A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.
Beating Shadow Donphan should take 3 trainers with level 40 counters. Caught CP 1,583-1,722.
Weak towater1.6xgrass1.6xice1.6x
Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾Hide ▴
Weather
★ boosts a type this boss is weak toFriendship
every trainer in the lobby who is your friendMega in the lobby
a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of othersParty Power
Party Play: the charged move after a full meter does 2xAdventure Effects
only these three change a raidOf the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.
Best counters
Mega, Legendary, Shadow · level 40The best Shadow Donphan counters are Mega Greninja, Kyurem (White), Shadow Kyogre, Kyurem (Black), Shadow Chesnaught & Shadow Venusaur.
M. Greninja
Kyurem (White)
S. Kyogre
Kyurem (Black)
S. Chesnaught
S. Venusaur
10 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.
Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %
- 1
Mega GreninjaMegapartyWater Shuriken / Surf+2.7613:02 - 2
Mega ChesnaughtMegaVine Whip / Seed Bomb+2.8313:22 - 3
Mega StarmieMegaPsywave / Liquidation+2.8613:32 - 4
Primal KyogreMegaLegendaryWaterfall / Origin Pulse2.9513:56 - 5
Kyurem (White)LegendarypartyIce Fang / Ice Burn3.0514:26 - 6
Mega Mewtwo YMegaLegendaryPsycho Cut / Future Sight+3.0914:35 - 7
Mega SceptileMegaBullet Seed / Frenzy Plant3.1614:56 - 8
Shadow KyogreShadowLegendarypartyWaterfall / Origin Pulse3.2915:32 - 9
Mega Mewtwo XMegaLegendaryPsycho Cut / Dynamic Punch+3.3315:43 - 10
Kyurem (Black)LegendarypartyDragon Tail / Freeze Shock3.3815:59 - 14
Shadow ChesnaughtShadowpartyVine Whip / Frenzy Plant3.5816:55 - 16
Shadow VenusaurShadowpartyVine Whip / Frenzy Plant3.6016:59
More orders under All settings (Sort by). The top 15 in detail.
Type a name, then Enter or click a result
Top 15 Shadow Donphan counters in detail
Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.
| # | Attacker | Moveset | ||||||
|---|---|---|---|---|---|---|---|---|
| 1 | waterWater ShurikenwaterSurf+ | 3,784 | 13:02 | 2.76 | 6.0 | 40.9% | ||
| 2 | grassVine WhipgrassSeed Bomb+ | 4,093 | 13:22 | 2.83 | 5.9 | 39.9% | ||
| 3 | psychicPsywavewaterLiquidation+ | 3,701 | 13:32 | 2.86 | 6.0 | 39.4% | ||
| 4 | waterWaterfallwaterOrigin Pulse | 5,902 | 13:56 | 2.95 | 6.0 | 38.3% | ||
| 5 | iceIce FangiceIce Burn | 4,605 | 14:26 | 3.05 | 6.0 | 37.0% | ||
| 6 | psychicPsycho CutpsychicFuture Sight+ | 6,428 | 14:35 | 3.09 | 6.0 | 36.6% | ||
| 7 | grassBullet SeedgrassFrenzy Plant | 4,056 | 14:56 | 3.16 | 6.0 | 35.7% | ||
| 8 | waterWaterfallwaterOrigin Pulse | 4,115 | 15:32 | 3.29 | 6.0 | 34.3% | ||
| 9 | psychicPsycho CutfightingDynamic Punch+ | 6,112 | 15:43 | 3.33 | 6.0 | 33.9% | ||
| 10 | dragonDragon TailiceFreeze Shock | 4,605 | 15:59 | 3.38 | 6.0 | 33.4% | ||
| 11 | waterWater GunwaterHydro Cannon | 4,401 | 16:11 | 3.43 | 6.0 | 32.9% | ||
| 12 | dragonDragon TailflyingDragon Ascent | 5,713 | 16:36 | 3.51 | 5.7 | 32.1% | ||
| 13 | grassVine WhipgrassFrenzy Plant | 3,698 | 16:37 | 3.52 | 5.7 | 32.1% | ||
| 14 | grassVine WhipgrassFrenzy Plant | 2,954 | 16:55 | 3.58 | 6.0 | 31.5% | ||
| 15 | waterWater GunwaterHydro Cannon | 3,941 | 16:59 | 3.59 | 6.0 | 31.4% |
Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.
Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Donphan.
Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Donphan's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.
Simulating each boss moveset…
Donphan weaknesses and resistances
Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.
What Donphan throws at you
Its standard movepool, with the damage window a dodge has to beat.
Fast moves
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| groundMud-SlapSTAB | 19 | +13 | 1.5s | 1.25s |
| fairyCharm | 20 | +11 | 1.5s | 0.90s |
| fightingCounter | 13 | +9 | 1.0s | 0.80s |
| normalTackle | 5 | +5 | 0.5s | 0.30s |
Charged moves
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| groundEarthquakeSTAB | 140 | -100 | 3.5s | 2.60s |
| steelHeavy Slam | 70 | -50 | 2.0s | 1.40s |
| grassTrailblaze | 65 | -50 | 2.0s | 1.20s |
| fairyPlay Rough | 90 | -50 | 3.0s | 1.40s |
| normalBody Slam | 50 | -33 | 2.0s | 1.30s |
Catch CP
What the encounter after the fight can hand you.
| IV spread | CP at L20 | CP at L25 (weather boosted) |
|---|---|---|
| 6/6/6floor | 1,583 | 1,979 |
| 7/7/7 | 1,598 | 1,998 |
| 8/8/8 | 1,613 | 2,017 |
| 9/9/9 | 1,629 | 2,036 |
| 10/10/10 | 1,644 | 2,055 |
| 11/11/11 | 1,659 | 2,074 |
| 12/12/12 | 1,675 | 2,094 |
| 13/13/13 | 1,690 | 2,113 |
| 14/14/14 | 1,706 | 2,133 |
| 15/15/15hundo | 1,722 | 2,152 |
Caught CP range 1,583 - 1,722, or 1,979 - 2,152 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.
Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 1,583, not at the 1,644 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 61 CP higher than this one. LeekDuck's published band agrees with the table above.
When it is in raids
From the raid schedule, refreshed daily.
Donphan is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.
All settings
Shadow Tier 5: 15,000 HP, 5:00 timer, boss Attack 187 / Defense 164 (15/15/15 at tier CPM 0.82).
Every column, and pokebattler.com's own rank
On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.
| # | Attacker | Moveset | Overall | Power | Est.Estimator | TimeTime to win | Faints | Win % (3) | CP | DPS | TDO |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Mega Greninja waterdarkmega Water Shuriken / Surf+ | Water Shuriken / Surf++17 more movesets | 96% | 40.9% | 2.76 | 13:02 | 42.3 | 98% | 3,784 | 20.8 | 376 |
| 2 | Mega Chesnaught grassfightingmega Vine Whip / Seed Bomb+ | Vine Whip / Seed Bomb++20 more movesets | 100% | 39.9% | 2.83 | 13:22 | 22.7 | 100% | 4,093 | 19.4 | 664 |
| 3 | Mega Starmie waterpsychicmega Psywave / Liquidation+ | Psywave / Liquidation++44 more movesets | 95% | 39.4% | 2.86 | 13:32 | 31.7 | 94% | 3,701 | 19.6 | 476 |
| 4 | Primal Kyogre watermega Waterfall / Origin Pulse | Waterfall / Origin Pulse+5 more movesets | 95% | 38.3% | 2.95 | 13:56 | 25.4 | 96% | 5,902 | 18.7 | 599 |
| 5 | Kyurem (White) dragonice Ice Fang / Ice Burn | Ice Fang / Ice Burn+17 more movesets | 88% | 37.0% | 3.05 | 14:26 | 37.5 | 78% | 4,605 | 18.4 | 426 |
| 6 | Mega Mewtwo Y psychicmega Psycho Cut / Future Sight+ | Psycho Cut / Future Sight++26 more movesets | 90% | 36.6% | 3.09 | 14:35 | 27.2 | 80% | 6,428 | 17.9 | 541 |
| 7 | Mega Sceptile grassdragonmega Bullet Seed / Frenzy Plant | Bullet Seed / Frenzy Plant+11 more movesets | 84% | 35.7% | 3.16 | 14:56 | 39.9 | 56% | 4,056 | 17.8 | 401 |
| 8 | Shadow Kyogre watershadow Waterfall / Origin Pulse | Waterfall / Origin Pulse+5 more movesets | 81% | 34.3% | 3.29 | 15:32 | 38.0 | 26% | 4,115 | 17.0 | 397 |
| 9 | Mega Mewtwo X psychicfightingmega Psycho Cut / Dynamic Punch+ | Psycho Cut / Dynamic Punch++26 more movesets | 82% | 33.9% | 3.33 | 15:43 | 33.4 | 0% | 6,112 | 16.7 | 451 |
| 10 | Kyurem (Black) dragonice Dragon Tail / Freeze Shock | Dragon Tail / Freeze Shock+11 more movesets | 79% | 33.4% | 3.38 | 15:59 | 40.6 | 8% | 4,605 | 16.6 | 393 |
| 11 | Mega Swampert watergroundmega Water Gun / Hydro Cannon | Water Gun / Hydro Cannon+11 more movesets | 78% | 32.9% | 3.43 | 16:11 | 38.2 | 0% | 4,401 | 16.3 | 434 |
| 12 | Mega Rayquaza dragonflyingmega Dragon Tail / Dragon Ascent | Dragon Tail / Dragon Ascent+11 more movesets | 78% | 32.1% | 3.51 | 16:36 | 30.4 | 0% | 5,713 | 15.7 | 550 |
| 13 | Mega Venusaur grasspoisonmega Vine Whip / Frenzy Plant | Vine Whip / Frenzy Plant+9 more movesets | 78% | 32.1% | 3.52 | 16:37 | 29.6 | 0% | 3,698 | 15.7 | 549 |
| 14 | Shadow Chesnaught grassfightingshadow Vine Whip / Frenzy Plant | Vine Whip / Frenzy Plant+17 more movesets | 73% | 31.5% | 3.58 | 16:55 | 44.8 | 0% | 2,954 | 15.7 | 343 |
| 15 | Mega Blastoise watermega Water Gun / Hydro Cannon | Water Gun / Hydro Cannon+14 more movesets | 74% | 31.4% | 3.59 | 16:59 | 38.2 | 0% | 3,941 | 15.5 | 400 |
| 16 | Shadow Venusaur grasspoisonshadow Vine Whip / Frenzy Plant | Vine Whip / Frenzy Plant+9 more movesets | 74% | 31.4% | 3.60 | 16:59 | 42.2 | 0% | 2,720 | 15.6 | 375 |
| 17 | Shaymin (Sky) grassflying Magical Leaf / Grass Knot | Magical Leaf / Grass Knot+11 more movesets | 75% | 30.8% | 3.66 | 17:18 | 30.7 | 0% | 3,592 | 15.1 | 514 |
| 18 | Zarude darkgrass Vine Whip / Power Whip | Vine Whip / Power Whip+5 more movesets | 74% | 30.8% | 3.67 | 17:20 | 35.1 | 0% | 3,833 | 15.1 | 436 |
| 19 | Kartana grasssteel Razor Leaf / Leaf Blade | Razor Leaf / Leaf Blade+14 more movesets | 70% | 30.7% | 3.67 | 17:21 | 52.7 | 0% | 3,677 | 15.6 | 347 |
| 20 | Shadow Tangrowth grassshadow Vine Whip / Power Whip | Vine Whip / Power Whip+9 more movesets | 72% | 30.7% | 3.68 | 17:22 | 42.1 | 0% | 3,030 | 15.2 | 352 |
| 21 | Shadow Swampert watergroundshadow Water Gun / Hydro Cannon | Water Gun / Hydro Cannon+11 more movesets | 70% | 30.6% | 3.69 | 17:27 | 51.9 | 0% | 2,974 | 15.3 | 303 |
| 22 | Shadow Sceptile grassshadow Fury Cutter / Frenzy Plant | Fury Cutter / Frenzy Plant+11 more movesets | 69% | 30.3% | 3.73 | 17:37 | 53.7 | 0% | 2,757 | 15.2 | 275 |
| 23 | Shadow Kingler watershadow Bubble / Crabhammer | Bubble / Crabhammer+14 more movesets | 67% | 30.1% | 3.75 | 17:44 | 70.3 | 0% | 2,829 | 15.6 | 228 |
| 24 | Shadow Feraligatr watershadow Water Gun / Hydro Cannon | Water Gun / Hydro Cannon+19 more movesets | 67% | 29.4% | 3.84 | 18:07 | 54.8 | 0% | 2,857 | 14.8 | 284 |
| 25 | Mega Abomasnow grassicemega Leafage / Weather Ball (Ice) | Leafage / Weather Ball (Ice)+14 more movesets | 69% | 29.4% | 3.84 | 18:07 | 42.7 | 0% | 3,405 | 14.6 | 353 |
| 26 | Zamazenta (Crowned Shield) fightingsteel Ice Fang / Behemoth Bash | Ice Fang / Behemoth Bash+7 more movesets | 70% | 29.2% | 3.86 | 18:14 | 33.2 | 0% | 4,172 | 14.3 | 510 |
| 27 | Kyogre water Waterfall / Origin Pulse | Waterfall / Origin Pulse+5 more movesets | 68% | 28.9% | 3.90 | 18:26 | 39.7 | 0% | 4,115 | 14.2 | 387 |
| 28 | Shadow Regigigas normalshadow Hidden Power / Crush Grip | Hidden Power / Crush Grip+7 more movesets | 67% | 28.9% | 3.91 | 18:27 | 45.3 | 0% | 4,346 | 14.4 | 324 |
| 29 | Shadow Greninja waterdarkshadow Water Shuriken / Hydro Cannon | Water Shuriken / Hydro Cannon+14 more movesets | 63% | 28.6% | 3.94 | 18:37 | 80.4 | 0% | 2,654 | 15.0 | 201 |
| 30 | Shadow Empoleon watersteelshadow Waterfall / Hydro Cannon | Waterfall / Hydro Cannon+19 more movesets | 65% | 28.4% | 3.97 | 18:45 | 55.4 | 0% | 2,900 | 14.5 | 349 |
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).
Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.
Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.
- Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
- Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
- Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
- Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.
This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.
Ranked 30 attackers in 2.5 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.