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Munna counters

psychicTier 1
Lobby CP
3,192
HP
600
Timer
3:00
Attack
75
Defense
63
Difficulty
0.05
Pokebattler scale

Beating Munna should take 1 trainer with level 40 counters. Caught CP 605-654.

Weak tobug1.6xghost1.6xdark1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Weather

★ boosts a type this boss is weak to

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Ghost Mega — most top counters attack with Ghost

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Munna counters are Mega Gengar, Shadow Gengar, Shadow Darkrai, Shadow Chandelure, Shadow Absol & Shadow Hydreigon.

Suggested party of sixat most one Mega
  1. M. Gengar
  2. S. Gengar
  3. S. Darkrai
  4. S. Chandelure
  5. S. Absol
  6. S. Hydreigon

6 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega GengarMegapartyLick / Shadow Ball0.040:07
  2. 2Mega HeracrossMegaFury Cutter / Megahorn0.050:08
  3. 3Shadow GengarShadowpartyLick / Shadow Ball0.050:08
  4. 4Mega BanetteMegaShadow Claw / Shadow Ball0.050:09
  5. 5Shadow DarkraiShadowLegendarypartySnarl / Shadow Ball0.050:09
  6. 6Shadow ChandelureShadowpartyHex / Shadow Ball0.050:09
  7. 7Mega AbsolMegaSnarl / Brutal Swing0.050:09
  8. 8Shadow AbsolShadowpartySnarl / Brutal Swing0.050:09
  9. 9Mega BeedrillMegaInfestation / Fell Stinger+0.050:09
  10. 10Mega HoundoomMegaSnarl / Dark Pulse+0.050:09
  11. 12Shadow HydreigonShadowpartyBite / Dark Pulse0.050:09

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Related countersShadow Munna
Raid alerts…

Top 15 Munna counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Gengarghostpoisonjoint top pickghostLickghostShadow Ball4,3360:070.040.06072.7%
2Mega HeracrossbugfightingbugFury CutterbugMegahorn4,8140:080.050.05330.2%
3Shadow GengarghostpoisonghostLickghostShadow Ball2,8780:080.050.05129.4%
4Mega BanetteghostghostShadow ClawghostShadow Ball3,5940:090.050.04849.8%
5Shadow DarkraidarkdarkSnarlghostShadow Ball3,7390:090.050.04844.4%
6Shadow ChandelureghostfireghostHexghostShadow Ball3,2680:090.050.04844.4%
7Mega AbsoldarkdarkSnarldarkBrutal Swing3,3010:090.050.04844.4%
8Shadow AbsoldarkdarkSnarldarkBrutal Swing2,5260:090.050.04844.4%
9Mega BeedrillbugpoisonbugInfestationbugFell Stinger+3,3830:090.050.04748.4%
10Mega HoundoomdarkfiredarkSnarldarkDark Pulse+3,8420:090.050.04707.3%
11Mega Raichu XelectricelectricThunder ShockelectricVolt Tackle+3,5100:090.050.04687.1%
12Shadow HydreigondarkdragondarkBitedarkDark Pulse3,6250:090.050.04589.4%
13Shadow Giratina (Origin)ghostdragonghostShadow ClawghostShadow Ball3,6830:090.050.04589.4%
14Shadow VikavoltbugelectricbugBug BitebugX-Scissor3,1170:090.050.04589.4%
15Shadow HaunterghostpoisonghostShadow ClawghostShadow Ball1,9630:090.050.04589.4%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Munna.

Estimator is how many trainers of this strength the fight needs. Power is the share of Munna's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Munna weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (3)
  • Neutral (13)
  • Resists (2)

It resists fighting0.625xpsychic0.625x— bringing one of those is throwing damage away.

What Munna throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
psychicZen HeadbuttSTAB11+91.0s0.75s
electricCharge Beam7+141.0s0.75s

Charged moves

MovePowerEnergyDurationHits at
psychicPsyshockSTAB60-332.5s1.80s
fairyDazzling Gleam100-503.5s2.10s
psychicPsybeamSTAB65-503.0s1.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor605757
11/11/11615769
12/12/12625781
13/13/13634793
14/14/14644805
15/15/15hundo654818

Caught CP range 605 - 654, or 757 - 818 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

From the raid schedule, refreshed daily.

Munna is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Tier 1: 600 HP, 3:00 timer, boss Attack 75 / Defense 63 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Gengar
ghostpoisonmega
Lick / Shadow Ball
0.040:070.0
2
Mega Heracross
bugfightingmega
Fury Cutter / Megahorn
0.050:080.0
3
Shadow Gengar
ghostpoisonshadow
Lick / Shadow Ball
0.050:080.0
4
Mega Banette
ghostmega
Shadow Claw / Shadow Ball
0.050:090.0
5
Shadow Darkrai
darkshadow
Snarl / Shadow Ball
0.050:090.0
6
Shadow Chandelure
ghostfireshadow
Hex / Shadow Ball
0.050:090.0
7
Mega Absol
darkmega
Snarl / Brutal Swing
0.050:090.0
8
Shadow Absol
darkshadow
Snarl / Brutal Swing
0.050:090.0
9
Mega Beedrill
bugpoisonmega
Infestation / Fell Stinger+
0.050:090.0
10
Mega Houndoom
darkfiremega
Snarl / Dark Pulse+
0.050:090.0
11
Mega Raichu X
electricmega
Thunder Shock / Volt Tackle+
0.050:090.0
12
Shadow Hydreigon
darkdragonshadow
Bite / Dark Pulse
0.050:090.0
13
Shadow Giratina (Origin)
ghostdragonshadow
Shadow Claw / Shadow Ball
0.050:090.0
14
Shadow Vikavolt
bugelectricshadow
Bug Bite / X-Scissor
0.050:090.0
15
Shadow Haunter
ghostpoisonshadow
Shadow Claw / Shadow Ball
0.050:090.0
16
Mega Rayquaza
dragonflyingmega
Air Slash / Dragon Ascent
0.050:100.0
17
Mega Tyranitar
rockdarkmega
Bite / Brutal Swing
0.050:100.0
18
Mega Raichu Y
electricmega
Thunder Shock / Zap Cannon+
0.050:100.0
19
Mega Staraptor
fightingflyingmega
Wing Attack / Brave Bird+
0.060:100.0
20
Mega Pinsir
bugflyingmega
Bug Bite / X-Scissor
0.060:100.0
21
Necrozma (Dawn Wings)
psychicghost
Psycho Cut / Moongeist Beam
0.060:100.0
22
Lunala
psychicghost
Shadow Claw / Shadow Ball
0.060:100.0
23
Shadow Honchkrow
darkflyingshadow
Snarl / Brave Bird
0.060:100.0
24
Gengar
ghostpoison
Shadow Claw / Shadow Ball
0.060:100.0
25
Shadow Banette
ghostshadow
Shadow Claw / Shadow Ball
0.060:100.0
26
Hisuian Zoroark
normalghost
Shadow Claw / Shadow Ball
0.060:100.0
27
Absol
dark
Snarl / Brutal Swing
0.060:100.0
28
Mega Starmie
waterpsychicmega
Quick Attack / Liquidation+
0.060:100.0
29
Mega Victreebel
grasspoisonmega
Sucker Punch / Acid Spray+
0.060:100.0
30
Shadow Escavalier
bugsteelshadow
Bug Bite / Megahorn
0.060:100.0
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com. Boss-by-boss accuracy report.

Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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