A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.
Beating Shadow Houndour should take 1 trainer with level 40 counters. Caught CP 615-705.
Weak tofighting1.6xground1.6xrock1.6xwater1.6x
Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾Hide ▴
Weather
★ boosts a type this boss is weak toFriendship
every trainer in the lobby who is your friendMega in the lobby
a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of othersParty Power
Party Play: the charged move after a full meter does 2xAdventure Effects
only these three change a raidOf the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.
Best counters
Mega, Legendary, Shadow · level 40The best Shadow Houndour counters are Mega Mewtwo X, Keldeo, Shadow Blaziken, Shadow Landorus (Therian), Shadow Kyogre & Shadow Conkeldurr.
M. Mewtwo X
Keldeo
S. Blaziken
S. Landorus (Therian)
S. Kyogre
S. Conkeldurr
10 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.
Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %
- 1
Mega Mewtwo XMegaLegendarypartyCounter / Dynamic Punch+0.411:12 - 2
Mega BlazikenMegaCounter / Aura Sphere0.491:26 - 3
Mega GreninjaMegaWater Shuriken / Surf+0.491:26 - 4
Mega LucarioMegaForce Palm / Aura Sphere0.491:26 - 5
Mega FalinksMegaCounter / Brick Break+0.531:33 - 6
Mega StarmieMegaWater Gun / Liquidation+0.541:35 - 7
KeldeoLegendarypartyLow Kick / Secret Sword0.551:36 - 8
Shadow BlazikenShadowpartyCounter / Aura Sphere0.551:37 - 9
Primal GroudonMegaLegendaryMud Shot / Precipice Blades0.561:38 - 10
Primal KyogreMegaLegendaryWaterfall / Origin Pulse0.561:39 - 12
Shadow Landorus (Therian)ShadowLegendarypartyMud Shot / Sandsear Storm0.581:42 - 14
Shadow KyogreShadowLegendarypartyWaterfall / Origin Pulse0.611:46 - 16
Shadow ConkeldurrShadowpartyForce Palm / Dynamic Punch0.621:48
More orders under All settings (Sort by). The top 15 in detail.
Type a name, then Enter or click a result
Top 15 Shadow Houndour counters in detail
Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.
| # | Attacker | Moveset | ||||||
|---|---|---|---|---|---|---|---|---|
| 1 | fightingCounterfightingDynamic Punch+ | 6,112 | 1:12 | 0.41 | 1.2 | 325.4% | ||
| 2 | fightingCounterfightingAura Sphere | 4,161 | 1:26 | 0.49 | 1.6 | 273.4% | ||
| 3 | waterWater ShurikenwaterSurf+ | 3,784 | 1:26 | 0.49 | 1.6 | 273.3% | ||
| 4 | fightingForce PalmfightingAura Sphere | 3,826 | 1:26 | 0.49 | 2.7 | 273.1% | ||
| 5 | fightingCounterfightingBrick Break+ | 3,670 | 1:33 | 0.53 | 1.9 | 252.5% | ||
| 6 | waterWater GunwaterLiquidation+ | 3,701 | 1:35 | 0.54 | 3.1 | 248.0% | ||
| 7 | fightingLow KickfightingSecret Sword | 3,698 | 1:36 | 0.55 | 1.3 | 243.5% | ||
| 8 | fightingCounterfightingAura Sphere | 2,848 | 1:37 | 0.55 | 2.7 | 243.1% | ||
| 9 | groundMud ShotgroundPrecipice Blades | 5,902 | 1:38 | 0.56 | 1.4 | 240.0% | ||
| 10 | waterWaterfallwaterOrigin Pulse | 5,902 | 1:39 | 0.56 | 1.4 | 238.1% | ||
| 11 | fightingLow KickfightingSacred Sword | 4,521 | 1:41 | 0.58 | 2.6 | 232.1% | ||
| 12 | groundMud ShotgroundSandsear Storm | 3,922 | 1:42 | 0.58 | 3.5 | 230.5% | ||
| 13 | fightingCounterfightingFocus Blast | 6,428 | 1:43 | 0.59 | 2.8 | 227.8% | ||
| 14 | waterWaterfallwaterOrigin Pulse | 4,115 | 1:46 | 0.61 | 2.5 | 220.8% | ||
| 15 | groundMud ShotgroundEarth Power | 5,424 | 1:48 | 0.62 | 1.7 | 217.3% |
Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.
Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Houndour.
Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Houndour's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.
Simulating each boss moveset…
Houndour weaknesses and resistances
Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.
- Weak (4)
- Neutral (7)
- Resists (7)
It resists psychic0.39xghost0.625xsteel0.625xfire0.625xgrass0.625xice0.625xdark0.625x— bringing one of those is throwing damage away.
What Houndour throws at you
Its standard movepool, with the damage window a dodge has to beat.
Fast moves
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| darkFeint AttackSTAB | 11 | +10 | 1.0s | 0.85s |
| fireEmberSTAB | 10 | +10 | 1.0s | 0.60s |
Charged moves
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| fireFlamethrowerSTAB | 65 | -50 | 2.0s | 1.30s |
| darkDark PulseSTAB | 80 | -50 | 3.0s | 1.40s |
| darkCrunchSTAB | 65 | -33 | 3.0s | 1.10s |
Catch CP
What the encounter after the fight can hand you.
| IV spread | CP at L20 | CP at L25 (weather boosted) |
|---|---|---|
| 6/6/6floor | 615 | 769 |
| 7/7/7 | 625 | 781 |
| 8/8/8 | 635 | 794 |
| 9/9/9 | 645 | 806 |
| 10/10/10 | 654 | 818 |
| 11/11/11 | 664 | 831 |
| 12/12/12 | 674 | 843 |
| 13/13/13 | 685 | 856 |
| 14/14/14 | 695 | 869 |
| 15/15/15hundo | 705 | 881 |
Caught CP range 615 - 705, or 769 - 881 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.
Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 615, not at the 654 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 39 CP higher than this one. LeekDuck's published band agrees with the table above.
When it is in raids
From the raid schedule, refreshed daily.
Houndour is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.
All settings
Shadow Tier 3: 4,000 HP, 3:00 timer, boss Attack 126 / Defense 74 (15/15/15 at tier CPM 0.76).
Every column, and pokebattler.com's own rank
On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.
| # | Attacker | Moveset | Overall | Power | Est.Estimator | TimeTime to win | Faints | Win % (1) | CP | DPS | TDO |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Mega Mewtwo X psychicfightingmega Counter / Dynamic Punch+ | Counter / Dynamic Punch++26 more movesets | 100% | 325.4% | 0.41 | 1:12 | 1.1 | 100% | 6,112 | 58.4 | 1974 |
| 2 | Mega Blaziken firefightingmega Counter / Aura Sphere | Counter / Aura Sphere+20 more movesets | 82% | 273.4% | 0.49 | 1:26 | 1.5 | 100% | 4,161 | 47.0 | 1626 |
| 3 | Mega Greninja waterdarkmega Water Shuriken / Surf+ | Water Shuriken / Surf++17 more movesets | 82% | 273.3% | 0.49 | 1:26 | 1.6 | 100% | 3,784 | 47.3 | 1625 |
| 4 | Mega Lucario fightingsteelmega Force Palm / Aura Sphere | Force Palm / Aura Sphere+23 more movesets | 76% | 273.1% | 0.49 | 1:26 | 2.6 | 100% | 3,826 | 48.1 | 1251 |
| 5 | Mega Falinks fightingmega Counter / Brick Break+ | Counter / Brick Break++7 more movesets | 74% | 252.5% | 0.53 | 1:33 | 1.8 | 100% | 3,670 | 43.5 | 1490 |
| 6 | Mega Starmie waterpsychicmega Water Gun / Liquidation+ | Water Gun / Liquidation++44 more movesets | 67% | 248.0% | 0.54 | 1:35 | 3.0 | 100% | 3,701 | 43.6 | 1128 |
| 7 | Keldeo waterfighting Low Kick / Secret Sword | Low Kick / Secret Sword+11 more movesets | 74% | 243.5% | 0.55 | 1:36 | 1.3 | 100% | 3,698 | 42.1 | 1809 |
| 8 | Shadow Blaziken firefightingshadow Counter / Aura Sphere | Counter / Aura Sphere+20 more movesets | 67% | 243.1% | 0.55 | 1:37 | 2.6 | 100% | 2,848 | 41.9 | 1129 |
| 9 | Primal Groudon groundfiremega Mud Shot / Precipice Blades | Mud Shot / Precipice Blades+9 more movesets | 73% | 240.0% | 0.56 | 1:38 | 1.4 | 100% | 5,902 | 41.3 | 1733 |
| 10 | Primal Kyogre watermega Waterfall / Origin Pulse | Waterfall / Origin Pulse+5 more movesets | 73% | 238.1% | 0.56 | 1:39 | 1.4 | 100% | 5,902 | 41.2 | 1733 |
| 11 | Mega Gallade psychicfightingmega Low Kick / Sacred Sword | Low Kick / Sacred Sword+19 more movesets | 65% | 232.1% | 0.58 | 1:41 | 2.6 | 100% | 4,521 | 39.9 | 1130 |
| 12 | Shadow Landorus (Therian) groundflyingshadow Mud Shot / Sandsear Storm | Mud Shot / Sandsear Storm+9 more movesets | 62% | 230.5% | 0.58 | 1:42 | 3.4 | 100% | 3,922 | 40.8 | 950 |
| 13 | Mega Mewtwo Y psychicmega Counter / Focus Blast | Counter / Focus Blast+26 more movesets | 63% | 227.8% | 0.59 | 1:43 | 2.8 | 100% | 6,428 | 39.7 | 1117 |
| 14 | Shadow Kyogre watershadow Waterfall / Origin Pulse | Waterfall / Origin Pulse+5 more movesets | 62% | 220.8% | 0.61 | 1:46 | 2.4 | 100% | 4,115 | 38.2 | 1190 |
| 15 | Mega Garchomp dragongroundmega Mud Shot / Earth Power | Mud Shot / Earth Power+13 more movesets | 64% | 217.3% | 0.62 | 1:48 | 1.6 | 100% | 5,424 | 37.4 | 1576 |
| 16 | Shadow Conkeldurr fightingshadow Force Palm / Dynamic Punch | Force Palm / Dynamic Punch+11 more movesets | 60% | 217.3% | 0.62 | 1:48 | 2.7 | 100% | 3,337 | 37.7 | 1123 |
| 17 | Shadow Rampardos rockshadow Smack Down / Rock Slide | Smack Down / Rock Slide+5 more movesets | 56% | 216.7% | 0.62 | 1:48 | 4.4 | 100% | 3,298 | 37.9 | 761 |
| 18 | Mega Diancie rockfairymega Rock Throw / Rock Slide | Rock Throw / Rock Slide+5 more movesets | 62% | 216.4% | 0.62 | 1:48 | 2.0 | 100% | 4,346 | 37.3 | 1329 |
| 19 | Shadow Groudon groundshadow Mud Shot / Precipice Blades | Mud Shot / Precipice Blades+9 more movesets | 59% | 215.5% | 0.62 | 1:49 | 2.9 | 100% | 4,115 | 37.2 | 1027 |
| 20 | Mega Swampert watergroundmega Water Gun / Hydro Cannon | Water Gun / Hydro Cannon+11 more movesets | 61% | 211.3% | 0.63 | 1:51 | 2.0 | 100% | 4,401 | 36.4 | 1380 |
| 21 | Mega Heracross bugfightingmega Counter / Close Combat | Counter / Close Combat+17 more movesets | 58% | 209.7% | 0.64 | 1:52 | 2.5 | 100% | 4,814 | 36.2 | 1273 |
| 22 | Shadow Greninja waterdarkshadow Water Shuriken / Hydro Cannon | Water Shuriken / Hydro Cannon+14 more movesets | 57% | 209.6% | 0.64 | 1:52 | 3.1 | 100% | 2,654 | 36.2 | 970 |
| 23 | Terrakion rockfighting Double Kick / Sacred Sword | Double Kick / Sacred Sword+11 more movesets | 62% | 208.2% | 0.64 | 1:53 | 1.8 | 100% | 3,698 | 35.9 | 1469 |
| 24 | Shadow Gallade psychicfightingshadow Low Kick / Sacred Sword | Low Kick / Sacred Sword+19 more movesets | 54% | 208.2% | 0.64 | 1:53 | 4.1 | 100% | 3,093 | 35.8 | 779 |
| 25 | Lucario fightingsteel Force Palm / Aura Sphere | Force Palm / Aura Sphere+23 more movesets | 53% | 206.9% | 0.65 | 1:53 | 4.4 | 100% | 2,703 | 36.5 | 871 |
| 26 | Shadow Rhyperior groundrockshadow Mud-Slap / Rock Wrecker | Mud-Slap / Rock Wrecker+15 more movesets | 58% | 206.1% | 0.65 | 1:54 | 2.5 | 100% | 3,733 | 35.9 | 1174 |
| 27 | Shadow Kingler watershadow Bubble / Crabhammer | Bubble / Crabhammer+14 more movesets | 53% | 205.8% | 0.65 | 1:54 | 4.3 | 100% | 2,829 | 36.0 | 768 |
| 28 | Landorus (Therian) groundflying Mud Shot / Sandsear Storm | Mud Shot / Sandsear Storm+9 more movesets | 56% | 205.5% | 0.65 | 1:54 | 3.0 | 100% | 3,922 | 35.8 | 1006 |
| 29 | Blaziken firefighting Counter / Aura Sphere | Counter / Aura Sphere+20 more movesets | 56% | 202.3% | 0.66 | 1:56 | 2.7 | 100% | 2,848 | 35.0 | 1088 |
| 30 | Shadow Machamp fightingshadow Counter / Dynamic Punch | Counter / Dynamic Punch+23 more movesets | 54% | 199.8% | 0.67 | 1:57 | 3.2 | 100% | 3,056 | 34.4 | 986 |
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).
Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.
Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.
- Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
- Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
- Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
- Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.
This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.
Ranked 30 attackers in 0.3 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.