Catch & acquire
SkeledirgeAs a raid boss (Tier 3)
Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.
Lobby CP
18,504
Attack
162
Defense
140
HP
3,600
Catch CP after the raid
| IV spread | CP at L20 | L25 boosted |
|---|---|---|
| 10/10/10floor | 1,651 | 2,064 |
| 11/11/11 | 1,667 | 2,084 |
| 12/12/12 | 1,682 | 2,103 |
| 13/13/13 | 1,698 | 2,123 |
| 14/14/14 | 1,714 | 2,142 |
| 15/15/15hundo | 1,729 | 2,162 |
Caught CP range 1,651 - 1,729, or 2,064 - 2,162 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.
Acquisition and variants
Shadow and Purified
No Shadow form exists for this entry.
Second charged move
10,000 Stardust and 25 Candy.
Max Battles
Cannot Dynamax.
Mega Evolution
This entry is not a Mega or Primal form.