† Legacy move (Elite TM) · Mega-only move
It resists
0.39x
0.39x
0.625x
0.625x— bringing one of those is throwing damage away.
What the encounter after the fight can hand you.
| IV spread | CP at L20 | CP at L25 (weather boosted) |
|---|---|---|
| 10/10/10floor | 1,119 | 1,399 |
| 11/11/11 | 1,132 | 1,415 |
| 12/12/12 | 1,145 | 1,431 |
| 13/13/13 | 1,158 | 1,447 |
| 14/14/14 | 1,171 | 1,464 |
| 15/15/15hundo | 1,184 | 1,480 |
Caught CP range 1,119 - 1,184, or 1,399 - 1,480 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.
What Spiritomb throws at you: its standard movepool, with the damage window a dodge has to beat.
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 11 | +10 | 1.0s | 0.85s | |
| 5 | +6 | 0.5s | 0.10s |
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 100 | -50 | 3.0s | 2.40s | |
| 55 | -33 | 2.5s | 2.05s | |
| 65 | -50 | 3.0s | 2.05s | |
| 50 | -33 | 3.0s | 2.30s |
Simulating each boss moveset…
Beating Spiritomb should take 1 trainer with level 40 counters. Caught CP 1,119-1,184.
Type a name, then Enter or click a result
Spiritomb is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.
The chevron on the top 15 opens damage per move, breakpoints and the energy cycle. Every column (CP, faints, power, pokebattler.com's own rank) is under All settings.
The same boss is a different fight depending on what it knows. Each row re-simulates the top 6 counters above against one specific moveset; the list is ordered hardest first, and clicking a row filters the whole page to that moveset — the ranking, the estimator and the share link all follow.
| Boss moveset | Win % (1) | Overall | Power | Time to win | Faints | Estimator |
|---|---|---|---|---|---|---|
| Random (any moveset)showing | 100% | 394% | 2222.5% | 0:20 | 0.0 | 0.11 |
| Sucker Punch / Shadow Ball | 100% | 331% | 2192.5% | 0:20 | 0.1 | 0.11 |
| Feint Attack / Shadow Ball |
Tier 1: 600 HP, 3:00 timer, boss Attack 109 / Defense 127 (15/15/15 at tier CPM 0.5974).
On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.
| # | Attacker | Moveset | Overall | Power | Est.Estimator | TimeTime to win | Faints | Win % (1) | CP | DPS | TDO |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Mega Raichu Y Charm / Zap Cannon+ | Charm / Zap Cannon++35 more movesets | 97% | 2589.9% | 0.09 | 0:17 | 0.0 | 100% | 3,780 | 35.7 | 601 |
| 2 | Mega Rayquaza Dragon Tail / Dragon Ascent | Dragon Tail / Dragon Ascent+11 more movesets | 100% | 2457.4% | 0.10 | 0:18 | 0.0 | 100% | 5,713 | 35.7 | 634 |
| 3 | Mega Beedrill Bug Bite / Fell Stinger+ | Bug Bite / Fell Stinger++23 more movesets | 86% | 2370.8% | 0.10 | 0:18 | 0.0 | 100% | 3,383 | 33.4 | 613 |
| 4 | Shadow Gardevoir Charm / Dazzling Gleam | Charm / Dazzling Gleam+19 more movesets | 84% | 2359.4% | 0.10 | 0:18 | 0.1 | 100% | 3,093 | 34.3 | 611 |
| 5 | Mega Gardevoir Charm / Dazzling Gleam | Charm / Dazzling Gleam+19 more movesets | 89% | 2331.3% | 0.10 | 0:19 | 0.0 | 100% | 4,512 | 38.9 | 726 |
| 6 | Mega Raichu X Thunder Shock / Volt Tackle+ | Thunder Shock / Volt Tackle++35 more movesets | 89% | 2313.7% | 0.11 | 0:19 | 0.0 | 100% | 3,510 | 32.8 | 618 |
| 7 | Mega Houndoom Snarl / Dark Pulse+ | Snarl / Dark Pulse++17 more movesets | 91% | 2240.0% | 0.11 | 0:19 | 0.0 | 100% | 3,842 | 33.0 | 642 |
| 8 | Xurkitree Thunder Shock / Dazzling Gleam | Thunder Shock / Dazzling Gleam+7 more movesets | 83% | 2219.7% | 0.11 | 0:20 | 0.0 | 100% | 3,937 | 31.7 | 623 |
| 9 | Mega Alakazam Psycho Cut / Dazzling Gleam | Psycho Cut / Dazzling Gleam+17 more movesets | 79% | 2204.0% | 0.11 | 0:20 | 0.0 | 100% | 4,510 | 31.5 | 609 |
| 10 | Mega Greninja Bubble / Surf+ | Bubble / Surf++17 more movesets | 88% | 2196.1% | 0.11 | 0:20 | 0.0 | 100% | 3,784 | 30.4 | 604 |
| 11 | Mega Staraptor Wing Attack / Brave Bird+ | Wing Attack / Brave Bird++19 more movesets | 86% | 2173.0% | 0.11 | 0:20 | 0.0 | 100% | 3,979 | 31.7 | 635 |
| 12 | Enamorus (Incarnate) Fairy Wind / Dazzling Gleam | Fairy Wind / Dazzling Gleam+8 more movesets | 79% | 2112.1% | 0.12 | 0:21 | 0.0 | 100% | 3,425 | 33.5 | 690 |
| 13 | Shadow Salamence Dragon Tail / Fly | Dragon Tail / Fly+20 more movesets | 76% | 2097.9% | 0.12 | 0:21 | 0.0 | 100% | 3,749 | 30.4 | 632 |
| 14 | Enamorus (Therian) Fairy Wind / Dazzling Gleam | Fairy Wind / Dazzling Gleam+23 more movesets | 80% | 2097.9% | 0.12 | 0:21 | 0.0 | 100% | 3,388 | 30.2 | 628 |
| 15 | Mega Sceptile Fury Cutter / Frenzy Plant | Fury Cutter / Frenzy Plant+11 more movesets | 77% | 2069.0% | 0.12 | 0:21 | 0.0 | 100% | 4,056 | 29.0 | 611 |
| 16 | Shadow Granbull Charm / Play Rough | Charm / Play Rough+8 more movesets | 74% | 2067.1% | 0.12 | 0:21 | 0.0 | 100% | 2,552 | 30.3 | 640 |
| 17 | Tapu Lele Astonish / Nature's Madness | Astonish / Nature's Madness+11 more movesets | 75% | 2027.6% | 0.12 | 0:21 | 0.0 | 100% | 3,494 | 31.2 | 669 |
| 18 | Shadow Landorus (Therian) Mud Shot / Sandsear Storm | Mud Shot / Sandsear Storm+9 more movesets | 74% | 2027.6% | 0.12 | 0:21 | 0.0 | 100% | 3,922 | 28.1 | 604 |
| 19 | Shadow Thundurus (Therian) Volt Switch / Wildbolt Storm | Volt Switch / Wildbolt Storm+9 more movesets | 71% | 2027.6% | 0.12 | 0:21 | 0.0 | 100% | 3,659 | 28.5 | 612 |
| 20 | Shadow Haxorus Dragon Tail / Breaking Swipe | Dragon Tail / Breaking Swipe+9 more movesets | 72% | 2012.7% | 0.12 | 0:22 | 0.0 | 100% | 3,593 | 28.4 | 616 |
| 21 | Shadow Metagross Fury Cutter / Meteor Mash | Fury Cutter / Meteor Mash+15 more movesets | 71% | 2004.1% | 0.12 | 0:22 | 0.1 | 100% | 3,791 | 27.8 | 569 |
| 22 | Shadow Galarian Rapidash Fairy Wind / Play Rough | Fairy Wind / Play Rough+17 more movesets | 67% | 2003.0% | 0.12 | 0:22 | 0.3 | 100% | 2,461 | 28.2 | 508 |
| 23 | Mega Diancie Rock Throw / Moonblast | Rock Throw / Moonblast+5 more movesets | 73% | 1981.5% | 0.12 | 0:22 | 0.0 | 100% | 4,346 | 27.3 | 600 |
| 24 | Tapu Koko Volt Switch / Nature's Madness | Volt Switch / Nature's Madness+9 more movesets | 75% | 1980.6% | 0.12 | 0:22 | 0.0 | 100% | 3,168 | 31.4 | 689 |
| 25 | Zacian (Crowned Sword) Metal Claw / Play Rough | Metal Claw / Play Rough+7 more movesets | 81% | 1976.2% | 0.12 | 0:22 | 0.0 | 100% | 4,979 | 34.5 | 761 |
| 26 | Mega Chesnaught Vine Whip / Seed Bomb+ | Vine Whip / Seed Bomb++20 more movesets | 81% | 1970.3% | 0.12 | 0:22 | 0.0 | 100% | 4,093 | 27.3 | 605 |
| 27 | Tapu Bulu Bullet Seed / Nature's Madness | Bullet Seed / Nature's Madness+9 more movesets | 76% | 1961.9% | 0.12 | 0:22 | 0.0 | 100% | 3,419 | 30.1 | 668 |
| 28 | Mega Starmie Water Gun / Liquidation+ | Water Gun / Liquidation++44 more movesets | 69% | 1931.6% | 0.13 | 0:23 | 0.0 | 100% | 3,701 | 32.1 | 714 |
| 29 | Gardevoir Charm / Dazzling Gleam | Charm / Dazzling Gleam+19 more movesets | 68% | 1931.4% | 0.13 | 0:23 | 0.1 | 100% | 3,093 | 27.2 | 571 |
| 30 | Hatterene Charm / Dazzling Gleam | Charm / Dazzling Gleam+14 more movesets | 65% | 1912.3% | 0.13 | 0:23 | 0.2 | 100% | 2,829 | 26.9 | 539 |
Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.
Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.
Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.
Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.
| 100% |
| 327% |
| 2217.5% |
| 0:20 |
| 0.1 |
| 0.11 |
| Sucker Punch / Shadow Sneak | 100% | 440% | 2221.0% | 0:20 | 0.0 | 0.11 |
| Feint Attack / Shadow Sneak | 100% | 433% | 2228.3% | 0:20 | 0.0 | 0.11 |
| Sucker Punch / Rock Tomb | 100% | 414% | 2230.5% | 0:20 | 0.0 | 0.11 |
| Sucker Punch / Ominous Wind | 100% | 403% | 2234.5% | 0:20 | 0.0 | 0.11 |
| Feint Attack / Rock Tomb | 100% | 398% | 2240.2% | 0:19 | 0.0 | 0.11 |
| Feint Attack / Ominous Wind | 100% | 403% | 2242.8% | 0:19 | 0.0 | 0.11 |
Measured over the top 6 attackers on the list above rather than by re-ranking the whole roster once per moveset — the ordering is what the table is for, and a full re-rank per moveset would cost ten times the page's whole simulation budget. Win % is the share of runs 1 trainers of those attackers finish inside the raid timer. Overall is Pokebattler's published blend on its own absolute scale (higher is easier), not a percentage of the best row the way the ranked table's Overall column is — which is why an easy boss reads well above 100% here.