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Beheeyem counters

psychicTier 1
Lobby CP
7,712
HP
600
Timer
3:00
Attack
140
Defense
106
Difficulty
0.06
Pokebattler scale

Beating Beheeyem should take 1 trainer with level 40 counters. Caught CP 1,498-1,573.

Weak tobug1.6xghost1.6xdark1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Weather

★ boosts a type this boss is weak to

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Dark Mega — most top counters attack with Dark

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Beheeyem counters are Mega Houndoom, Necrozma (Dawn Wings), Shadow Chandelure, Shadow Darkrai, Shadow Absol & Shadow Gengar.

Suggested party of sixat most one Mega
  1. M. Houndoom
  2. Necrozma (Dawn Wings)
  3. S. Chandelure
  4. S. Darkrai
  5. S. Absol
  6. S. Gengar

4 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega HoundoomMegapartySnarl / Dark Pulse+0.050:09
  2. 2Mega BeedrillMegaBug Bite / Fell Stinger+0.050:10
  3. 3Necrozma (Dawn Wings)LegendarypartyMetal Claw / Moongeist Beam0.070:12
  4. 4Mega GengarMegaLick / Shadow Ball0.070:12
  5. 5Shadow ChandelureShadowpartyHex / Shadow Ball0.070:13
  6. 6Mega AbsolMegaSnarl / Brutal Swing0.070:13
  7. 7Shadow DarkraiShadowLegendarypartySnarl / Foul Play0.070:13
  8. 8Mega BanetteMegaHex / Shadow Ball0.070:13
  9. 9Shadow AbsolShadowpartySnarl / Brutal Swing0.070:13
  10. 10Shadow GengarShadowpartySucker Punch / Shadow Ball0.080:14

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Related countersShadow Beheeyem
Raid alerts…

Top 15 Beheeyem counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Houndoomdarkfirejoint top pickdarkSnarldarkDark Pulse+3,8420:090.050.04754.7%
2Mega BeedrillbugpoisonbugBug BitebugFell Stinger+3,3830:100.050.04444.8%
3Necrozma (Dawn Wings)psychicghoststeelMetal ClawghostMoongeist Beam4,0990:120.070.03541.6%
4Mega GengarghostpoisonghostLickghostShadow Ball4,3360:120.070.03513.1%
5Shadow ChandelureghostfireghostHexghostShadow Ball3,2680:130.070.03400.7%
6Mega AbsoldarkdarkSnarldarkBrutal Swing3,3010:130.070.03390.1%
7Shadow DarkraidarkdarkSnarldarkFoul Play3,7390:130.070.03353.6%
8Mega BanetteghostghostHexghostShadow Ball3,5940:130.070.03353.6%
9Shadow AbsoldarkdarkSnarldarkBrutal Swing2,5260:130.070.03328.0%
10Shadow GengarghostpoisondarkSucker PunchghostShadow Ball2,8780:140.080.23162.7%
11Shadow Giratina (Origin)ghostdragonghostShadow ClawghostShadow Force3,6830:140.080.03114.0%
12BlacephalonfireghostghostAstonishghostShadow Ball3,2970:140.080.13097.9%
13Shadow SalamencedragonflyingdarkBitedarkBrutal Swing3,7490:140.080.03040.2%
14Mega Mewtwo YpsychicpsychicPsycho CutghostShadow Ball6,4280:140.080.03006.6%
15Shadow VikavoltbugelectricbugBug BitebugX-Scissor3,1170:150.080.02959.3%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Beheeyem.

Estimator is how many trainers of this strength the fight needs. Power is the share of Beheeyem's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Beheeyem weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (3)
  • Neutral (13)
  • Resists (2)

It resists fighting0.625xpsychic0.625x— bringing one of those is throwing damage away.

What Beheeyem throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
psychicConfusionSTAB19+141.5s0.50s
ghostAstonish7+131.0s0.60s

Charged moves

MovePowerEnergyDurationHits at
psychicPsychicSTAB95-503.0s1.50s
rockRock Slide75-502.5s1.30s
darkDark Pulse80-503.0s1.40s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,4981,873
11/11/111,5131,891
12/12/121,5281,910
13/13/131,5431,929
14/14/141,5581,947
15/15/15hundo1,5731,966

Caught CP range 1,498 - 1,573, or 1,873 - 1,966 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

From the raid schedule, refreshed daily.

Beheeyem is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Tier 1: 600 HP, 3:00 timer, boss Attack 140 / Defense 106 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Houndoom
darkfiremega
Snarl / Dark Pulse+
0.050:090.0
2
Mega Beedrill
bugpoisonmega
Bug Bite / Fell Stinger+
0.050:100.0
3
Necrozma (Dawn Wings)
psychicghost
Metal Claw / Moongeist Beam
0.070:120.0
4
Mega Gengar
ghostpoisonmega
Lick / Shadow Ball
0.070:120.0
5
Shadow Chandelure
ghostfireshadow
Hex / Shadow Ball
0.070:130.0
6
Mega Absol
darkmega
Snarl / Brutal Swing
0.070:130.0
7
Shadow Darkrai
darkshadow
Snarl / Foul Play
0.070:130.0
8
Mega Banette
ghostmega
Hex / Shadow Ball
0.070:130.0
9
Shadow Absol
darkshadow
Snarl / Brutal Swing
0.070:130.0
10
Shadow Gengar
ghostpoisonshadow
Sucker Punch / Shadow Ball
0.080:140.2
11
Shadow Giratina (Origin)
ghostdragonshadow
Shadow Claw / Shadow Force
0.080:140.0
12
Blacephalon
fireghost
Astonish / Shadow Ball
0.080:140.1
13
Shadow Salamence
dragonflyingshadow
Bite / Brutal Swing
0.080:140.0
14
Mega Mewtwo Y
psychicmega
Psycho Cut / Shadow Ball
0.080:140.0
15
Shadow Vikavolt
bugelectricshadow
Bug Bite / X-Scissor
0.080:150.0
16
Mega Pinsir
bugflyingmega
Bug Bite / X-Scissor
0.090:150.0
17
Mega Mewtwo X
psychicfightingmega
Confusion / Shadow Ball
0.090:150.0
18
Mega Heracross
bugfightingmega
Fury Cutter / Megahorn
0.090:150.0
19
Mega Tyranitar
rockdarkmega
Bite / Brutal Swing
0.090:150.0
20
Shadow Hydreigon
darkdragonshadow
Bite / Brutal Swing
0.090:160.0
21
Shadow Tyranitar
rockdarkshadow
Bite / Brutal Swing
0.090:160.0
22
Mega Staraptor
fightingflyingmega
Sand Attack / Brave Bird+
0.090:160.0
23
Shadow Pinsir
bugshadow
Bug Bite / X-Scissor
0.090:160.1
24
Shadow Banette
ghostshadow
Shadow Claw / Shadow Ball
0.090:160.3
25
Mega Salamence
dragonflyingmega
Bite / Brutal Swing
0.090:160.0
26
Lunala
psychicghost
Shadow Claw / Shadow Ball
0.090:160.0
27
Shadow Weavile
darkiceshadow
Feint Attack / Foul Play
0.090:160.0
28
Hisuian Zoroark
normalghost
Shadow Claw / Shadow Ball
0.090:160.2
29
Gengar
ghostpoison
Shadow Claw / Shadow Ball
0.090:160.3
30
Shadow Trevenant
ghostgrassshadow
Shadow Claw / Shadow Ball
0.090:160.1
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com. Boss-by-boss accuracy report.

Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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