† Legacy move (Elite TM) · Mega-only move
It resists
0.39x
0.625x
0.625x— bringing one of those is throwing damage away.
What the encounter after the fight can hand you.
| IV spread | CP at L20 | CP at L25 (weather boosted) |
|---|---|---|
| 10/10/10floor | 349 | 437 |
| 11/11/11 | 356 | 446 |
| 12/12/12 | 364 | 455 |
| 13/13/13 | 371 | 464 |
| 14/14/14 | 378 | 473 |
| 15/15/15hundo | 386 | 483 |
Caught CP range 349 - 386, or 437 - 483 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.
What Diglett throws at you: its standard movepool, with the damage window a dodge has to beat.
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 19 | +13 | 1.5s | 1.25s | |
| 6 | +4 | 0.5s | 0.30s | |
| 4 | +6 | 0.5s | 0.25s |
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 60 | -33 | 2.5s | 1.90s | |
| 100 | -50 | 4.5s | 2.60s | |
| 65 | -50 | 3.0s | 2.05s |
Simulating each boss moveset…
Beating Diglett should take 1 trainer with level 40 counters. Caught CP 349-386.
Type a name, then Enter or click a result
Diglett is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.
The chevron on the top 15 opens damage per move, breakpoints and the energy cycle. Every column (CP, faints, power, pokebattler.com's own rank) is under All settings.
The same boss is a different fight depending on what it knows. Each row re-simulates the top 6 counters above against one specific moveset; the list is ordered hardest first, and clicking a row filters the whole page to that moveset — the ranking, the estimator and the share link all follow.
| Boss moveset | Win % (1) | Overall | Power | Time to win | Faints | Estimator |
|---|---|---|---|---|---|---|
| Random (any moveset)showing | 100% | 1333% | 5526.9% | 0:08 | 0.0 | 0.04 |
| Mud-Slap / Dig | 100% | 1299% | 5507.5% | 0:08 | 0.0 | 0.04 |
| Mud-Slap / Rock Tomb |
Tier 1: 600 HP, 3:00 timer, boss Attack 74 / Defense 55 (15/15/15 at tier CPM 0.5974).
On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.
| # | Attacker | Moveset | Overall | Power | Est.Estimator | TimeTime to win | Faints | Win % (1) | CP | DPS | TDO |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Mega Greninja Bubble / Hydro Cannon | Bubble / Hydro Cannon+17 more movesets | 98% | 6228.9% | 0.04 | 0:07 | 0.0 | 100% | 3,784 | 87.3 | 611 |
| 2 | Mega Sceptile Bullet Seed / Frenzy Plant | Bullet Seed / Frenzy Plant+11 more movesets | 100% | 5813.6% | 0.04 | 0:07 | 0.0 | 100% | 4,056 | 83.1 | 623 |
| 3 | Kartana Razor Leaf / Leaf Blade | Razor Leaf / Leaf Blade+14 more movesets | 87% | 5813.6% | 0.04 | 0:07 | 0.0 | 100% | 3,677 | 83.9 | 629 |
| 4 | Mega Mewtwo Y Psycho Cut / Ice Beam | Psycho Cut / Ice Beam+26 more movesets | 91% | 5450.1% | 0.04 | 0:08 | 0.0 | 100% | 6,428 | 75.5 | 604 |
| 5 | Kyurem (White) Dragon Breath / Ice Burn | Dragon Breath / Ice Burn+17 more movesets | 88% | 5450.1% | 0.04 | 0:08 | 0.0 | 100% | 4,605 | 75.5 | 604 |
| 6 | Mega Swampert Water Gun / Hydro Cannon | Water Gun / Hydro Cannon+11 more movesets | 91% | 5450.1% | 0.04 | 0:08 | 0.0 | 100% | 4,401 | 77.4 | 619 |
| 7 | Shadow Kingler Bubble / Crabhammer | Bubble / Crabhammer+14 more movesets | 81% | 5450.1% | 0.04 | 0:08 | 0.0 | 100% | 2,829 | 76.0 | 608 |
| 8 | Mega Mewtwo X Psycho Cut / Dynamic Punch+ | Psycho Cut / Dynamic Punch++26 more movesets | 96% | 5388.1% | 0.05 | 0:08 | 0.0 | 100% | 6,112 | 101.1 | 818 |
| 9 | Mega Staraptor Sand Attack / Brave Bird+ | Sand Attack / Brave Bird++19 more movesets | 97% | 5348.5% | 0.05 | 0:08 | 0.0 | 100% | 3,979 | 76.5 | 623 |
| 10 | Shadow Kyogre Waterfall / Surf | Waterfall / Surf+5 more movesets | 81% | 5240.4% | 0.05 | 0:08 | 0.0 | 100% | 4,115 | 83.8 | 697 |
| 11 | Shadow Galarian Darmanitan (Standard) Ice Fang / Avalanche | Ice Fang / Avalanche+7 more movesets | 73% | 5129.4% | 0.05 | 0:08 | 0.0 | 100% | 3,105 | 71.5 | 608 |
| 12 | Shadow Weavile Ice Shard / Avalanche | Ice Shard / Avalanche+11 more movesets | 73% | 5129.4% | 0.05 | 0:08 | 0.0 | 100% | 3,005 | 72.7 | 618 |
| 13 | Mega Blastoise Water Gun / Hydro Cannon | Water Gun / Hydro Cannon+14 more movesets | 81% | 5129.4% | 0.05 | 0:08 | 0.0 | 100% | 3,941 | 71.0 | 603 |
| 14 | Mega Chesnaught Vine Whip / Frenzy Plant | Vine Whip / Frenzy Plant+20 more movesets | 89% | 5129.4% | 0.05 | 0:08 | 0.0 | 100% | 4,093 | 73.0 | 620 |
| 15 | Shaymin (Sky) Magical Leaf / Grass Knot | Magical Leaf / Grass Knot+11 more movesets | 84% | 5129.4% | 0.05 | 0:08 | 0.0 | 100% | 3,592 | 70.6 | 600 |
| 16 | Mega Venusaur Vine Whip / Frenzy Plant | Vine Whip / Frenzy Plant+9 more movesets | 82% | 5129.4% | 0.05 | 0:08 | 0.0 | 100% | 3,698 | 70.8 | 602 |
| 17 | Shadow Chesnaught Vine Whip / Frenzy Plant | Vine Whip / Frenzy Plant+17 more movesets | 83% | 5129.4% | 0.05 | 0:08 | 0.0 | 100% | 2,954 | 72.7 | 618 |
| 18 | Shadow Venusaur Vine Whip / Frenzy Plant | Vine Whip / Frenzy Plant+9 more movesets | 77% | 5129.4% | 0.05 | 0:08 | 0.0 | 100% | 2,720 | 70.8 | 602 |
| 19 | Primal Kyogre Waterfall / Surf | Waterfall / Surf+5 more movesets | 87% | 5117.4% | 0.05 | 0:09 | 0.0 | 100% | 5,902 | 89.9 | 765 |
| 20 | Shadow Samurott Waterfall / Hydro Cannon | Waterfall / Hydro Cannon+11 more movesets | 74% | 5069.8% | 0.05 | 0:09 | 0.0 | 100% | 2,826 | 76.7 | 658 |
| 21 | Shadow Crawdaunt Waterfall / Crabhammer | Waterfall / Crabhammer+11 more movesets | 70% | 5069.8% | 0.05 | 0:09 | 0.0 | 100% | 2,474 | 78.0 | 670 |
| 22 | Shadow Empoleon Waterfall / Hydro Cannon | Waterfall / Hydro Cannon+19 more movesets | 70% | 5023.0% | 0.05 | 0:09 | 0.0 | 100% | 2,900 | 75.3 | 653 |
| 23 | Shadow Feraligatr Waterfall / Hydro Cannon | Waterfall / Hydro Cannon+19 more movesets | 72% | 4943.3% | 0.05 | 0:09 | 0.0 | 100% | 2,857 | 73.3 | 646 |
| 24 | Mega Houndoom Snarl / Dark Pulse+ | Snarl / Dark Pulse++17 more movesets | 71% | 4854.1% | 0.05 | 0:09 | 0.0 | 100% | 3,842 | 81.8 | 733 |
| 25 | Shadow Mamoswine Powder Snow / Icicle Spear | Powder Snow / Icicle Spear+11 more movesets | 75% | 4844.4% | 0.05 | 0:09 | 0.0 | 100% | 3,328 | 67.1 | 604 |
| 26 | Zarude Vine Whip / Power Whip | Vine Whip / Power Whip+5 more movesets | 80% | 4844.4% | 0.05 | 0:09 | 0.0 | 100% | 3,833 | 66.9 | 602 |
| 27 | Shadow Tangrowth Vine Whip / Power Whip | Vine Whip / Power Whip+9 more movesets | 76% | 4844.4% | 0.05 | 0:09 | 0.0 | 100% | 3,030 | 68.2 | 614 |
| 28 | Shadow Greninja Bubble / Hydro Cannon | Bubble / Hydro Cannon+14 more movesets | 69% | 4844.4% | 0.05 | 0:09 | 0.0 | 100% | 2,654 | 70.2 | 632 |
| 29 | Inteleon Water Gun / Hydro Cannon | Water Gun / Hydro Cannon+9 more movesets | 70% | 4844.4% | 0.05 | 0:09 | 0.0 | 100% | 2,964 | 67.5 | 607 |
| 30 | Primarina Waterfall / Hydro Cannon | Waterfall / Hydro Cannon+11 more movesets | 72% | 4844.4% | 0.05 | 0:09 | 0.0 | 100% | 3,200 | 68.0 | 612 |
Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.
Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.
Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.
Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.
| 100% |
| 1232% |
| 5507.5% |
| 0:08 |
| 0.0 |
| 0.04 |
| Scratch / Dig | 100% | 1713% | 5507.5% | 0:08 | 0.0 | 0.04 |
| Mud Shot / Dig | 100% | 1643% | 5507.5% | 0:08 | 0.0 | 0.04 |
| Mud-Slap / Mud Bomb | 100% | 1233% | 5546.4% | 0:08 | 0.0 | 0.04 |
| Scratch / Mud Bomb | 100% | 1334% | 5556.2% | 0:08 | 0.0 | 0.04 |
| Scratch / Rock Tomb | 100% | 1570% | 5556.2% | 0:08 | 0.0 | 0.04 |
| Mud Shot / Mud Bomb | 100% | 1308% | 5556.2% | 0:08 | 0.0 | 0.04 |
| Mud Shot / Rock Tomb | 100% | 1453% | 5556.2% | 0:08 | 0.0 | 0.04 |
Measured over the top 6 attackers on the list above rather than by re-ranking the whole roster once per moveset — the ordering is what the table is for, and a full re-rank per moveset would cost ten times the page's whole simulation budget. Win % is the share of runs 1 trainers of those attackers finish inside the raid timer. Overall is Pokebattler's published blend on its own absolute scale (higher is easier), not a percentage of the best row the way the ranked table's Overall column is — which is why an easy boss reads well above 100% here.