† Legacy move (Elite TM) · Mega-only move
It resists
0.625x
0.625x
0.625x
0.625x— bringing one of those is throwing damage away.
What the encounter after the fight can hand you.
| IV spread | CP at L20 | CP at L25 (weather boosted) |
|---|---|---|
| 10/10/10floor | 912 | 1,140 |
| 11/11/11 | 923 | 1,154 |
| 12/12/12 | 935 | 1,168 |
| 13/13/13 | 946 | 1,183 |
| 14/14/14 | 958 | 1,198 |
| 15/15/15hundo | 970 | 1,212 |
Caught CP range 912 - 970, or 1,140 - 1,212 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.
What Charjabug throws at you: its standard movepool, with the damage window a dodge has to beat.
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 5 | +6 | 0.5s | 0.25s | |
| 4 | +6 | 0.5s | 0.10s |
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 45 | -33 | 1.5s | 1.10s | |
| 65 | -33 | 2.5s | 1.70s | |
| 65 | -33 | 3.0s | 1.10s |
Simulating each boss moveset…
Beating Charjabug should take 1 trainer with level 40 counters. Caught CP 912-970.
Type a name, then Enter or click a result
Charjabug is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.
The chevron on the top 15 opens damage per move, breakpoints and the energy cycle. Every column (CP, faints, power, pokebattler.com's own rank) is under All settings.
The same boss is a different fight depending on what it knows. Each row re-simulates the top 6 counters above against one specific moveset; the list is ordered hardest first, and clicking a row filters the whole page to that moveset — the ranking, the estimator and the share link all follow.
| Boss moveset | Win % (1) | Overall | Power | Time to win | Faints | Estimator |
|---|---|---|---|---|---|---|
| Random (any moveset)showing | 100% | 205% | 267.6% | 1:28 | 1.7 | 0.50 |
| Spark / Crunch | 100% | 195% | 265.6% | 1:28 | 1.8 | 0.50 |
| Spark / Discharge |
Tier 3: 3,600 HP, 3:00 timer, boss Attack 116 / Defense 128 (15/15/15 at tier CPM 0.73).
On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.
| # | Attacker | Moveset | Overall | Power | Est.Estimator | TimeTime to win | Faints | Win % (1) | CP | DPS | TDO |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Mega Delphox Fire Spin / Mystical Fire+ | Fire Spin / Mystical Fire++23 more movesets | 100% | 314.4% | 0.43 | 1:15 | 1.0 | 100% | 4,783 | 50.6 | 1813 |
| 2 | Shadow Reshiram Fire Fang / Fusion Flare | Fire Fang / Fusion Flare+9 more movesets | 91% | 280.6% | 0.48 | 1:24 | 0.9 | 100% | 4,038 | 43.5 | 1817 |
| 3 | Mega Blaziken Fire Spin / Blast Burn | Fire Spin / Blast Burn+20 more movesets | 89% | 277.5% | 0.48 | 1:25 | 0.9 | 100% | 4,161 | 43.8 | 2317 |
| 4 | Mega Charizard Y Fire Spin / Blast Burn | Fire Spin / Blast Burn+29 more movesets | 85% | 272.9% | 0.49 | 1:26 | 1.1 | 100% | 4,455 | 42.5 | 2187 |
| 5 | Blacephalon Incinerate / Mind Blown | Incinerate / Mind Blown+7 more movesets | 78% | 272.2% | 0.49 | 1:26 | 2.1 | 100% | 3,297 | 42.9 | 1258 |
| 6 | Mega Mewtwo Y Psycho Cut / Future Sight+ | Psycho Cut / Future Sight++26 more movesets | 79% | 257.5% | 0.52 | 1:31 | 1.3 | 100% | 6,428 | 41.5 | 1651 |
| 7 | Shadow Rampardos Smack Down / Rock Slide | Smack Down / Rock Slide+5 more movesets | 70% | 252.1% | 0.53 | 1:33 | 2.6 | 100% | 3,298 | 39.1 | 966 |
| 8 | Shadow Heatran Fire Spin / Magma Storm | Fire Spin / Magma Storm+11 more movesets | 78% | 248.8% | 0.54 | 1:34 | 1.0 | 100% | 3,754 | 38.6 | 2100 |
| 9 | Shadow Blaziken Fire Spin / Blast Burn | Fire Spin / Blast Burn+20 more movesets | 75% | 248.6% | 0.54 | 1:34 | 1.6 | 100% | 2,848 | 38.7 | 1458 |
| 10 | Shadow Darmanitan (Standard) Fire Fang / Overheat | Fire Fang / Overheat+11 more movesets | 71% | 246.4% | 0.54 | 1:35 | 2.1 | 100% | 3,105 | 38.4 | 1152 |
| 11 | Mega Diancie Rock Throw / Rock Slide | Rock Throw / Rock Slide+5 more movesets | 74% | 241.9% | 0.55 | 1:37 | 1.3 | 100% | 4,346 | 37.8 | 1601 |
| 12 | Shadow Chandelure Fire Spin / Overheat | Fire Spin / Overheat+19 more movesets | 69% | 240.5% | 0.56 | 1:38 | 2.3 | 100% | 3,268 | 38.5 | 1236 |
| 13 | Reshiram Fire Fang / Fusion Flare | Fire Fang / Fusion Flare+9 more movesets | 76% | 236.5% | 0.57 | 1:39 | 0.9 | 100% | 4,038 | 36.7 | 1854 |
| 14 | Mega Charizard X Fire Spin / Blast Burn | Fire Spin / Blast Burn+29 more movesets | 75% | 235.3% | 0.57 | 1:40 | 1.0 | 100% | 3,850 | 36.8 | 1811 |
| 15 | Shadow Ho-Oh Incinerate / Sacred Fire++ | Incinerate / Sacred Fire+++27 more movesets | 72% | 234.8% | 0.57 | 1:40 | 1.2 | 100% | 3,863 | 37.3 | 2107 |
| 16 | Shadow Delphox Fire Spin / Blast Burn | Fire Spin / Blast Burn+20 more movesets | 66% | 233.3% | 0.57 | 1:41 | 2.4 | 100% | 3,059 | 36.6 | 1039 |
| 17 | Shadow Gigalith Lock-On / Meteor Beam | Lock-On / Meteor Beam+14 more movesets | 69% | 233.0% | 0.57 | 1:41 | 1.7 | 100% | 3,228 | 36.2 | 1316 |
| 18 | Shadow Emboar Ember / Blast Burn | Ember / Blast Burn+9 more movesets | 70% | 231.6% | 0.58 | 1:41 | 1.5 | 100% | 2,982 | 36.5 | 1548 |
| 19 | Shadow Moltres Fire Spin / Overheat | Fire Spin / Overheat+11 more movesets | 67% | 230.3% | 0.58 | 1:42 | 2.2 | 100% | 3,465 | 36.0 | 1308 |
| 20 | Shadow Infernape Fire Spin / Blast Burn | Fire Spin / Blast Burn+7 more movesets | 68% | 229.4% | 0.58 | 1:42 | 1.7 | 100% | 2,683 | 35.9 | 1451 |
| 21 | Shadow Rhyperior Smack Down / Rock Wrecker | Smack Down / Rock Wrecker+15 more movesets | 72% | 229.2% | 0.58 | 1:42 | 1.1 | 100% | 3,733 | 35.7 | 1792 |
| 22 | Shadow Tyrantrum Rock Throw / Meteor Beam | Rock Throw / Meteor Beam+17 more movesets | 68% | 228.5% | 0.59 | 1:43 | 1.6 | 100% | 3,128 | 35.6 | 1365 |
| 23 | Shadow Charizard Fire Spin / Blast Burn | Fire Spin / Blast Burn+29 more movesets | 65% | 227.2% | 0.59 | 1:43 | 2.3 | 100% | 2,889 | 35.7 | 1241 |
| 24 | Shadow Entei Fire Spin / Overheat | Fire Spin / Overheat+11 more movesets | 69% | 227.0% | 0.59 | 1:43 | 1.4 | 100% | 3,473 | 35.8 | 1531 |
| 25 | Mega Rayquaza Dragon Tail / Dragon Ascent | Dragon Tail / Dragon Ascent+11 more movesets | 70% | 221.4% | 0.60 | 1:46 | 1.1 | 100% | 5,713 | 34.9 | 1701 |
| 26 | Mega Mewtwo X Psycho Cut / Flamethrower | Psycho Cut / Flamethrower+26 more movesets | 68% | 220.2% | 0.61 | 1:47 | 1.0 | 100% | 6,112 | 34.0 | 1728 |
| 27 | Shadow Typhlosion Incinerate / Blast Burn | Incinerate / Blast Burn+14 more movesets | 64% | 219.8% | 0.61 | 1:47 | 1.9 | 100% | 2,889 | 34.7 | 1254 |
| 28 | Mega Houndoom Fire Fang / Dark Pulse+ | Fire Fang / Dark Pulse++17 more movesets | 66% | 218.6% | 0.61 | 1:47 | 1.5 | 100% | 3,842 | 34.3 | 1423 |
| 29 | Shadow Tyranitar Smack Down / Stone Edge | Smack Down / Stone Edge+15 more movesets | 61% | 209.9% | 0.64 | 1:52 | 1.9 | 100% | 3,834 | 32.6 | 1301 |
| 30 | Volcarona Fire Spin / Overheat | Fire Spin / Overheat+7 more movesets | 63% | 209.7% | 0.64 | 1:52 | 1.4 | 100% | 3,632 | 32.6 | 1491 |
Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.
Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.
Ranked 30 attackers in 0.2 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.
Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.
| 100% |
| 189% |
| 266.8% |
| 1:28 |
| 2.1 |
| 0.50 |
| Bug Bite / Crunch | 100% | 198% | 267.0% | 1:28 | 1.7 | 0.50 |
| Spark / X-Scissor | 100% | 256% | 267.5% | 1:28 | 1.2 | 0.50 |
| Bug Bite / Discharge | 100% | 192% | 267.6% | 1:28 | 2.1 | 0.50 |
| Bug Bite / X-Scissor | 100% | 266% | 268.4% | 1:27 | 1.1 | 0.50 |
Measured over the top 6 attackers on the list above rather than by re-ranking the whole roster once per moveset — the ordering is what the table is for, and a full re-rank per moveset would cost ten times the page's whole simulation budget. Win % is the share of runs 1 trainers of those attackers finish inside the raid timer. Overall is Pokebattler's published blend on its own absolute scale (higher is easier), not a percentage of the best row the way the ranked table's Overall column is — which is why an easy boss reads well above 100% here.