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Duskull counters

ghostTier 1
Lobby CP
2,770
HP
600
Timer
3:00
Attack
50
Defense
105
Difficulty
0.07
Pokebattler scale

Beating Duskull should take 1 trainer with level 40 counters. Caught CP 364-403.

Weak toghost1.6xdark1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Weather

★ boosts a type this boss is weak to

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Dark Mega — most top counters attack with Dark

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Duskull counters are Mega Houndoom, Necrozma (Dawn Wings), Shadow Darkrai, Shadow Chandelure, Shadow Gengar & Shadow Absol.

Suggested party of sixat most one Mega
  1. M. Houndoom
  2. Necrozma (Dawn Wings)
  3. S. Darkrai
  4. S. Chandelure
  5. S. Gengar
  6. S. Absol

4 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega HoundoomMegapartySnarl / Dark Pulse+0.050:09
  2. 2Mega Mewtwo YMegaLegendaryConfusion / Future Sight+0.070:12
  3. 3Necrozma (Dawn Wings)LegendarypartyMetal Claw / Moongeist Beam0.070:12
  4. 4Mega Mewtwo XMegaLegendaryPsycho Cut / Shadow Ball0.070:13
  5. 5Shadow DarkraiShadowLegendarypartySnarl / Foul Play0.070:13
  6. 6Mega GengarMegaHex / Shadow Ball0.070:13
  7. 7Shadow ChandelureShadowpartyHex / Shadow Ball0.070:13
  8. 8Shadow GengarShadowpartyHex / Shadow Ball0.070:13
  9. 9Mega BanetteMegaHex / Shadow Ball0.080:13
  10. 10Shadow AbsolShadowpartySnarl / Brutal Swing0.080:13

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Related countersShadow Duskull
Raid alerts…

Top 15 Duskull counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Houndoomdarkfirejoint top pickdarkSnarldarkDark Pulse+3,8420:090.050.04637.2%
2Mega Mewtwo YpsychicpsychicConfusionpsychicFuture Sight+6,4280:120.070.03725.6%
3Necrozma (Dawn Wings)psychicghoststeelMetal ClawghostMoongeist Beam4,0990:120.070.03544.5%
4Mega Mewtwo XpsychicfightingpsychicPsycho CutghostShadow Ball6,1120:130.070.03424.7%
5Shadow DarkraidarkdarkSnarldarkFoul Play3,7390:130.070.03353.6%
6Mega GengarghostpoisonghostHexghostShadow Ball4,3360:130.070.03263.2%
7Shadow ChandelureghostfireghostHexghostShadow Ball3,2680:130.070.03263.2%
8Shadow GengarghostpoisonghostHexghostShadow Ball2,8780:130.070.03263.2%
9Mega BanetteghostghostHexghostShadow Ball3,5940:130.080.03234.2%
10Shadow AbsoldarkdarkSnarldarkBrutal Swing2,5260:130.080.03229.4%
11Mega AbsoldarkdarkSnarldarkBrutal Swing3,3010:140.080.03168.3%
12Shadow Giratina (Origin)ghostdragonghostShadow ClawghostShadow Force3,6830:140.080.03114.0%
13BlacephalonfireghostghostAstonishghostShadow Ball3,2970:140.080.03114.0%
14Mega TyranitarrockdarkdarkBitedarkBrutal Swing5,3470:150.080.02906.4%
15Shadow TyranitarrockdarkdarkBitedarkBrutal Swing3,8340:150.080.02906.4%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Duskull.

Estimator is how many trainers of this strength the fight needs. Power is the share of Duskull's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Duskull weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (2)
  • Neutral (12)
  • Resists (4)

It resists normal0.39xfighting0.39xpoison0.625xbug0.625x— bringing one of those is throwing damage away.

What Duskull throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
ghostHexSTAB8+131.0s0.80s
ghostAstonishSTAB7+131.0s0.60s

Charged moves

MovePowerEnergyDurationHits at
ghostNight ShadeSTAB60-502.5s2.00s
ghostOminous WindSTAB55-332.5s2.05s
ghostShadow SneakSTAB50-333.0s2.30s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor364456
11/11/11372465
12/12/12380475
13/13/13387484
14/14/14395494
15/15/15hundo403504

Caught CP range 364 - 403, or 456 - 504 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

From the raid schedule, refreshed daily.

Duskull is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Tier 1: 600 HP, 3:00 timer, boss Attack 50 / Defense 105 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Houndoom
darkfiremega
Snarl / Dark Pulse+
0.050:090.0
2
Mega Mewtwo Y
psychicmega
Confusion / Future Sight+
0.070:120.0
3
Necrozma (Dawn Wings)
psychicghost
Metal Claw / Moongeist Beam
0.070:120.0
4
Mega Mewtwo X
psychicfightingmega
Psycho Cut / Shadow Ball
0.070:130.0
5
Shadow Darkrai
darkshadow
Snarl / Foul Play
0.070:130.0
6
Mega Gengar
ghostpoisonmega
Hex / Shadow Ball
0.070:130.0
7
Shadow Chandelure
ghostfireshadow
Hex / Shadow Ball
0.070:130.0
8
Shadow Gengar
ghostpoisonshadow
Hex / Shadow Ball
0.070:130.0
9
Mega Banette
ghostmega
Hex / Shadow Ball
0.080:130.0
10
Shadow Absol
darkshadow
Snarl / Brutal Swing
0.080:130.0
11
Mega Absol
darkmega
Snarl / Brutal Swing
0.080:140.0
12
Shadow Giratina (Origin)
ghostdragonshadow
Shadow Claw / Shadow Force
0.080:140.0
13
Blacephalon
fireghost
Astonish / Shadow Ball
0.080:140.0
14
Mega Tyranitar
rockdarkmega
Bite / Brutal Swing
0.080:150.0
15
Shadow Tyranitar
rockdarkshadow
Bite / Brutal Swing
0.080:150.0
16
Shadow Hydreigon
darkdragonshadow
Bite / Brutal Swing
0.080:150.0
17
Shadow Thundurus (Therian)
electricflyingshadow
Bite / Wildbolt Storm
0.080:150.0
18
Shadow Haunter
ghostpoisonshadow
Lick / Shadow Ball
0.080:150.0
19
Mega Greninja
waterdarkmega
Feint Attack / Surf+
0.090:150.0
20
Darkrai
dark
Snarl / Shadow Ball
0.090:160.0
21
Shadow Weavile
darkiceshadow
Feint Attack / Foul Play
0.090:160.0
22
Shadow Honchkrow
darkflyingshadow
Snarl / Dark Pulse
0.090:160.0
23
Shadow Hisuian Typhlosion
fireghostshadow
Hex / Shadow Ball
0.090:160.0
24
Shadow Banette
ghostshadow
Shadow Claw / Shadow Ball
0.090:160.0
25
Shadow Mewtwo
psychicshadow
Confusion / Shadow Ball
0.090:160.0
26
Lunala
psychicghost
Shadow Claw / Shadow Ball
0.090:160.0
27
Mega Alakazam
psychicmega
Confusion / Shadow Ball
0.090:160.0
28
Shadow Salamence
dragonflyingshadow
Bite / Fly
0.090:160.0
29
Mega Gardevoir
psychicfairymega
Confusion / Shadow Ball
0.090:160.0
30
Shadow Alakazam
psychicshadow
Confusion / Shadow Ball
0.090:160.0
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com. Boss-by-boss accuracy report.

Ranked 30 attackers in 0.2 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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