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PoGoBud

Banette counters

ghostTier 1
Lobby CP
6,777
HP
600
Timer
3:00
Attack
139
Defense
84
Difficulty
0.06
Pokebattler scale

Beating Banette should take 1 trainer with level 40 counters. Caught CP 1,244-1,313.

Weak toghost1.6xdark1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Weather

★ boosts a type this boss is weak to

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Dark Mega — most top counters attack with Dark

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Banette counters are Mega Houndoom, Necrozma (Dawn Wings), Shadow Chandelure, Shadow Hydreigon, Shadow Tyranitar & Shadow Darkrai.

Suggested party of sixat most one Mega
  1. M. Houndoom
  2. Necrozma (Dawn Wings)
  3. S. Chandelure
  4. S. Hydreigon
  5. S. Tyranitar
  6. S. Darkrai

4 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega HoundoomMegapartySnarl / Dark Pulse+0.050:09
  2. 2Necrozma (Dawn Wings)LegendarypartyPsycho Cut / Moongeist Beam0.050:09
  3. 3Mega GengarMegaShadow Claw / Shadow Ball0.060:10
  4. 4Mega Mewtwo YMegaLegendaryPsycho Cut / Future Sight+0.060:10
  5. 5Shadow ChandelureShadowpartyHex / Poltergeist0.060:11
  6. 6Shadow HydreigonShadowpartyBite / Brutal Swing0.060:11
  7. 7Mega GreninjaMegaFeint Attack / Surf+0.060:11
  8. 8Mega AbsolMegaSnarl / Brutal Swing0.060:11
  9. 9Shadow TyranitarShadowpartyBite / Brutal Swing0.060:11
  10. 10Shadow DarkraiShadowLegendarypartySucker Punch / Foul Play0.060:11

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Raid alerts…

Top 15 Banette counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Houndoomdarkfirejoint top pickdarkSnarldarkDark Pulse+3,8420:090.050.04667.0%
2Necrozma (Dawn Wings)psychicghostjoint top pickpsychicPsycho CutghostMoongeist Beam4,0990:090.050.04589.4%
3Mega GengarghostpoisonghostShadow ClawghostShadow Ball4,3360:100.060.04359.9%
4Mega Mewtwo YpsychicpsychicPsycho CutpsychicFuture Sight+6,4280:100.060.04152.2%
5Shadow ChandelureghostfireghostHexghostPoltergeist3,2680:110.060.04089.9%
6Shadow HydreigondarkdragondarkBitedarkBrutal Swing3,6250:110.060.03882.3%
7Mega GreninjawaterdarkdarkFeint AttackwaterSurf+3,7840:110.060.03861.1%
8Mega AbsoldarkdarkSnarldarkBrutal Swing3,3010:110.060.03851.4%
9Shadow TyranitarrockdarkdarkBitedarkBrutal Swing3,8340:110.060.03844.6%
10Shadow DarkraidarkdarkSucker PunchdarkFoul Play3,7390:110.060.03831.1%
11Mega TyranitarrockdarkdarkBitedarkBrutal Swing5,3470:120.060.03774.7%
12Shadow Giratina (Origin)ghostdragonghostShadow ClawghostShadow Force3,6830:120.060.03742.3%
13Mega DelphoxfirepsychicfireFire SpinfireMystical Fire+4,7830:120.070.03717.5%
14Shadow WeaviledarkicedarkSnarldarkFoul Play3,0050:120.070.03713.6%
15Mega BanetteghostghostShadow ClawghostShadow Ball3,5940:120.070.03687.5%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Banette.

Estimator is how many trainers of this strength the fight needs. Power is the share of Banette's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

“Joint top pick”: 2 attackers inside 2.1% of each other — this simulator's own accuracy against pokebattler.com (median 1.6% per attacker), so any of them is the right answer.

Simulating each boss moveset…

Banette weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (2)
  • Neutral (12)
  • Resists (4)

It resists normal0.39xfighting0.39xpoison0.625xbug0.625x— bringing one of those is throwing damage away.

What Banette throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
ghostShadow ClawSTAB6+40.5s0.05s
ghostHexSTAB8+131.0s0.80s

Charged moves

MovePowerEnergyDurationHits at
ghostShadow BallSTAB100-503.0s2.40s
electricThunder100-1002.5s1.30s
fairyDazzling Gleam100-503.5s2.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,2441,555
11/11/111,2581,572
12/12/121,2711,590
13/13/131,2851,607
14/14/141,2991,624
15/15/15hundo1,3131,642

Caught CP range 1,244 - 1,313, or 1,555 - 1,642 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

From the raid schedule, refreshed daily.

Banette is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Tier 1: 600 HP, 3:00 timer, boss Attack 139 / Defense 84 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Houndoom
top pickdarkfiremega
Snarl / Dark Pulse+
0.050:090.0
2
Necrozma (Dawn Wings)
top pickpsychicghost
Psycho Cut / Moongeist Beam
0.050:090.0
3
Mega Gengar
ghostpoisonmega
Shadow Claw / Shadow Ball
0.060:100.0
4
Mega Mewtwo Y
psychicmega
Psycho Cut / Future Sight+
0.060:100.0
5
Shadow Chandelure
ghostfireshadow
Hex / Poltergeist
0.060:110.0
6
Shadow Hydreigon
darkdragonshadow
Bite / Brutal Swing
0.060:110.0
7
Mega Greninja
waterdarkmega
Feint Attack / Surf+
0.060:110.0
8
Mega Absol
darkmega
Snarl / Brutal Swing
0.060:110.0
9
Shadow Tyranitar
rockdarkshadow
Bite / Brutal Swing
0.060:110.0
10
Shadow Darkrai
darkshadow
Sucker Punch / Foul Play
0.060:110.0
11
Mega Tyranitar
rockdarkmega
Bite / Brutal Swing
0.060:120.0
12
Shadow Giratina (Origin)
ghostdragonshadow
Shadow Claw / Shadow Force
0.060:120.0
13
Mega Delphox
firepsychicmega
Fire Spin / Mystical Fire+
0.070:120.0
14
Shadow Weavile
darkiceshadow
Snarl / Foul Play
0.070:120.0
15
Mega Banette
ghostmega
Shadow Claw / Shadow Ball
0.070:120.0
16
Darkrai
dark
Snarl / Foul Play
0.070:120.0
17
Shadow Absol
darkshadow
Psycho Cut / Brutal Swing
0.070:120.0
18
Kyurem (Black)
dragonice
Shadow Claw / Freeze Shock
0.070:120.0
19
Shadow Mewtwo
psychicshadow
Psycho Cut / Shadow Ball
0.070:120.0
20
Mega Mewtwo X
psychicfightingmega
Psycho Cut / Psystrike
0.070:120.0
21
Mega Alakazam
psychicmega
Psycho Cut / Shadow Ball
0.070:130.0
22
Shadow Honchkrow
darkflyingshadow
Snarl / Dark Pulse
0.070:130.0
23
Shadow Hisuian Typhlosion
fireghostshadow
Hex / Shadow Ball
0.070:130.0
24
Shadow Giratina (Altered)
ghostdragonshadow
Shadow Claw / Shadow Force
0.070:130.0
25
Absol
dark
Snarl / Brutal Swing
0.070:130.0
26
Chandelure
ghostfire
Hex / Shadow Ball
0.070:130.0
27
Gengar
ghostpoison
Lick / Shadow Ball
0.070:130.0
28
Dragapult
dragonghost
Astonish / Shadow Ball
0.070:130.0
29
Shadow Houndoom
darkfireshadow
Snarl / Foul Play
0.070:130.0
30
Shadow Salamence
dragonflyingshadow
Bite / Brutal Swing
0.070:130.1
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com. Boss-by-boss accuracy report.

Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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