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Houndour counters

darkfireTier 3
Lobby CP
9,919
HP
3,600
Timer
3:00
Attack
121
Defense
71
Difficulty
0.24
Pokebattler scale

Beating Houndour should take 1 trainer with level 40 counters. Caught CP 654-705.

Weak tofighting1.6xground1.6xrock1.6xwater1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Fighting Mega — most top counters attack with Fighting

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Houndour counters are Mega Mewtwo X, Shadow Blaziken, Keldeo, Shadow Landorus (Therian), Shadow Rampardos & Shadow Conkeldurr.

Suggested party of sixat most one Mega
  1. M. Mewtwo X
  2. S. Blaziken
  3. Keldeo
  4. S. Landorus (Therian)
  5. S. Rampardos
  6. S. Conkeldurr

9 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega Mewtwo XMegaLegendarypartyCounter / Dynamic Punch+0.200:35
  2. 2Mega LucarioMegaForce Palm / Aura Sphere0.230:41
  3. 3Mega BlazikenMegaCounter / Aura Sphere0.240:42
  4. 4Mega GreninjaMegaWater Shuriken / Surf+0.240:42
  5. 5Mega FalinksMegaCounter / Brick Break+0.260:46
  6. 6Primal GroudonMegaLegendaryMud Shot / Precipice Blades0.270:47
  7. 7Shadow BlazikenShadowpartyCounter / Aura Sphere0.270:48
  8. 8Primal KyogreMegaLegendaryWaterfall / Origin Pulse0.270:48
  9. 9KeldeoLegendarypartyLow Kick / Secret Sword0.280:50
  10. 10Mega StarmieMegaPsywave / Liquidation+0.290:50
  11. 12Shadow Landorus (Therian)ShadowLegendarypartyMud Shot / Sandsear Storm0.290:51
  12. 14Shadow RampardosShadowpartySmack Down / Rock Slide0.300:53
  13. 15Shadow ConkeldurrShadowpartyForce Palm / Dynamic Punch0.300:53

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Related countersShadow Houndour
Raid alerts…

Top 15 Houndour counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Mewtwo Xpsychicfightingjoint top pickfightingCounterfightingDynamic Punch+6,1120:350.200.0680.3%
2Mega LucariofightingsteelfightingForce PalmfightingAura Sphere3,8260:410.230.7569.0%
3Mega BlazikenfirefightingfightingCounterfightingAura Sphere4,1610:420.240.3553.8%
4Mega GreninjawaterdarkwaterWater ShurikenwaterSurf+3,7840:420.240.2552.8%
5Mega FalinksfightingfightingCounterfightingBrick Break+3,6700:460.260.3506.7%
6Primal GroudongroundfiregroundMud ShotgroundPrecipice Blades5,9020:470.270.1496.6%
7Shadow BlazikenfirefightingfightingCounterfightingAura Sphere2,8480:480.270.8492.7%
8Primal KyogrewaterwaterWaterfallwaterOrigin Pulse5,9020:480.270.1492.3%
9KeldeowaterfightingfightingLow KickfightingSecret Sword3,6980:500.280.1471.9%
10Mega StarmiewaterpsychicpsychicPsywavewaterLiquidation+3,7010:500.291.0467.3%
11Mega GalladepsychicfightingfightingLow KickfightingSacred Sword4,5210:500.290.9467.1%
12Shadow Landorus (Therian)groundflyinggroundMud ShotgroundSandsear Storm3,9220:510.291.1462.6%
13Mega Mewtwo YpsychicfightingCounterfightingFocus Blast6,4280:520.301.0447.2%
14Shadow RampardosrockrockSmack DownrockRock Slide3,2980:530.301.5445.0%
15Shadow ConkeldurrfightingfightingForce PalmfightingDynamic Punch3,3370:530.300.8441.7%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Houndour.

Estimator is how many trainers of this strength the fight needs. Power is the share of Houndour's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Houndour weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (4)
  • Neutral (7)
  • Resists (7)

It resists psychic0.39xghost0.625xsteel0.625xfire0.625xgrass0.625xice0.625xdark0.625x— bringing one of those is throwing damage away.

What Houndour throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
darkFeint AttackSTAB11+101.0s0.85s
fireEmberSTAB10+101.0s0.60s

Charged moves

MovePowerEnergyDurationHits at
fireFlamethrowerSTAB65-502.0s1.30s
darkDark PulseSTAB80-503.0s1.40s
darkCrunchSTAB65-333.0s1.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor654818
11/11/11664831
12/12/12674843
13/13/13685856
14/14/14695869
15/15/15hundo705881

Caught CP range 654 - 705, or 818 - 881 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

From the raid schedule, refreshed daily.

Houndour is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Tier 3: 3,600 HP, 3:00 timer, boss Attack 121 / Defense 71 (15/15/15 at tier CPM 0.73).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Mewtwo X
psychicfightingmega
Counter / Dynamic Punch+
0.200:350.0
2
Mega Lucario
fightingsteelmega
Force Palm / Aura Sphere
0.230:410.7
3
Mega Blaziken
firefightingmega
Counter / Aura Sphere
0.240:420.3
4
Mega Greninja
waterdarkmega
Water Shuriken / Surf+
0.240:420.1
5
Mega Falinks
fightingmega
Counter / Brick Break+
0.260:460.3
6
Primal Groudon
groundfiremega
Mud Shot / Precipice Blades
0.270:470.1
7
Shadow Blaziken
firefightingshadow
Counter / Aura Sphere
0.270:480.7
8
Primal Kyogre
watermega
Waterfall / Origin Pulse
0.270:480.1
9
Keldeo
waterfighting
Low Kick / Secret Sword
0.280:500.1
10
Mega Starmie
waterpsychicmega
Psywave / Liquidation+
0.290:500.9
11
Mega Gallade
psychicfightingmega
Low Kick / Sacred Sword
0.290:500.8
12
Shadow Landorus (Therian)
groundflyingshadow
Mud Shot / Sandsear Storm
0.290:511.0
13
Mega Mewtwo Y
psychicmega
Counter / Focus Blast
0.300:520.9
14
Shadow Rampardos
rockshadow
Smack Down / Rock Slide
0.300:531.3
15
Shadow Conkeldurr
fightingshadow
Force Palm / Dynamic Punch
0.300:530.7
16
Shadow Kyogre
watershadow
Waterfall / Origin Pulse
0.310:540.8
17
Shadow Greninja
waterdarkshadow
Water Shuriken / Hydro Cannon
0.310:540.9
18
Mega Heracross
bugfightingmega
Counter / Close Combat
0.310:540.7
19
Mega Diancie
rockfairymega
Rock Throw / Rock Slide
0.310:550.7
20
Shadow Kingler
watershadow
Bubble / Crabhammer
0.310:551.3
21
Shadow Groudon
groundshadow
Mud Shot / Precipice Blades
0.320:560.9
22
Lucario
fightingsteel
Force Palm / Aura Sphere
0.320:561.4
23
Terrakion
rockfighting
Double Kick / Sacred Sword
0.320:560.3
24
Shadow Gallade
psychicfightingshadow
Low Kick / Sacred Sword
0.320:561.4
25
Shadow Tyrantrum
rockdragonshadow
Rock Throw / Meteor Beam
0.320:560.7
26
Mega Garchomp
dragongroundmega
Mud Shot / Earth Power
0.320:560.3
27
Mega Swampert
watergroundmega
Mud Shot / Hydro Cannon
0.320:570.4
28
Shadow Rhyperior
groundrockshadow
Smack Down / Rock Wrecker
0.330:570.8
29
Shadow Garchomp
dragongroundshadow
Mud Shot / Earth Power
0.330:580.8
30
Shadow Landorus (Incarnate)
groundflyingshadow
Mud Shot / Earth Power
0.330:581.1
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com. Boss-by-boss accuracy report.

Ranked 30 attackers in 0.2 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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