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Not released in Pokemon GONo trainer can own this one yet.

Mega Meowstic is a Legends Z-A Mega with no Pokemon GO release as of 2026-10-03 (hundo-hunter.com, theclick.gg); stats come from Pokebattler's feed. It is left out of default counter lists, boss pickers, tools and the Pokebox; the numbers on this page are what the Game Master gives it.

List checked 2026-10-03. Source: PvPoke gamemaster released:false flags (github.com/pvpoke/pvpoke, snapshot 2026-10-03 03:11:52) cross-checked with onemorecatch.site's unavailable list (updated 2026-10-02) and theclick.gg's Mega list (2026-09-16); PvP-only exclusions (Ditto, Shedinja, Spewpa, Cosmog, Cosmoem) and the stale Mega Camerupt flag corrected by hand.

Raid alerts…

Mega Meowstic counters

#0678
Lobby CP
42,246
Attack
239
Defense
170
HP
9,000
Raid timer
5 min
300s

Caught CP range 1,148 - 1,213 (a Mega raid hands you Meowstic).

Mega Meowstic weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Mega Meowstic is weak to bug1.6xghost1.6xdark1.6x

  • Weak (3)
  • Neutral (13)
  • Resists (2)

It resists fighting0.625xpsychic0.625xβ€” bringing one of those is throwing damage away.

Best Mega Meowstic counters

Beating Mega Meowstic should take 2 trainers with Pokemon of this strength. Difficulty rating 1.36 with the best counter, 6:19 to win.

Trainers2duo
#AttackerMoveset
1Hydreigondarkdragonjoint top pickdarkBitedarkBrutal Swing3,6256:191.366.080.3%
2TyranitarrockdarkdarkBitedarkBrutal Swing3,8346:341.416.077.3%
3KingambitdarksteeldarkSnarldarkFoul Play3,6146:571.495.373.1%
4GholdengosteelghostghostHexghostShadow Ball3,5176:521.486.073.8%
5IncineroarfiredarkdarkSnarldarkDarkest Lariat2,9967:071.536.071.3%
6DragapultdragonghostghostAstonishghostShadow Ball3,5326:591.506.072.6%
7AbsoldarkdarkSnarldarkBrutal Swing2,5266:521.486.073.8%
8ChandelureghostfireghostHexghostShadow Ball3,2686:591.506.072.6%
9VolcaronabugfirebugBug BitebugBug Buzz3,6327:161.565.969.8%
10SalamencedragonflyingdarkBitedarkBrutal Swing3,7497:191.576.069.4%
11WeaviledarkicedarkSnarldarkFoul Play3,0057:231.596.068.6%
12DhelmiseghostgrassghostShadow ClawghostShadow Ball2,9507:331.636.067.1%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Mega Meowstic.

Estimator is how many trainers of this strength the fight needs. Power is the share of Mega Meowstic's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 6 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1darkSucker Punch+psychicPsychichardest6:521.485.7100%
2darkSucker Punch+electricThunderbolt6:501.476.0100%
3psychicConfusion+electricThunderbolt6:471.466.0100%
4darkSucker Punch+grassEnergy Ball6:471.466.0100%
5psychicConfusion+psychicPsychic6:461.455.6100%
6psychicConfusion+grassEnergy Ball6:441.456.0100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Mega Meowstic throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
psychicConfusionSTAB19+141.5s0.50s
darkSucker Punch5+60.5s0.10s

Charged moves

MovePowerEnergyDurationHits at
psychicPsychicSTAB95-503.0s1.50s
electricThunderbolt80-502.5s1.80s
grassEnergy Ball90-504.0s3.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,1481,436
11/11/111,1611,452
12/12/121,1741,468
13/13/131,1871,484
14/14/141,2001,500
15/15/15hundo1,2131,517

Caught CP range 1,148 - 1,213, or 1,436 - 1,517 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Mega Meowstic is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
288
Game Master
Base Defense
201
Game Master
Base Stamina
179
ignored by a raid boss
Tier CPM
0.79
9,000 fixed HP
Header numberWorked outValueInputs from
Attackfloor((288 + 15) x 0.79)239Game Master base Attack, tier CPM
Defensefloor((201 + 15) x 0.79)170Game Master base Defense, tier CPM
HP9,000 β€” fixed by tier, base Stamina 179 unused9,000tier HP pool
Lobby CPfloor((288 + 15) x sqrt(201 + 15) x sqrt(9,000) / 10) β€” no CPM term42,246Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.79, 9,000 HP, 300s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Mega Meowstic's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.