Shadow Swampert counters
watergroundWater-type Female Grunt · slot 2Grunt
CP
6,383
Attack
380.4
x1.2 Shadow
Defense
194.3
x0.83 Shadow
HP
144
You 1 shield, Rocket 0. Grunts never shield.
Best counters against Mud Shot / Earthquake
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingDouble Kick grassLeaf BladefightingClose Combat | 10.000 | 100% | 5.0 s 1.0 charged | 90% HP left on average | |
| 2 | bugFury Cutter grassTrailblazebugBug Buzz | 10.000 | 100% | 6.5 s 1.0 charged | 91% HP left on average | |
| 3 | grassMagical Leaf grassSolar BeamgrassGrass Knot | 10.000 | 100% | 8.0 s 1.0 charged | 92% HP left on average | |
| 4 | dragonDragon Tail flyingAeroblast++flyingAeroblast | 8.667 | 100% | 11.5 s 2.0 charged | 88% HP left on average | |
| 5 | grassBullet Seed grassSolar BeamgrassEnergy Ball | 7.944 | 100% | 6.5 s 1.0 charged | 87% HP left on average | |
| 6 | fairyFairy Wind grassGrass KnotfairyMoonblast | 7.833 | 100% | 6.5 s 1.0 charged | 87% HP left on average | |
| 7 | dragonDragon Tail dragonDraco MeteorflyingHurricane | 7.762 | 100% | 8.0 s 1.0 charged | 87% HP left on average | |
| 8 | darkSucker Punch flyingHurricaneflyingOblivion Wing | 7.600 | 100% | 8.5 s 2.0 charged | 87% HP left on average | |
| 9 | bugFury Cutter grassTrailblazebugBug Buzz | 7.556 | 100% | 6.5 s 1.0 charged | 87% HP left on average | |
| 10 | grassVine Whip grassPower WhipgrassEnergy Ball | 7.542 | 100% | 6.5 s 1.0 charged | 87% HP left on average | |
| 11 | dragonDragon Tail dragonDraco MeteorflyingFly | 7.042 | 100% | 6.5 s 1.0 charged | 86% HP left on average | |
| 12 | grassMagical Leaf grassEnergy BallgrassSeed Bomb | 7.000 | 100% | 8.0 s 1.0 charged | 86% HP left on average | |
| 13 | grassRazor Leaf grassLeaf BladeflyingAerial Ace | 6.960 | 100% | 9.5 s 2.0 charged | 86% HP left on average | |
| 14 | dragonDragon Tail flyingDragon AscentdragonOutrage | 6.917 | 100% | 6.5 s 1.0 charged | 86% HP left on average | |
| 15 | grassBullet Seed grassSolar BeamgrassEnergy Ball | 6.810 | 100% | 11.5 s 2.0 charged | 85% HP left on average | |
| 16 | grassBullet Seed grassFrenzy PlantgrassLeaf Blade | 6.800 | 100% | 5.0 s 1.0 charged | 85% HP left on average | |
| 17 | grassVine Whip grassLeaf BladegrassSeed Bomb | 6.800 | 100% | 5.5 s 1.0 charged | 85% HP left on average | |
| 18 | icePowder Snow iceBlizzardflyingHurricane | 6.480 | 100% | 8.5 s 2.0 charged | 85% HP left on average | |
| 19 | groundMud Shot groundEarthquakefightingSuperpower | 6.400 | 100% | 8.5 s 2.0 charged | 84% HP left on average | |
| 20 | groundMud Shot groundEarth PowerfightingFocus Blast | 6.400 | 100% | 9.5 s 2.0 charged | 84% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.