Shadow Sharpedo counters
waterdarkWater-type Female Grunt ยท slot 2Grunt
CP
4,672
Attack
440.0
x1.2 Shadow
Defense
99.7
x0.83 Shadow
HP
113
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingDouble Kick fightingClose CombatgrassLeaf Blade | 4.716 | 100% | 5.0 s 1.0 charged | 77% HP left on average | |
| 2 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 4.063 | 100% | 5.0 s 1.0 charged | 68% HP left on average | |
| 3 | fightingCounter fightingClose CombatfightingDynamic Punch | 3.801 | 100% | 5.0 s 0.0 charged | 63% HP left on average | |
| 4 | fightingCounter fightingClose CombatfightingDynamic Punch | 3.576 | 100% | 5.0 s 0.0 charged | 71% HP left on average | |
| 5 | fightingKarate Chop fightingClose CombatdarkNight Slash | 3.540 | 100% | 4.5 s 1.0 charged | 63% HP left on average | |
| 6 | fightingCounter fightingSuperpowerbugLunge | 3.051 | 100% | 5.0 s 0.0 charged | 62% HP left on average | |
| 7 | fightingLow Kick fightingClose CombatfightingSecret Sword | 2.965 | 100% | 5.5 s 1.2 charged | 59% HP left on average | |
| 8 | fightingLow Kick fightingSuperpowergrassSolar Beam | 2.925 | 83% | 5.5 s 1.0 charged | 58% HP left on average | |
| 9 | bugFury Cutter fightingSacred SwordbugX-Scissor | 2.925 | 100% | 5.0 s 1.0 charged | 64% HP left on average | |
| 10 | fightingCounter fightingClose CombatflyingBrave Bird | 2.896 | 100% | 5.0 s 0.0 charged | 59% HP left on average | |
| 11 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 2.830 | 100% | 5.0 s 1.0 charged | 45% HP left on average | |
| 12 | fightingLow Kick fightingFocus BlastbugX-Scissor | 2.815 | 100% | 5.5 s 1.2 charged | 60% HP left on average | |
| 13 | fightingKarate Chop fightingClose CombatdarkNight Slash | 2.759 | 83% | 5.6 s 1.2 charged | 43% HP left on average | |
| 14 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 2.728 | 83% | 5.5 s 1.0 charged | 52% HP left on average | |
| 15 | fightingForce Palm fightingDynamic PunchfightingFocus Blast | 2.713 | 100% | 4.5 s 0.0 charged | 52% HP left on average | |
| 16 | fightingLow Kick fightingSuperpowergrassSolar Beam | 2.678 | 83% | 5.5 s 1.0 charged | 54% HP left on average | |
| 17 | psychicPsywave fightingSuperpowernormalHyper Beam | 2.647 | 100% | 5.7 s 1.2 charged | 57% HP left on average | |
| 18 | electricThunder Shock fightingSuperpowerfightingDynamic Punch | 2.554 | 100% | 5.5 s 1.2 charged | 59% HP left on average | |
| 19 | fightingForce Palm fightingClose CombatfightingSuperpower | 2.497 | 100% | 4.5 s 0.0 charged | 49% HP left on average | |
| 20 | fightingLow Kick fightingFocus BlastfightingBrick Break | 2.452 | 100% | 5.5 s 1.2 charged | 50% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.