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Shadow raid

Shadow Donphan counters

groundShadow Tier 3

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
20,482
HP
4,000
Timer
3:00
Attack
174
Defense
152
Difficulty
1.13
Pokebattler scale

Beating Shadow Donphan should take 2 trainers with level 40 counters. Caught CP 1,583-1,722.

Weak towater1.6xgrass1.6xice1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Water Mega — most top counters attack with Water

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Donphan counters are Mega Greninja, Kyurem (White), Kyurem (Black), Shadow Kyogre, Kartana & Shadow Greninja.

Suggested party of sixat most one Mega
  1. M. Greninja
  2. Kyurem (White)
  3. Kyurem (Black)
  4. S. Kyogre
  5. Kartana
  6. S. Greninja

9 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega GreninjaMegapartyWater Shuriken / Surf+1.063:06
  2. 2Mega StarmieMegaPsywave / Liquidation+1.073:08
  3. 3Mega ChesnaughtMegaVine Whip / Seed Bomb+1.143:21
  4. 4Mega Mewtwo YMegaLegendaryPsycho Cut / Future Sight+1.153:22
  5. 5Primal KyogreMegaLegendaryWaterfall / Origin Pulse1.163:23
  6. 6Kyurem (White)LegendarypartyIce Fang / Ice Burn1.183:27
  7. 7Mega SceptileMegaFury Cutter / Frenzy Plant1.263:42
  8. 8Mega SwampertMegaWater Gun / Hydro Cannon1.283:45
  9. 9Kyurem (Black)LegendarypartyDragon Tail / Freeze Shock1.293:46
  10. 10Shadow KyogreShadowLegendarypartyWaterfall / Origin Pulse1.293:46
  11. 12KartanaLegendarypartyRazor Leaf / Leaf Blade1.394:04
  12. 15Shadow GreninjaShadowpartyWater Shuriken / Hydro Cannon1.444:13

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Type a name, then Enter or click a result

Raid tier — Easy Group Shadow Raid
Raid alerts…

Top 15 Shadow Donphan counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers2duo
#AttackerMoveset
1Mega Greninjawaterdarkjoint top pickwaterWater ShurikenwaterSurf+3,7843:061.065.9126.2%
2Mega Starmiewaterpsychicjoint top pickpsychicPsywavewaterLiquidation+3,7013:081.075.6124.8%
3Mega ChesnaughtgrassfightinggrassVine WhipgrassSeed Bomb+4,0933:211.144.1117.0%
4Mega Mewtwo YpsychicpsychicPsycho CutpsychicFuture Sight+6,4283:221.155.0116.3%
5Primal KyogrewaterwaterWaterfallwaterOrigin Pulse5,9023:231.164.6115.5%
6Kyurem (White)dragoniceiceIce FangiceIce Burn4,6053:271.185.4113.6%
7Mega SceptilegrassdragonbugFury CuttergrassFrenzy Plant4,0563:421.265.6105.9%
8Mega SwampertwatergroundwaterWater GunwaterHydro Cannon4,4013:451.285.1104.4%
9Kyurem (Black)dragonicedragonDragon TailiceFreeze Shock4,6053:461.295.4103.8%
10Shadow KyogrewaterwaterWaterfallwaterOrigin Pulse4,1153:461.295.6103.8%
11Mega Mewtwo XpsychicfightingpsychicPsycho CutfightingDynamic Punch+6,1123:551.345.3100.0%
12KartanagrasssteelgrassRazor LeafgrassLeaf Blade3,6774:041.395.796.3%
13Mega RayquazadragonflyingdragonDragon TailflyingDragon Ascent5,7134:061.404.295.4%
14Mega VenusaurgrasspoisongrassVine WhipgrassFrenzy Plant3,6984:091.424.394.4%
15Shadow GreninjawaterdarkwaterWater ShurikenwaterHydro Cannon2,6544:131.446.092.9%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Donphan.

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Donphan's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

“Joint top pick”: 2 attackers inside 2.1% of each other — this simulator's own accuracy against pokebattler.com (median 1.6% per attacker), so any of them is the right answer.

Simulating each boss moveset…

Donphan weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (3)
  • Neutral (12)
  • Resists (3)

It resists electric0.39xpoison0.625xrock0.625x— bringing one of those is throwing damage away.

What Donphan throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
groundMud-SlapSTAB19+131.5s1.25s
fairyCharm20+111.5s0.90s
fightingCounter13+91.0s0.80s
normalTackle5+50.5s0.30s

Charged moves

MovePowerEnergyDurationHits at
groundEarthquakeSTAB140-1003.5s2.60s
steelHeavy Slam70-502.0s1.40s
grassTrailblaze65-502.0s1.20s
fairyPlay Rough90-503.0s1.40s
normalBody Slam50-332.0s1.30s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor1,5831,979
7/7/71,5981,998
8/8/81,6132,017
9/9/91,6292,036
10/10/101,6442,055
11/11/111,6592,074
12/12/121,6752,094
13/13/131,6902,113
14/14/141,7062,133
15/15/15hundo1,7222,152

Caught CP range 1,583 - 1,722, or 1,979 - 2,152 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 1,583, not at the 1,644 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 61 CP higher than this one. LeekDuck's published band agrees with the table above.

When it is in raids

From the raid schedule, refreshed daily.

Donphan is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Shadow Tier 3: 4,000 HP, 3:00 timer, boss Attack 174 / Defense 152 (15/15/15 at tier CPM 0.76).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Greninja
top pickwaterdarkmega
Water Shuriken / Surf+
1.063:068.6
2
Mega Starmie
top pickwaterpsychicmega
Psywave / Liquidation+
1.073:086.3
3
Mega Chesnaught
grassfightingmega
Vine Whip / Seed Bomb+
1.143:214.6
4
Mega Mewtwo Y
psychicmega
Psycho Cut / Future Sight+
1.153:225.3
5
Primal Kyogre
watermega
Waterfall / Origin Pulse
1.163:235.2
6
Kyurem (White)
dragonice
Ice Fang / Ice Burn
1.183:277.5
7
Mega Sceptile
grassdragonmega
Fury Cutter / Frenzy Plant
1.263:428.3
8
Mega Swampert
watergroundmega
Water Gun / Hydro Cannon
1.283:457.6
9
Kyurem (Black)
dragonice
Dragon Tail / Freeze Shock
1.293:468.1
10
Shadow Kyogre
watershadow
Waterfall / Origin Pulse
1.293:468.0
11
Mega Mewtwo X
psychicfightingmega
Psycho Cut / Dynamic Punch+
1.343:557.1
12
Kartana
grasssteel
Razor Leaf / Leaf Blade
1.394:049.7
13
Mega Rayquaza
dragonflyingmega
Dragon Tail / Dragon Ascent
1.404:066.1
14
Mega Venusaur
grasspoisonmega
Vine Whip / Frenzy Plant
1.424:095.9
15
Shadow Greninja
waterdarkshadow
Water Shuriken / Hydro Cannon
1.444:1315.6
16
Shadow Chesnaught
grassfightingshadow
Vine Whip / Frenzy Plant
1.444:139.6
17
Shaymin (Sky)
grassflying
Magical Leaf / Grass Knot
1.444:136.4
18
Shadow Venusaur
grasspoisonshadow
Vine Whip / Frenzy Plant
1.454:158.9
19
Mega Blastoise
watermega
Water Gun / Hydro Cannon
1.454:158.0
20
Shadow Sceptile
grassshadow
Fury Cutter / Frenzy Plant
1.474:1811.6
21
Shadow Samurott
watershadow
Waterfall / Hydro Cannon
1.474:1912.2
22
Shadow Swampert
watergroundshadow
Water Gun / Hydro Cannon
1.474:1911.2
23
Shadow Tangrowth
grassshadow
Vine Whip / Power Whip
1.474:198.7
24
Shadow Empoleon
watersteelshadow
Waterfall / Hydro Cannon
1.494:2110.3
25
Zarude
darkgrass
Vine Whip / Power Whip
1.504:247.4
26
Shadow Mamoswine
icegroundshadow
Powder Snow / Avalanche
1.514:2513.8
27
Kyogre
water
Waterfall / Origin Pulse
1.524:278.2
28
Shadow Torterra
grassgroundshadow
Razor Leaf / Frenzy Plant
1.524:279.7
29
Zamazenta (Crowned Shield)
fightingsteel
Ice Fang / Behemoth Bash
1.534:286.7
30
Mega Victreebel
grasspoisonmega
Magical Leaf / Leaf Blade
1.534:288.1
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked 30 attackers in 0.7 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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