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Cloyster counters

#0091
watericeTier 3
Lobby CP
19,853
Attack
146
Defense
197
HP
3,600
Raid timer
3 min
180s

Caught CP range 1,383 - 1,455.

Cloyster weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Cloyster is weak to fighting1.6xrock1.6xgrass1.6xelectric1.6x

  • Weak (4)
  • Neutral (12)
  • Resists (2)

It resists ice0.39xwater0.625xβ€” bringing one of those is throwing damage away.

Best Cloyster counters

One trainer with counters this good beats Cloyster alone. Difficulty rating 0.85 with the best counter, 2:30 to win.

Trainers1soloable
#AttackerMoveset
1Lucariofightingsteeljoint top pickfightingForce PalmfightingAura Sphere2,7032:300.854.6156.7%
2BlazikenfirefightingfightingCounterfightingAura Sphere2,8482:520.985.0136.3%
3ConkeldurrfightingfightingForce PalmfightingDynamic Punch3,3373:001.025.1130.6%
4Hisuian DecidueyegrassfightinggrassMagical LeaffightingAura Sphere2,8972:591.025.1130.9%
5GlimmorarockpoisonrockRock ThrowrockMeteor Beam3,2732:591.025.6130.8%
6ElectivireelectricelectricThunder ShockelectricWild Charge3,0793:011.035.8129.4%
7RillaboomgrassgrassRazor LeafgrassFrenzy Plant3,3243:021.045.1128.7%
8MagnezoneelectricsteelelectricVolt SwitchelectricWild Charge3,2053:151.114.4120.3%
9GalladepsychicfightingfightingLow KickfightingSacred Sword3,0933:101.085.6123.7%
10MachampfightingfightingCounterfightingDynamic Punch3,0563:161.115.7119.9%
11RampardosrockrockSmack DownrockRock Slide3,2983:061.066.0125.9%
12GigalithrockrockSmack DownrockMeteor Beam3,2283:191.135.5118.1%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Cloyster.

Estimator is how many trainers of this strength the fight needs. Power is the share of Cloyster's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 12 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1iceIce Shard+waterHydro Pumphardest3:001.035.799%
2iceFrost Breath+waterHydro Pump3:001.035.890%
3iceFrost Breath+iceAvalanche2:540.995.592%
4iceIce Shard+waterLiquidation2:540.995.389%
5iceIce Shard+waterRazor Shell2:540.995.397%
6iceFrost Breath+waterLiquidation2:540.995.389%
7iceFrost Breath+waterRazor Shell2:540.995.496%
8iceIce Shard+iceAvalanche2:530.995.592%
9iceFrost Breath+iceAurora Beam2:510.974.996%
10iceIce Shard+iceAurora Beam2:500.974.996%
11iceFrost Breath+iceIcy Wind2:490.964.399%
12iceIce Shard+iceIcy Wind2:490.964.399%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Cloyster throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
iceFrost BreathSTAB11+91.0s0.55s
iceIce ShardSTAB10+101.0s0.40s

Charged moves

MovePowerEnergyDurationHits at
waterHydro PumpSTAB135-1003.5s1.10s
waterRazor ShellSTAB55-331.5s0.85s
iceAvalancheSTAB85-502.5s1.50s
waterLiquidationSTAB70-333.0s2.00s
iceAurora BeamSTAB80-503.5s3.30s
iceIcy WindSTAB65-333.5s2.20s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,3831,729
11/11/111,3971,747
12/12/121,4121,765
13/13/131,4261,783
14/14/141,4411,801
15/15/15hundo1,4551,819

Caught CP range 1,383 - 1,455, or 1,729 - 1,819 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Cloyster is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
186
Game Master
Base Defense
256
Game Master
Base Stamina
137
ignored by a raid boss
Tier CPM
0.73
3,600 fixed HP
Header numberWorked outValueInputs from
Attackfloor((186 + 15) x 0.73)146Game Master base Attack, tier CPM
Defensefloor((256 + 15) x 0.73)197Game Master base Defense, tier CPM
HP3,600 β€” fixed by tier, base Stamina 137 unused3,600tier HP pool
Lobby CPfloor((186 + 15) x sqrt(256 + 15) x sqrt(3,600) / 10) β€” no CPM term19,853Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.73, 3,600 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Cloyster's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.