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Skeledirge

Best moves

Skeledirge

Movepool

3 fast and 6 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset24.3 DPS
ghostHex

4 x Hex per Blast Burn · 7.5s cycle · 182 power with STAB

#223.6 DPS

3 x Incinerate per Blast Burn · 11.0s cycle · 259 power with STAB

#322.6 DPS
ghostHex

4 x Hex per Shadow Ball · 7.0s cycle · 158 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
IncinerateSTABfire32+222.5s15.368.80standard
Bitedark6+40.5s12.008.00standard
HexSTABghost8+131.0s9.6013.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Blast BurnSTABfire120-503.5s41.142.88elite / legacy
Shadow BallSTABghost100-503.0s40.002.40standard
Torch SongSTABfire100-503.5s34.292.40standard
Disarming Voicefairy70-334.0s17.502.12standard
Crunchdark65-333.0s21.671.97standard
FlamethrowerSTABfire65-502.0s39.001.56standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.