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Litleo counters

#0667
Lobby CP
21,255
Attack
121
Defense
100
HP
15,000
Raid timer
5 min
300s

Caught CP range 761 - 814.

Litleo weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Litleo is weak to fighting1.6xground1.6xrock1.6xwater1.6x

  • Weak (4)
  • Neutral (7)
  • Resists (7)

It resists ghost0.39xbug0.625xsteel0.625xfire0.625xgrass0.625xice0.625xfairy0.625xβ€” bringing one of those is throwing damage away.

Best Litleo counters

Beating Litleo should take 2 trainers with Pokemon of this strength. Difficulty rating 1.23 with the best counter, 5:41 to win.

Trainers2duo
#AttackerMoveset
1Blazikenfirefightingjoint top pickfightingCounterfightingAura Sphere2,8485:411.235.689.2%
2LucariofightingsteelfightingForce PalmfightingAura Sphere2,7035:341.215.991.0%
3InteleonwaterwaterWater GunwaterHydro Cannon2,9645:561.296.085.4%
4GlimmorarockpoisonrockRock ThrowrockMeteor Beam3,2736:181.375.380.3%
5RampardosrockrockSmack DownrockRock Slide3,2986:101.346.082.2%
6RhyperiorgroundrockgroundMud-SlaprockRock Wrecker3,7336:331.423.977.4%
7ConkeldurrfightingfightingForce PalmfightingDynamic Punch3,3376:181.375.480.5%
8QuaquavalwaterfightingwaterWater GunwaterHydro Cannon3,0186:291.415.278.1%
9PrimarinawaterfairywaterWaterfallwaterHydro Cannon3,2006:351.434.476.9%
10GreninjawaterdarkwaterWater ShurikenwaterHydro Cannon2,6546:261.405.678.8%
11TyrantrumrockdragonrockRock ThrowrockMeteor Beam3,1286:431.463.775.4%
12GarchompdragongroundgroundMud ShotgroundEarth Power3,9626:461.474.174.9%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Litleo.

Estimator is how many trainers of this strength the fight needs. Power is the share of Litleo's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 12 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1fireIncinerate+fireFlamethrowerhardest6:081.335.7100%
2fireEmber+fireFlamethrower6:051.325.5100%
3fireFire Fang+fireFlamethrower6:041.325.6100%
4fireEmber+fireFlame Charge6:031.325.2100%
5normalTackle+fireFlamethrower6:031.315.5100%
6fireFire Fang+fireFlame Charge6:021.315.2100%
7fireIncinerate+fireFlame Charge6:021.315.5100%
8fireEmber+darkCrunch6:021.315.5100%
9fireFire Fang+darkCrunch6:011.315.6100%
10fireIncinerate+darkCrunch6:011.315.7100%
11normalTackle+fireFlame Charge6:001.305.2100%
12normalTackle+darkCrunch6:001.305.4100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Litleo throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
fireFire FangSTAB13+91.0s0.74s
fireIncinerateSTAB32+222.5s0.70s
normalTackleSTAB5+50.5s0.30s
fireEmberSTAB10+101.0s0.60s

Charged moves

MovePowerEnergyDurationHits at
fireFlamethrowerSTAB65-502.0s1.30s
darkCrunch65-333.0s1.10s
fireFlame ChargeSTAB70-334.0s3.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor761951
11/11/11771964
12/12/12782978
13/13/13793991
14/14/148031,004
15/15/15hundo8141,018

Caught CP range 761 - 814, or 951 - 1,018 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Litleo is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
139
Game Master
Base Defense
112
Game Master
Base Stamina
158
ignored by a raid boss
Tier CPM
0.79
15,000 fixed HP
Header numberWorked outValueInputs from
Attackfloor((139 + 15) x 0.79)121Game Master base Attack, tier CPM
Defensefloor((112 + 15) x 0.79)100Game Master base Defense, tier CPM
HP15,000 β€” fixed by tier, base Stamina 158 unused15,000tier HP pool
Lobby CPfloor((139 + 15) x sqrt(112 + 15) x sqrt(15,000) / 10) β€” no CPM term21,255Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.79, 15,000 HP, 300s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Litleo's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.