Shadow Mudkip counters
waterWater-type Female Grunt ยท slot 1Grunt
CP
2,413
Attack
240.6
x1.2 Shadow
Defense
110.0
x0.83 Shadow
HP
91
You 1 shield, Rocket 0. Grunts never shield.
Best counters against Tackle / Dig
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | grassRazor Leaf grassFrenzy PlantgrassEnergy Ball | 10.000 | 100% | 4.0 s 0.0 charged | 90% HP left on average | |
| 2 | ghostAstonish ghostShadow BallfightingFocus Blast | 10.000 | 100% | 6.0 s 0.0 charged | 93% HP left on average | |
| 3 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 10.000 | 100% | 5.0 s 1.0 charged | 90% HP left on average | |
| 4 | bugFury Cutter fightingSacred SwordsteelIron Head | 10.000 | 100% | 5.0 s 1.0 charged | 93% HP left on average | |
| 5 | fightingLow Kick fightingClose CombatghostRage Fist | 10.000 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 6 | fightingLow Kick fightingClose CombatghostRage Fist | 10.000 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 7 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 10.000 | 100% | 6.5 s 1.0 charged | 91% HP left on average | |
| 8 | dragonDragon Tail electricThunderrockMeteor Beam | 10.000 | 100% | 8.0 s 1.0 charged | 90% HP left on average | |
| 9 | rockRock Throw rockStone EdgegroundBulldoze | 9.929 | 100% | 7.0 s 0.0 charged | 90% HP left on average | |
| 10 | electricSpark electricZap CannonrockRock Slide | 9.857 | 100% | 7.5 s 1.0 charged | 90% HP left on average | |
| 11 | fightingLow Kick darkDark PulsedarkFoul Play | 9.750 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 12 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 9.346 | 100% | 7.0 s 1.0 charged | 89% HP left on average | |
| 13 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 9.346 | 100% | 7.0 s 1.0 charged | 89% HP left on average | |
| 14 | ghostShadow Claw fightingClose CombatelectricThunder Punch | 9.000 | 100% | 5.5 s 1.0 charged | 89% HP left on average | |
| 15 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 8.679 | 100% | 7.5 s 1.0 charged | 88% HP left on average | |
| 16 | grassRazor Leaf grassSeed BombghostPoltergeist | 8.650 | 100% | 5.0 s 0.0 charged | 88% HP left on average | |
| 17 | ghostShadow Claw grassSeed BombghostShadow Ball | 8.650 | 100% | 5.5 s 1.0 charged | 88% HP left on average | |
| 18 | ghostShadow Claw grassSeed BombghostShadow Ball | 8.650 | 100% | 5.5 s 1.0 charged | 88% HP left on average | |
| 19 | poisonAcid poisonGunk ShotrockRock Slide | 8.625 | 100% | 6.5 s 1.0 charged | 88% HP left on average | |
| 20 | ghostHex ghostShadow BallfireBlast Burn | 8.375 | 100% | 6.5 s 1.0 charged | 88% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.