† Legacy move (Elite TM) · Mega-only move
Weak to
2.56x
1.6x
1.6x
1.6x
Diancie against every one of the 18 attacking types. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.
It resists
0.39x
0.625x
0.625x
0.625x
0.625x
0.625x— bringing one of those is throwing damage away.
What the encounter after the fight can hand you.
| IV spread | CP at L20 | CP at L25 (weather boosted) |
|---|---|---|
| 10/10/10floor | 1,486 | 1,858 |
| 11/11/11 | 1,501 | 1,876 |
| 12/12/12 | 1,516 | 1,895 |
| 13/13/13 | 1,531 | 1,914 |
| 14/14/14 | 1,546 | 1,933 |
| 15/15/15hundo | 1,562 | 1,953 |
Caught CP range 1,486 - 1,562, or 1,858 - 1,953 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.
What Diancie throws at you: its standard movepool, with the damage window a dodge has to beat.
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 13 | +8 | 1.0s | 0.60s | |
| 5 | +5 | 0.5s | 0.30s |
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 130 | -100 | 4.0s | 2.30s | |
| 75 | -50 | 2.5s | 1.30s | |
| 80 | -50 | 3.0s | 2.05s |
Simulating each boss moveset…
Beating Diancie should take 1 trainer with level 40 counters. Caught CP 1,486-1,562.
Type a name, then Enter or click a result
Diancie is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.
The chevron on the top 15 opens damage per move, breakpoints and the energy cycle. Every column (CP, faints, power, pokebattler.com's own rank) is under All settings.
“Joint top pick”: 2 attackers inside 2.1% of each other — this simulator's own accuracy against pokebattler.com (median 1.6% per attacker), so any of them is the right answer.
The same boss is a different fight depending on what it knows. Each row re-simulates the top 6 counters above against one specific moveset; the list is ordered hardest first, and clicking a row filters the whole page to that moveset — the ranking, the estimator and the share link all follow.
| Boss moveset | Win % (1) | Overall | Power | Time to win | Faints | Estimator |
|---|---|---|---|---|---|---|
| Random (any moveset)showing | 100% | 873% | 3214.5% | 0:14 | 0.0 | 0.08 |
| Tackle / Moonblast | 100% | 927% | 3173.8% | 0:14 | 0.0 | 0.08 |
| Rock Throw / Moonblast |
Tier 1: 600 HP, 3:00 timer, boss Attack 122 / Defense 179 (15/15/15 at tier CPM 0.5974).
On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.
| # | Attacker | Moveset | Overall | Power | Est.Estimator | TimeTime to win | Faints | Win % (1) | CP | DPS | TDO |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Necrozma (Dusk Mane) top pick Metal Claw / Sunsteel Strike | Metal Claw / Sunsteel Strike+14 more movesets | 97% | 3476.6% | 0.07 | 0:13 | 0.0 | 100% | 4,099 | 54.6 | 684 |
| 2 | Zamazenta (Crowned Shield) top pick Metal Claw / Behemoth Bash | Metal Claw / Behemoth Bash+7 more movesets | 100% | 3408.7% | 0.07 | 0:13 | 0.0 | 100% | 4,172 | 52.0 | 665 |
| 3 | Zacian (Crowned Sword) Metal Claw / Behemoth Blade | Metal Claw / Behemoth Blade+7 more movesets | 93% | 3317.9% | 0.07 | 0:13 | 0.0 | 100% | 4,979 | 57.9 | 760 |
| 4 | Shadow Metagross Bullet Punch / Meteor Mash | Bullet Punch / Meteor Mash+15 more movesets | 84% | 3200.9% | 0.08 | 0:14 | 0.0 | 100% | 3,791 | 47.2 | 642 |
| 5 | Mega Metagross Bullet Punch / Meteor Mash | Bullet Punch / Meteor Mash+15 more movesets | 86% | 3114.0% | 0.08 | 0:14 | 0.0 | 100% | 4,911 | 44.7 | 626 |
| 6 | Mega Lucario Bullet Punch / Meteor Mash | Bullet Punch / Meteor Mash+23 more movesets | 80% | 3114.0% | 0.08 | 0:14 | 0.0 | 100% | 3,826 | 46.4 | 649 |
| 7 | Shadow Dialga Metal Claw / Iron Head | Metal Claw / Iron Head+5 more movesets | 71% | 2906.4% | 0.08 | 0:15 | 0.0 | 100% | 4,038 | 40.9 | 614 |
| 8 | Mega Greninja Water Shuriken / Surf+ | Water Shuriken / Surf++17 more movesets | 61% | 2731.2% | 0.09 | 0:16 | 0.0 | 100% | 3,784 | 39.4 | 628 |
| 9 | Shadow Excadrill Metal Claw / Iron Head | Metal Claw / Iron Head+14 more movesets | 66% | 2674.6% | 0.09 | 0:16 | 0.0 | 100% | 3,244 | 38.2 | 624 |
| 10 | Mega Skarmory Steel Wing / Flash Cannon | Steel Wing / Flash Cannon+9 more movesets | 57% | 2491.1% | 0.10 | 0:17 | 0.0 | 100% | 3,741 | 35.3 | 618 |
| 11 | Shadow Scizor Bullet Punch / Iron Head | Bullet Punch / Iron Head+7 more movesets | 53% | 2446.4% | 0.10 | 0:18 | 0.0 | 100% | 3,001 | 34.7 | 617 |
| 12 | Genesect Metal Claw / Magnet Bomb | Metal Claw / Magnet Bomb+7 more movesets | 55% | 2408.6% | 0.10 | 0:18 | 0.0 | 100% | 3,353 | 33.6 | 608 |
| 13 | Genesect (Burn) Metal Claw / Magnet Bomb | Metal Claw / Magnet Bomb+7 more movesets | 55% | 2408.6% | 0.10 | 0:18 | 0.0 | 100% | 3,353 | 33.6 | 608 |
| 14 | Genesect (Chill) Metal Claw / Magnet Bomb | Metal Claw / Magnet Bomb+7 more movesets | 55% | 2408.6% | 0.10 | 0:18 | 0.0 | 100% | 3,353 | 33.6 | 608 |
| 15 | Genesect (Douse) Metal Claw / Magnet Bomb | Metal Claw / Magnet Bomb+7 more movesets | 55% | 2408.6% | 0.10 | 0:18 | 0.0 | 100% | 3,353 | 33.6 | 608 |
| 16 | Genesect (Shock) Metal Claw / Magnet Bomb | Metal Claw / Magnet Bomb+7 more movesets | 55% | 2408.6% | 0.10 | 0:18 | 0.0 | 100% | 3,353 | 33.6 | 608 |
| 17 | Mega Starmie Psywave / Liquidation+ | Psywave / Liquidation++44 more movesets | 55% | 2387.2% | 0.10 | 0:18 | 0.0 | 100% | 3,701 | 37.8 | 690 |
| 18 | Mega Scizor Bullet Punch / Iron Head | Bullet Punch / Iron Head+7 more movesets | 54% | 2348.9% | 0.10 | 0:19 | 0.0 | 100% | 4,087 | 32.9 | 611 |
| 19 | Shadow Kingler Metal Claw / Crabhammer | Metal Claw / Crabhammer+14 more movesets | 47% | 2326.2% | 0.10 | 0:19 | 0.0 | 100% | 2,829 | 32.7 | 600 |
| 20 | Metagross Bullet Punch / Meteor Mash | Bullet Punch / Meteor Mash+15 more movesets | 58% | 2310.3% | 0.11 | 0:19 | 0.0 | 100% | 3,791 | 37.7 | 713 |
| 21 | Dialga Metal Claw / Iron Head | Metal Claw / Iron Head+5 more movesets | 55% | 2292.0% | 0.11 | 0:19 | 0.0 | 100% | 4,038 | 35.1 | 666 |
| 22 | Dialga (Origin) Metal Claw / Iron Head | Metal Claw / Iron Head+7 more movesets | 55% | 2282.4% | 0.11 | 0:19 | 0.0 | 100% | 4,090 | 34.7 | 662 |
| 23 | Shadow Aggron Iron Tail / Heavy Slam | Iron Tail / Heavy Slam+23 more movesets | 54% | 2280.1% | 0.11 | 0:19 | 0.0 | 100% | 3,000 | 32.5 | 622 |
| 24 | Excadrill Metal Claw / Iron Head | Metal Claw / Iron Head+14 more movesets | 55% | 2278.9% | 0.11 | 0:19 | 0.0 | 100% | 3,244 | 32.4 | 619 |
| 25 | Mega Aggron Iron Tail / Heavy Slam | Iron Tail / Heavy Slam+23 more movesets | 57% | 2275.3% | 0.11 | 0:19 | 0.0 | 100% | 4,162 | 32.8 | 629 |
| 26 | Shadow Alolan Dugtrio Metal Claw / Iron Head | Metal Claw / Iron Head+8 more movesets | 48% | 2258.8% | 0.11 | 0:19 | 0.0 | 100% | 1,897 | 31.6 | 611 |
| 27 | Shadow Empoleon Steel Wing / Flash Cannon | Steel Wing / Flash Cannon+19 more movesets | 51% | 2235.6% | 0.11 | 0:19 | 0.0 | 100% | 2,900 | 32.1 | 625 |
| 28 | Primal Groudon Mud Shot / Precipice Blades | Mud Shot / Precipice Blades+9 more movesets | 54% | 2233.3% | 0.11 | 0:20 | 0.0 | 100% | 5,902 | 31.0 | 605 |
| 29 | Shadow Perrserker Metal Claw / Iron Head | Metal Claw / Iron Head+14 more movesets | 49% | 2229.9% | 0.11 | 0:20 | 0.0 | 100% | 2,386 | 31.1 | 607 |
| 30 | Kingambit Metal Claw / Iron Head | Metal Claw / Iron Head+19 more movesets | 53% | 2225.3% | 0.11 | 0:20 | 0.0 | 100% | 3,614 | 31.0 | 608 |
Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.
Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.
Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.
Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.
| 100% |
| 832% |
| 3190.0% |
| 0:14 |
| 0.0 |
| 0.08 |
| Rock Throw / Power Gem | 100% | 867% | 3239.4% | 0:13 | 0.0 | 0.08 |
| Tackle / Power Gem | 100% | 903% | 3241.0% | 0:13 | 0.0 | 0.08 |
| Tackle / Rock Slide | 100% | 874% | 3246.1% | 0:13 | 0.0 | 0.07 |
| Rock Throw / Rock Slide | 100% | 866% | 3246.1% | 0:13 | 0.0 | 0.07 |
Measured over the top 6 attackers on the list above rather than by re-ranking the whole roster once per moveset — the ordering is what the table is for, and a full re-rank per moveset would cost ten times the page's whole simulation budget. Win % is the share of runs 1 trainers of those attackers finish inside the raid timer. Overall is Pokebattler's published blend on its own absolute scale (higher is easier), not a percentage of the best row the way the ranked table's Overall column is — which is why an easy boss reads well above 100% here.