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Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Zacian

#0888
Attack
254
Defense
236
Stamina
192
Best fast:
Fire Fang 13.00 DPS
Best charged:
Play Rough 2.16 DPE with STAB
Max CP:
4,381

In-game artwork for this exact form (PokeMiners asset dump).

Slug:
zacian
Game Master form:
ZACIAN (no form template)
Family:
FAMILY_ZACIAN

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#114 of 1,123 · top 10.2%
254
Defense#52 of 1,123 · top 4.6%
236
Stamina#273 of 1,123 · top 24.3%
192

Stat product 11,509,248 — #59 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
3,829
15/15/15, old level cap
Max CP (L50)
4,329
15/15/15, current level cap
Max CP (L51)
4,381
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
2,100 - 2,188
IV 10 to 15
Catch CP (L25)
2,625 - 2,735
weather boosted, IV 10 to 15

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
20 km
walked per candy
Height
2.8 m
Weight
110 kg
Second charged move
100 candy
100,000 stardust

Best against

Which raid bosses Zacian is a top counter for, aggregated over the 123 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Top ten finishes
0
of 123 bosses ranked
Matchups
1
bosses it places on at all
Points
10
Pokebattler's published weighting

Its best showing is27againstUrshifu (Single Strike)(Tier 5) with Quick Attack + Play Rough.

"Details" opens Zacian's per-move damage against that boss, its breakpoints and its energy cycle — the same drawer the boss page opens.

Zacian places nowhere with Shadow, Mega and Legendary attackers hidden, so the table above is the everything-on ranking. With everything switched on it places on 1 boss (best #27 vs Urshifu (Single Strike)). Points follow pokebattler.com's published rule — 5 for a first place, 4 for a second, 3 for a fourth, 2 for an eighth, 1 for a sixteenth, weighted 10x at Tier 5 / Mega, 4x at Tier 3 and 0x at Tier 1. Level 40, 15/15/15, no weather, no friendship, no dodging. Snapshot generated 2026-10-04.

As a raid boss (Tier 5)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
52,195
Attack
212
Defense
198
HP
15,000

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Zacian →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor2,1002,625
11/11/112,1172,647
12/12/122,1352,669
13/13/132,1522,691
14/14/142,1702,713
15/15/15hundo2,1882,735

Caught CP range 2,100 - 2,188, or 2,625 - 2,735 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Weak (2)
  • Neutral (12)
  • Resists (4)
Weak to
Resists

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released fairy forms with the highest attack — they share every weakness and resistance above.

Movepool

4 fast and 4 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset21.7 DPS

4 x Snarl per Play Rough · 7.0s cycle · 152 power with STAB

#221.1 DPS

4 x Quick Attack per Play Rough · 7.0s cycle · 148 power with STAB

#321.0 DPS

10 x Metal Claw per Play Rough · 8.0s cycle · 168 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Fire Fangfire13+91.0s13.009.00standard
Metal Clawsteel6+50.5s12.0010.00standard
Snarldark11+131.0s11.0013.00standard
Quick Attacknormal10+131.0s10.0013.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Play RoughSTABfairy90-503.0s36.002.16standard
Wild Chargeelectric90-502.5s36.001.80standard
Iron Headsteel60-502.0s30.001.20standard
Close Combatfighting105-1002.5s42.001.05standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing10.8DPT

Quick Attack+Wild Charge

6 fast throws · 12 turns · 6.0s to fire

Lowers its own Defense by 2 stages

#210.8DPT

Quick Attack+Close Combat

6 fast throws · 12 turns · 6.0s to fire

Lowers its own Defense by 2 stages

#310.3DPT

Fire Fang+Wild Charge

8 fast throws · 16 turns · 8.0s to fire

Lowers its own Defense by 2 stages

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Fire Fangfire8+62(1.0s)4.003.00
Metal Clawsteel5+72(1.0s)2.503.50
Quick Attacknormal5+82(1.0s)2.504.00
Snarldark5+133(1.5s)1.674.33

Charged moves

MoveTypePowerEnergyDPEEffect
Wild Chargeelectric100-452.22self Def -2
Close Combatfighting100-452.22self Def -2
Play RoughSTABfairy90-601.80none
Iron Headsteel70-501.40none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

No Shadow form exists for this entry.

Second charged move

100,000 Stardust and 100 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

This entry is not a Mega or Primal form.

Forms of Zacian (2)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Zacianfairy2542361924f / 4creleased
Zacian (Crowned Sword)fairysteel3322401922f / 4creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json) by npm run data:build.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattlerstats, typing and movepool all match

Their entry: ZACIAN — 4 fast, 4 charged. Ours: 4 fast, 4 charged.

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.