 116.5% | 3:21 | 5.1 | 1.15 |
| Metal Claw / Drill Peck | 18% | 59% | 116.7% | 3:21 | 5.7 | 1.15 |
| Metal Sound / Drill Peck | 17% | 60% | 116.7% | 3:21 | 5.6 | 1.15 |
| Steel Wing / Drill Peck | 17% | 59% | 117.0% | 3:21 | 5.8 | 1.14 |
| Steel Wing / Flash Cannon | 17% | 68% | 117.5% | 3:20 | 5.3 | 1.14 |
| Metal Sound / Flash Cannon | 17% | 77% | 118.1% | 3:19 | 4.9 | 1.13 |
Measured over the top 6 attackers on the list above rather than by re-ranking the whole roster once per moveset — the ordering is what the table is for, and a full re-rank per moveset would cost ten times the page's whole simulation budget. Win % is the share of runs 1 trainers of those attackers finish inside the raid timer. Overall is Pokebattler's published blend on its own absolute scale (higher is easier), not a percentage of the best row the way the ranked table's Overall column is — which is why an easy boss reads well above 100% here.