Skip to content
PoGoBud
Miltank

Best moves

Miltank

Movepool

3 fast and 6 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset19.6 DPS

20 x Tackle per High Horsepower · 11.5s cycle · 225 power with STAB

#218.7 DPS
normalTackle
electricThunderbolt

10 x Tackle per Thunderbolt · 7.5s cycle · 140 power with STAB

#318.6 DPS

6 x Rollout per High Horsepower · 10.5s cycle · 195 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
TackleSTABnormal5+50.5s12.0010.00standard
Zen Headbuttpsychic11+91.0s11.009.00standard
Rolloutrock15+191.5s10.0012.67standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Ice Beamice95-503.5s27.141.90standard
Body SlamSTABnormal50-332.0s30.001.82standard
Gyro Ballsteel85-503.5s24.291.70standard
Thunderboltelectric80-502.5s32.001.60standard
StompSTABnormal50-501.5s40.001.20standard
High Horsepowerground105-1001.5s70.001.05restored

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.