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Greedent counters

#0820
normalElite
Lobby CP
32,363
Attack
172
Defense
168
HP
20,000
Raid timer
5 min
300s

Caught CP range 1,284 - 1,354.

Greedent weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Greedent is weak to fighting1.6x

  • Weak (1)
  • Neutral (16)
  • Resists (1)

It resists ghost0.39xβ€” bringing one of those is throwing damage away.

Best Greedent counters

Beating Greedent should take 3 trainers with Pokemon of this strength β€” bring a group. Difficulty rating 2.57 with the best counter, 11:48 to win.

Trainers3small group
#AttackerMoveset
1Lucariofightingsteeljoint top pickfightingForce PalmfightingAura Sphere2,70311:482.576.042.9%
2BlazikenfirefightingfightingCounterfightingAura Sphere2,84812:572.816.039.1%
3ConkeldurrfightingfightingForce PalmfightingDynamic Punch3,33714:143.095.735.6%
4Hisuian DecidueyegrassfightingpsychicPsycho CutfightingAura Sphere2,89715:013.265.733.7%
5GalladepsychicfightingfightingLow KickfightingSacred Sword3,09314:573.256.033.9%
6BreloomgrassfightingfightingForce PalmfightingDynamic Punch2,62814:533.246.034.0%
7MachampfightingfightingKarate ChopfightingDynamic Punch3,05615:313.375.932.7%
8HariyamafightingfightingForce PalmfightingDynamic Punch2,82915:503.445.832.0%
9HawluchafightingflyingfightingLow KickfightingFlying Press2,41016:033.496.031.6%
10HeracrossbugfightingfightingCounterfightingClose Combat3,10117:053.715.829.7%
11Sirfetch'dfightingfightingCounterfightingClose Combat2,98516:373.616.030.5%
12EmboarfirefightingfightingLow KickfightingFocus Blast2,98217:063.725.929.6%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Greedent.

Estimator is how many trainers of this strength the fight needs. Power is the share of Greedent's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 12 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1darkBite+normalBody Slamhardest14:083.076.099%
2normalTackle+normalBody Slam14:083.076.099%
3groundMud Shot+normalBody Slam14:063.066.099%
4grassBullet Seed+normalBody Slam14:043.066.099%
5darkBite+grassTrailblaze14:003.046.093%
6normalTackle+grassTrailblaze13:593.046.093%
7groundMud Shot+grassTrailblaze13:593.046.0100%
8grassBullet Seed+grassTrailblaze13:563.035.989%
9groundMud Shot+darkCrunch13:553.025.890%
10normalTackle+darkCrunch13:543.025.894%
11darkBite+darkCrunch13:503.015.892%
12grassBullet Seed+darkCrunch13:493.005.790%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Greedent throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
normalTackleSTAB5+50.5s0.30s
darkBite6+40.5s0.30s
groundMud Shot4+60.5s0.25s
grassBullet Seed7+131.0s0.75s

Charged moves

MovePowerEnergyDurationHits at
grassTrailblaze65-502.0s1.20s
normalBody SlamSTAB50-332.0s1.30s
darkCrunch65-333.0s1.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,2841,605
11/11/111,2981,622
12/12/121,3121,640
13/13/131,3261,657
14/14/141,3401,675
15/15/15hundo1,3541,693

Caught CP range 1,284 - 1,354, or 1,605 - 1,693 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Greedent is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
160
Game Master
Base Defense
156
Game Master
Base Stamina
260
ignored by a raid boss
Tier CPM
0.985
20,000 fixed HP
Header numberWorked outValueInputs from
Attackfloor((160 + 15) x 0.985)172Game Master base Attack, tier CPM
Defensefloor((156 + 15) x 0.985)168Game Master base Defense, tier CPM
HP20,000 β€” fixed by tier, base Stamina 260 unused20,000tier HP pool
Lobby CPfloor((160 + 15) x sqrt(156 + 15) x sqrt(20,000) / 10) β€” no CPM term32,363Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.985, 20,000 HP, 300s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Greedent's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.