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PoGoBattler

Not released in Pokemon GONo trainer can own this one yet.

Mega Crabominable is a Legends Z-A Mega with no Pokemon GO release as of 2026-10-03 (hundo-hunter.com, theclick.gg); stats come from Pokebattler's feed. It is left out of default counter lists, boss pickers, tools and the Pokebox; the numbers on this page are what the Game Master gives it.

List checked 2026-10-03. Source: PvPoke gamemaster released:false flags (github.com/pvpoke/pvpoke, snapshot 2026-10-03 03:11:52) cross-checked with onemorecatch.site's unavailable list (updated 2026-10-02) and theclick.gg's Mega list (2026-09-16); PvP-only exclusions (Ditto, Shedinja, Spewpa, Cosmog, Cosmoem) and the stale Mega Camerupt flag corrected by hand.

Raid alerts…

Mega Crabominable counters

#0740
fightingiceSuper Mega
Lobby CP
67,087
Attack
221
Defense
180
HP
25,000
Raid timer
5 min
300s

Caught CP range 1,583 - 1,661 (a Mega raid hands you Crabominable).

Mega Crabominable weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Mega Crabominable is weak to fighting1.6xflying1.6xsteel1.6xfire1.6xpsychic1.6xfairy1.6x

  • Weak (6)
  • Neutral (9)
  • Resists (3)

It resists bug0.625xice0.625xdark0.625xβ€” bringing one of those is throwing damage away.

Best Mega Crabominable counters

Beating Mega Crabominable should take 4 trainers with Pokemon of this strength β€” bring a group. Difficulty rating 3.71 with the best counter, 17:04 to win.

Trainers4small group
#AttackerMoveset
1Salamencedragonflyingjoint top pickfireFire FangflyingFly3,74917:043.716.029.7%
2MetagrosssteelpsychicsteelBullet PunchsteelMeteor Mash3,79118:173.976.027.7%
3LucariofightingsteelfightingForce PalmfightingAura Sphere2,70317:273.796.029.0%
4TinkatonfairysteelfairyFairy WindsteelGigaton Hammer2,25018:404.066.027.2%
5BlazikenfirefightingfightingCounterfightingAura Sphere2,84817:563.906.028.3%
6GalladepsychicfightingpsychicPsycho CutfightingSacred Sword3,09318:354.046.027.3%
7Hisuian DecidueyegrassfightingpsychicPsycho CutfightingAura Sphere2,89719:014.136.026.6%
8ConkeldurrfightingfightingForce PalmfightingDynamic Punch3,33719:384.276.025.8%
9ToucannonnormalflyingflyingPeckflyingBeak Blast2,68919:224.216.026.2%
10BraviarynormalflyingsteelSteel WingflyingFly3,08819:574.346.025.4%
11TogekissfairyflyingfairyCharmfightingAura Sphere3,33221:014.575.324.1%
12VolcaronabugfirefireFire SpinfireOverheat3,63220:234.436.024.9%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Mega Crabominable.

Estimator is how many trainers of this strength the fight needs. Power is the share of Mega Crabominable's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 10 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1waterBubble+waterCrabhammerhardest18:334.036.090%
2fightingRock Smash+waterCrabhammer18:254.006.099%
3fightingRock Smash+fightingPower-Up Punch18:053.936.0100%
4fightingRock Smash+darkPayback17:593.916.0100%
5waterBubble+fightingPower-Up Punch17:583.906.0100%
6waterBubble+darkPayback17:533.896.0100%
7waterBubble+iceIce Punch17:523.886.0100%
8waterBubble+fightingBrick Break17:433.856.0100%
9fightingRock Smash+iceIce Punch17:433.856.0100%
10fightingRock Smash+fightingBrick Break17:433.856.0100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Mega Crabominable throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
fightingRock SmashSTAB17+121.5s0.75s
waterBubble10+121.0s0.55s

Charged moves

MovePowerEnergyDurationHits at
darkPayback95-1002.0s0.90s
waterCrabhammer85-502.0s1.60s
fightingBrick BreakSTAB40-331.5s0.70s
iceIce PunchSTAB50-332.0s1.40s
fightingPower-Up PunchSTAB50-332.0s1.70s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,5831,979
11/11/111,5981,998
12/12/121,6142,018
13/13/131,6292,037
14/14/141,6452,056
15/15/15hundo1,6612,076

Caught CP range 1,583 - 1,661, or 1,979 - 2,076 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-04.

Mega Crabominable is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
266
Game Master
Base Defense
213
Game Master
Base Stamina
219
ignored by a raid boss
Tier CPM
0.79
25,000 fixed HP
Header numberWorked outValueInputs from
Attackfloor((266 + 15) x 0.79)221Game Master base Attack, tier CPM
Defensefloor((213 + 15) x 0.79)180Game Master base Defense, tier CPM
HP25,000 β€” fixed by tier, base Stamina 219 unused25,000tier HP pool
Lobby CPfloor((266 + 15) x sqrt(213 + 15) x sqrt(25,000) / 10) β€” no CPM term67,087Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.79, 25,000 HP, 300s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Mega Crabominable's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.