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PoGoBud
Raid Hour · YveltalNext · 18h 33m

Shadow Alolan Sandslash counters

icesteelSteel-type Male Grunt · slot 3Grunt
CP
5,226
Attack
327.9
x1.2 Shadow
Defense
214.9
x0.83 Shadow
HP
118

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Powder Snow / Ice Punch

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Alolan Sandslash
#PokemonMovesPowerWinsTimeResult
1
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
7.583
100%5.0 s
1.0 charged
87% HP left on average
2
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
4.136
100%5.0 s
1.0 charged
76% HP left on average
3
Heatran
fireFire Spin
fireFire BlastfireMagma Storm
3.085
100%6.5 s
2.0 charged
68% HP left on average
4
Shadow Chandelure
fireIncinerate
fireOverheatfireFlame Charge
3.067
100%5.0 s
0.0 charged
67% HP left on average
5
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
3.033
100%5.0 s
1.0 charged
67% HP left on average
6
Shadow Reshiram
fireFire Fang
fireOverheatfireFusion Flare
2.983
100%5.0 s
0.0 charged
66% HP left on average
7
Shadow Darmanitan (Standard)
fireIncinerate
fireOverheatfightingFocus Blast
2.886
100%5.0 s
0.0 charged
65% HP left on average
8
Blacephalon
fireIncinerate
fireMind BlownfireOverheat
2.844
100%5.0 s
0.0 charged
65% HP left on average
9
Volcanion
fireIncinerate
fireOverheatgroundEarth Power
2.831
100%6.0 s
1.0 charged
65% HP left on average
10
Kartana
bugFury Cutter
fightingSacred SwordgrassLeaf Blade
2.604
100%5.0 s
1.0 charged
62% HP left on average
11
Shadow Heatran
fireFire Spin
fireFire BlastfireFlamethrower
2.528
100%6.0 s
1.0 charged
60% HP left on average
12
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
2.211
100%7.5 s
2.0 charged
55% HP left on average
13
Melmetal
electricThunder Shock
fightingSuperpowerfightingDynamic Punch
2.183
100%5.5 s
2.0 charged
54% HP left on average
14
Shadow Lapras
psychicPsywave
waterSparkling AriawaterHydro Pump
2.144
100%10.5 s
2.0 charged
53% HP left on average
15
Shadow Walrein
waterWaterfall
groundEarthquakewaterWater Pulse
2.133
100%8.5 s
2.0 charged
53% HP left on average
16
Shadow Empoleon
waterWaterfall
waterHydro CannonwaterHydro Pump
2.072
100%6.5 s
2.0 charged
52% HP left on average
17
Empoleon
steelMetal Sound
waterHydro CannonsteelFlash Cannon
2.048
100%9.5 s
2.0 charged
51% HP left on average
18
Jirachi
psychicConfusion
fightingAura SpheresteelDoom Desire
1.990
100%6.5 s
2.0 charged
50% HP left on average
19
Victini
psychicConfusion
fireV-createfireOverheat
1.990
100%6.5 s
2.0 charged
50% HP left on average
20
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
1.950
100%6.5 s
2.0 charged
49% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.