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Shadow Crustle counters

#0558
bugrockShadow Tier 3
Lobby CP
18,825
Attack
154
Defense
163
HP
4,000
Raid timer
3 min
180s

Caught CP range 1,325 - 1,452.

Crustle weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Crustle is weak to rock1.6xsteel1.6xwater1.6x

  • Weak (3)
  • Neutral (13)
  • Resists (2)

It resists normal0.625xpoison0.625xβ€” bringing one of those is throwing damage away.

Best Crustle counters

Beating Crustle should take 2 trainers with Pokemon of this strength. Difficulty rating 1.50 with the best counter, 4:24 to win.

Trainers2duo
#AttackerMoveset
1Metagrosssteelpsychicjoint top picksteelBullet PunchsteelMeteor Mash3,7914:241.504.289.0%
2LucariofightingsteelfightingForce PalmsteelMeteor Mash2,7034:421.603.883.3%
3TinkatonfairysteelfairyFairy WindsteelGigaton Hammer2,2504:501.653.480.9%
4QuaquavalwaterfightingwaterWater GunwaterHydro Cannon3,0184:461.634.782.1%
5ExcadrillgroundsteelsteelMetal ClawsteelIron Head3,2445:061.743.576.8%
6EmpoleonwatersteelsteelMetal ClawwaterHydro Cannon2,9005:021.724.277.6%
7RhyperiorgroundrockrockSmack DownrockRock Wrecker3,7335:071.753.776.5%
8GlimmorarockpoisonrockRock ThrowrockMeteor Beam3,2734:461.635.482.0%
9InteleonwaterwaterWater GunwaterHydro Cannon2,9644:361.576.084.9%
10KingambitdarksteelsteelMetal ClawsteelIron Head3,6145:161.804.074.4%
11PrimarinawaterfairywaterWaterfallwaterHydro Cannon3,2005:041.735.377.2%
12DuraludonsteeldragonsteelMetal ClawsteelFlash Cannon3,0675:201.824.773.4%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Crustle.

Estimator is how many trainers of this strength the fight needs. Power is the share of Crustle's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 8 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1bugFury Cutter+rockRock Wreckerhardest4:521.665.0100%
2rockSmack Down+rockRock Slide4:511.664.3100%
3bugFury Cutter+rockRock Slide4:511.664.2100%
4rockSmack Down+rockRock Wrecker4:511.665.1100%
5rockSmack Down+bugX-Scissor4:471.633.6100%
6bugFury Cutter+bugX-Scissor4:461.633.4100%
7rockSmack Down+rockRock Blast4:451.633.3100%
8bugFury Cutter+rockRock Blast4:441.623.2100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Crustle throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
rockSmack DownSTAB13+71.0s0.60s
bugFury CutterSTAB4+80.5s0.20s

Charged moves

MovePowerEnergyDurationHits at
rockRock WreckerSTAB110-503.5s1.90s
bugX-ScissorSTAB45-331.5s1.10s
rockRock SlideSTAB75-502.5s1.30s
rockRock BlastSTAB50-332.0s1.50s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor1,3251,657
7/7/71,3391,674
8/8/81,3531,691
9/9/91,3671,709
10/10/101,3811,726
11/11/111,3951,744
12/12/121,4091,762
13/13/131,4231,780
14/14/141,4381,797
15/15/15hundo1,4521,815

Caught CP range 1,325 - 1,452, or 1,657 - 1,815 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 β€” a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 1,325, not at the 1,381 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor β€” it is applying the standard-raid rule β€” so expect its range to start 56 CP higher than this one. LeekDuck's published band agrees with the table above.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Crustle is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
188
Game Master
Base Defense
200
Game Master
Base Stamina
172
ignored by a raid boss
Tier CPM
0.76
4,000 fixed HP
Header numberWorked outValueInputs from
Attackfloor((188 + 15) x 0.76)154Game Master base Attack, tier CPM
Defensefloor((200 + 15) x 0.76)163Game Master base Defense, tier CPM
HP4,000 β€” fixed by tier, base Stamina 172 unused4,000tier HP pool
Lobby CPfloor((188 + 15) x sqrt(200 + 15) x sqrt(4,000) / 10) β€” no CPM term18,825Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.76, 4,000 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Crustle's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.