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Cradily counters

#0346
rockgrassTier 1
Lobby CP
5,913
Attack
99
Defense
124
HP
600
Raid timer
3 min
180s

Caught CP range 1,196 - 1,263.

Cradily weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Cradily is weak to fighting1.6xbug1.6xsteel1.6xice1.6x

  • Weak (4)
  • Neutral (12)
  • Resists (2)

It resists normal0.625xelectric0.625xβ€” bringing one of those is throwing damage away.

Best Cradily counters

One trainer with counters this good beats Cradily alone. Difficulty rating 0.08 with the best counter, 0:15 to win.

Trainers1soloable
#AttackerMoveset
1Lucariofightingsteeljoint top pickfightingForce PalmfightingAura Sphere2,7030:150.080.02871.9%
2MetagrosssteelpsychicbugFury CuttersteelMeteor Mash3,7910:160.090.02642.1%
3ConkeldurrfightingfightingForce PalmfightingFocus Blast3,3370:190.110.02282.4%
4BlazikenfirefightingfightingCounterfightingAura Sphere2,8480:180.100.02377.0%
5GalladepsychicfightingfightingLow KickfightingSacred Sword3,0930:200.110.02217.4%
6TinkatonfairysteelfairyFairy WindsteelGigaton Hammer2,2500:210.120.02044.8%
7Hisuian DecidueyegrassfightingpsychicPsycho CutfightingAura Sphere2,8970:210.120.02084.8%
8BaxcaliburdragoniceiceIce FangiceBlizzard3,5500:200.110.02162.4%
9HawluchafightingflyingfightingLow KickfightingFlying Press2,4100:200.110.02145.4%
10HariyamafightingfightingForce PalmfightingDynamic Punch2,8290:210.120.02073.9%
11MachampfightingfightingCounterfightingDynamic Punch3,0560:220.120.02010.8%
12ExcadrillgroundsteelsteelMetal ClawsteelIron Head3,2440:220.120.02004.3%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Cradily.

Estimator is how many trainers of this strength the fight needs. Power is the share of Cradily's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 15 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1bugInfestation+rockRock Tombhardest0:190.100.0100%
2bugInfestation+rockRock Slide0:190.100.0100%
3bugInfestation+rockStone Edge0:180.100.0100%
4grassBullet Seed+rockRock Tomb0:180.100.0100%
5poisonAcid+rockStone Edge0:180.100.0100%
6bugInfestation+groundBulldoze0:180.100.0100%
7poisonAcid+rockRock Tomb0:180.100.0100%
8poisonAcid+groundBulldoze0:180.100.0100%
9grassBullet Seed+rockRock Slide0:180.100.0100%
10poisonAcid+rockRock Slide0:180.100.0100%
11grassBullet Seed+rockStone Edge0:180.100.0100%
12grassBullet Seed+groundBulldoze0:180.100.0100%
13bugInfestation+grassGrass Knot0:180.100.0100%
14poisonAcid+grassGrass Knot0:180.100.0100%
15grassBullet Seed+grassGrass Knot0:180.100.0100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Cradily throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
poisonAcid11+101.0s0.60s
bugInfestation9+131.0s0.75s
grassBullet SeedSTAB7+131.0s0.75s

Charged moves

MovePowerEnergyDurationHits at
rockStone EdgeSTAB105-1002.5s0.90s
grassGrass KnotSTAB90-502.5s1.60s
rockRock SlideSTAB75-502.5s1.30s
rockRock TombSTAB65-503.0s2.05s
groundBulldoze80-503.5s2.60s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,1961,495
11/11/111,2091,512
12/12/121,2231,529
13/13/131,2361,545
14/14/141,2491,562
15/15/15hundo1,2631,579

Caught CP range 1,196 - 1,263, or 1,495 - 1,579 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Cradily is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
152
Game Master
Base Defense
194
Game Master
Base Stamina
200
ignored by a raid boss
Tier CPM
0.5974
600 fixed HP
Header numberWorked outValueInputs from
Attackfloor((152 + 15) x 0.5974)99Game Master base Attack, tier CPM
Defensefloor((194 + 15) x 0.5974)124Game Master base Defense, tier CPM
HP600 β€” fixed by tier, base Stamina 200 unused600tier HP pool
Lobby CPfloor((152 + 15) x sqrt(194 + 15) x sqrt(600) / 10) β€” no CPM term5,913Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.5974, 600 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Cradily's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.