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Mega Slowbro counters

#0080
Lobby CP
37,531
Attack
188
Defense
216
HP
9,000
Raid timer
5 min
300s

Caught CP range 1,382 - 1,454 (a Mega raid hands you Slowbro).

Mega Slowbro weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Mega Slowbro is weak to bug1.6xghost1.6xgrass1.6xelectric1.6xdark1.6x

  • Weak (5)
  • Neutral (7)
  • Resists (6)

It resists fighting0.625xsteel0.625xfire0.625xwater0.625xpsychic0.625xice0.625xβ€” bringing one of those is throwing damage away.

Best Mega Slowbro counters

Beating Mega Slowbro should take 2 trainers with Pokemon of this strength. Difficulty rating 1.80 with the best counter, 8:22 to win.

Trainers2duo
#AttackerMoveset
1Hydreigondarkdragonjoint top pickdarkBitedarkBrutal Swing3,6258:221.805.960.7%
2Tyranitarrockdarkjoint top pickdarkBitedarkBrutal Swing3,8348:201.795.860.9%
3Gholdengosteelghostjoint top pickghostHexghostShadow Ball3,5178:341.845.859.2%
4Rillaboomgrassjoint top pickgrassRazor LeafgrassFrenzy Plant3,3248:241.816.060.3%
5MeowscaradagrassdarkgrassLeafagegrassFrenzy Plant2,8258:281.826.059.9%
6DragapultdragonghostghostAstonishghostShadow Ball3,5328:351.855.659.0%
7KingambitdarksteeldarkSnarldarkFoul Play3,6148:541.915.457.0%
8ChandelureghostfireghostHexghostShadow Ball3,2688:381.865.958.7%
9SalamencedragonflyingdarkBitedarkBrutal Swing3,7498:561.925.956.8%
10ElectivireelectricelectricThunder ShockelectricWild Charge3,0798:461.896.057.8%
11SceptilegrassbugFury CuttergrassFrenzy Plant2,7578:561.926.056.8%
12MagnezoneelectricsteelelectricVolt SwitchelectricWild Charge3,2059:081.976.055.5%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Mega Slowbro.

Estimator is how many trainers of this strength the fight needs. Power is the share of Mega Slowbro's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 10 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1waterWater Gun+iceIce Beamhardest8:561.926.0100%
2psychicConfusion+iceIce Beam8:431.876.0100%
3psychicConfusion+psychicPsychic8:291.825.7100%
4waterWater Gun+psychicPsychic8:231.805.9100%
5waterWater Gun+waterScald8:231.806.0100%
6psychicConfusion+waterScald8:221.806.0100%
7waterWater Gun+fightingDrain Punch8:221.805.4100%
8waterWater Gun+waterWater Pulse8:201.796.0100%
9psychicConfusion+waterWater Pulse8:191.796.0100%
10psychicConfusion+fightingDrain Punch8:181.795.8100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Mega Slowbro throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
psychicConfusionSTAB19+141.5s0.50s
waterWater GunSTAB5+50.5s0.30s

Charged moves

MovePowerEnergyDurationHits at
psychicPsychicSTAB95-503.0s1.50s
iceIce Beam95-503.5s1.50s
waterWater PulseSTAB65-503.0s2.00s
waterScaldSTAB75-503.5s1.10s
fightingDrain Punch50-332.5s1.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,3821,728
11/11/111,3971,746
12/12/121,4111,764
13/13/131,4251,782
14/14/141,4391,799
15/15/15hundo1,4541,817

Caught CP range 1,382 - 1,454, or 1,728 - 1,817 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-04.

Mega Slowbro is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
224
Game Master
Base Defense
259
Game Master
Base Stamina
216
ignored by a raid boss
Tier CPM
0.79
9,000 fixed HP
Header numberWorked outValueInputs from
Attackfloor((224 + 15) x 0.79)188Game Master base Attack, tier CPM
Defensefloor((259 + 15) x 0.79)216Game Master base Defense, tier CPM
HP9,000 β€” fixed by tier, base Stamina 216 unused9,000tier HP pool
Lobby CPfloor((224 + 15) x sqrt(259 + 15) x sqrt(9,000) / 10) β€” no CPM term37,531Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.79, 9,000 HP, 300s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Mega Slowbro's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.