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Shadow raid

Shadow Drifblim counters

ghostflyingShadow Tier 1

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
5,166
HP
600
Timer
3:00
Attack
116
Defense
69
Difficulty
0.07
Pokebattler scale

Beating Shadow Drifblim should take 1 trainer with level 40 counters. Caught CP 1,230-1,361.

Weak torock1.6xghost1.6xelectric1.6xice1.6xdark1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try an Electric Mega — most top counters attack with Electric

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Drifblim counters are Mega Raichu Y, Necrozma (Dawn Wings), Shadow Thundurus (Therian), Kyurem (Black), Shadow Darkrai & Shadow Hydreigon.

Suggested party of sixat most one Mega
  1. M. Raichu Y
  2. Necrozma (Dawn Wings)
  3. S. Thundurus (Therian)
  4. Kyurem (Black)
  5. S. Darkrai
  6. S. Hydreigon

6 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega Raichu YMegapartyVolt Switch / Zap Cannon+0.060:10
  2. 2Necrozma (Dawn Wings)LegendarypartyShadow Claw / Moongeist Beam0.070:13
  3. 3Mega GengarMegaLick / Shadow Ball0.070:13
  4. 4Shadow Thundurus (Therian)ShadowLegendarypartyBite / Wildbolt Storm0.080:14
  5. 5Mega HoundoomMegaSnarl / Dark Pulse+0.080:14
  6. 6Kyurem (Black)LegendarypartyShadow Claw / Freeze Shock0.080:14
  7. 7Mega BanetteMegaShadow Claw / Shadow Ball0.080:15
  8. 8Mega AbsolMegaSnarl / Brutal Swing0.080:15
  9. 9Mega Mewtwo YMegaLegendaryConfusion / Shadow Ball0.090:15
  10. 10Shadow DarkraiShadowLegendarypartySucker Punch / Shadow Ball0.090:16
  11. 12Shadow HydreigonShadowpartyBite / Brutal Swing0.090:16

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Raid alerts…

Top 15 Shadow Drifblim counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Raichu Yelectricjoint top pickelectricVolt SwitchelectricZap Cannon+3,7800:100.060.04232.0%
2Necrozma (Dawn Wings)psychicghostghostShadow ClawghostMoongeist Beam4,0990:130.070.03366.5%
3Mega GengarghostpoisonghostLickghostShadow Ball4,3360:130.070.03330.5%
4Shadow Thundurus (Therian)electricflyingdarkBiteelectricWildbolt Storm3,6590:140.080.03217.4%
5Mega HoundoomdarkfiredarkSnarldarkDark Pulse+3,8420:140.080.03114.0%
6Kyurem (Black)dragoniceghostShadow ClawiceFreeze Shock4,6050:140.080.03006.6%
7Mega BanetteghostghostShadow ClawghostShadow Ball3,5940:150.080.02877.6%
8Mega AbsoldarkdarkSnarldarkBrutal Swing3,3010:150.080.02868.1%
9Mega Mewtwo YpsychicpsychicConfusionghostShadow Ball6,4280:150.090.02838.3%
10Shadow DarkraidarkdarkSucker PunchghostShadow Ball3,7390:160.090.02803.6%
11Mega Mewtwo XpsychicfightingpsychicConfusionghostShadow Ball6,1120:160.090.02800.0%
12Shadow HydreigondarkdragondarkBitedarkBrutal Swing3,6250:160.090.02771.5%
13Shadow RampardosrockrockSmack DownrockRock Slide3,2980:160.090.12765.9%
14Mega DiancierockfairyrockRock ThrowrockRock Slide4,3460:160.090.02738.4%
15Shadow AbsoldarkdarkSnarldarkBrutal Swing2,5260:160.090.02729.4%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Drifblim.

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Drifblim's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Drifblim weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (5)
  • Neutral (7)
  • Resists (5)
  • Double resists (1)

It resists fighting0.24xnormal0.39xground0.39xbug0.39xpoison0.625xgrass0.625x— bringing one of those is throwing damage away.

What Drifblim throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
ghostHexSTAB8+131.0s0.80s
ghostAstonishSTAB7+131.0s0.60s

Charged moves

MovePowerEnergyDurationHits at
ghostShadow BallSTAB100-503.0s2.40s
fireMystical Fire60-332.0s1.30s
ghostOminous WindSTAB55-332.5s2.05s
iceIcy Wind65-333.5s2.20s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor1,2301,537
7/7/71,2441,555
8/8/81,2581,573
9/9/91,2731,591
10/10/101,2871,609
11/11/111,3021,627
12/12/121,3161,646
13/13/131,3311,664
14/14/141,3461,683
15/15/15hundo1,3611,701

Caught CP range 1,230 - 1,361, or 1,537 - 1,701 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 1,230, not at the 1,287 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 57 CP higher than this one. LeekDuck's published band agrees with the table above.

When it is in raids

From the raid schedule, refreshed daily.

Drifblim is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Shadow Tier 1: 600 HP, 3:00 timer, boss Attack 116 / Defense 69 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Raichu Y
electricmega
Volt Switch / Zap Cannon+
0.060:100.0
2
Necrozma (Dawn Wings)
psychicghost
Shadow Claw / Moongeist Beam
0.070:130.0
3
Mega Gengar
ghostpoisonmega
Lick / Shadow Ball
0.070:130.0
4
Shadow Thundurus (Therian)
electricflyingshadow
Bite / Wildbolt Storm
0.080:140.0
5
Mega Houndoom
darkfiremega
Snarl / Dark Pulse+
0.080:140.0
6
Kyurem (Black)
dragonice
Shadow Claw / Freeze Shock
0.080:140.0
7
Mega Banette
ghostmega
Shadow Claw / Shadow Ball
0.080:150.0
8
Mega Absol
darkmega
Snarl / Brutal Swing
0.080:150.0
9
Mega Mewtwo Y
psychicmega
Confusion / Shadow Ball
0.090:150.0
10
Shadow Darkrai
darkshadow
Sucker Punch / Shadow Ball
0.090:160.0
11
Mega Mewtwo X
psychicfightingmega
Confusion / Shadow Ball
0.090:160.0
12
Shadow Hydreigon
darkdragonshadow
Bite / Brutal Swing
0.090:160.0
13
Shadow Rampardos
rockshadow
Smack Down / Rock Slide
0.090:160.1
14
Mega Diancie
rockfairymega
Rock Throw / Rock Slide
0.090:160.0
15
Shadow Absol
darkshadow
Snarl / Brutal Swing
0.090:160.0
16
Mega Raichu X
electricmega
Spark / Volt Tackle+
0.090:160.0
17
Kyurem (White)
dragonice
Ice Fang / Ice Burn
0.090:160.0
18
Shadow Zapdos
electricflyingshadow
Thunder Shock / Thunderbolt
0.090:160.0
19
Shadow Electivire
electricshadow
Thunder Shock / Wild Charge
0.090:160.0
20
Shadow Tyranitar
rockdarkshadow
Bite / Brutal Swing
0.090:160.0
21
Shadow Weavile
darkiceshadow
Snarl / Foul Play
0.090:160.0
22
Shadow Gengar
ghostpoisonshadow
Shadow Claw / Shadow Ball
0.090:160.3
23
Shadow Raikou
electricshadow
Thunder Shock / Wild Charge
0.090:160.0
24
Darkrai
dark
Snarl / Foul Play
0.090:170.0
25
Shadow Chandelure
ghostfireshadow
Fire Spin / Shadow Ball
0.090:170.2
26
Shadow Mamoswine
icegroundshadow
Powder Snow / Avalanche
0.090:170.0
27
Shadow Magnezone
electricsteelshadow
Charge Beam / Wild Charge
0.090:170.0
28
Shadow Manectric
electricshadow
Thunder Fang / Wild Charge
0.090:170.0
29
Shadow Gigalith
rockshadow
Smack Down / Meteor Beam
0.090:170.0
30
Shadow Giratina (Origin)
ghostdragonshadow
Shadow Claw / Shadow Ball
0.100:170.0
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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