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PoGoBattler

Stomp

STOMP
normalCharged move24 forms can use it13 get STAB

Raid numbers

The PvE stats the simulator runs on. Energy is gained by fast moves and spent by charged moves.

Power
50
Energy
-50
Duration
1.5s
1500 ms
DPS
33.33
power / duration
DPE
1.00
power / energy
Trainer Battle
55 / 40
power / energy
Damage window900 - 1300 ms of 1500 ms

Damage lands inside the dark band, not at the end of the animation — that is why a move can be interrupted after it has already hit.

Trainer Battles

A separate Game Master template with its own numbers. Turns run at 0.5s each and energy caps at 100.

Power
55
50 in raids
Energy
-40
-50 in raids
DPE
1.38
1.00 in raids
Stat change
none
no Trainer Battle effect
Duration
1 turn
1.5s in raids

Charged moves resolve inside a turn, so only power, energy and any stat change matter. The stat ladder the Game Master ships is 0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4. Every Trainer Battle number in the snapshot is audited on the data-quality page.

Learned by 24 forms

Same-type users first — they get the x1.2 STAB bonus. Elite / legacy rows need an Elite TM or a past event.

FormTypesHow
LickitungLickitung#0108normalSTAB
StantlerStantler#0234normalSTAB
MiltankMiltank#0241normalSTAB
WhismurWhismur#0293normalSTAB
LoudredLoudred#0294normalSTAB
CastformCastform#0351normalSTABrestored
BouffalantBouffalant#0626normalSTAB
StuffulStufful#0759normalfightingSTAB
BewearBewear#0760normalfightingSTAB
WoolooWooloo#0831normalSTAB
WyrdeerWyrdeer#0899normalpsychicSTAB
KangaskhanKangaskhan#0115normalSTABelite / legacy
Mega KangaskhanMega Kangaskhan#0115normalSTABelite / legacy
PonytaPonyta#0077firestandard
RhyhornRhyhorn#0111groundrockstandard
LarvitarLarvitar#0246rockgroundstandard
MudkipMudkip#0258waterstandard
NumelNumel#0322firegroundstandard
TropiusTropius#0357grassflyingstandard
SnoverSnover#0459grassicestandard
TyruntTyrunt#0696rockdragonstandard
TsareenaTsareena#0763grassstandard
StonjournerStonjourner#0874rockstandard
HitmonleeHitmonlee#0106fightingelite / legacy

Where this data comes from

Read from the committed Game Master snapshot built 2026-10-03 by npm run data:build. Every integrity check is re-run live on the data quality page.