Skip to content
PoGoBud

Shadow Metang counters

steelpsychicSteel-type Male Grunt ยท slot 2Grunt
CP
3,699
Attack
261.1
x1.2 Shadow
Defense
195.3
x0.83 Shadow
HP
102

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Metal Claw / Psyshock

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Metang
#PokemonMovesPowerWinsTimeResult
1
Shadow Heatran
fireFire Spin
fireFire BlastfireFlamethrower
9.895
100%7.0 s
1.0 charged
90% HP left on average
2
Heatran
fireFire Spin
fireFire BlastfireMagma Storm
9.895
100%6.5 s
2.0 charged
90% HP left on average
3
Empoleon
waterWaterfall
waterHydro CannonwaterHydro Pump
9.368
100%6.5 s
2.0 charged
89% HP left on average
4
Volcanion
fireIncinerate
fireOverheatgroundEarth Power
9.053
100%7.0 s
1.0 charged
89% HP left on average
5
Necrozma (Dusk Mane)
psychicPsycho Cut
darkDark PulsesteelSunsteel Strike
9.000
100%5.5 s
1.0 charged
89% HP left on average
6
Shadow Empoleon
steelMetal Sound
waterHydro CannonwaterHydro Pump
8.900
100%5.5 s
1.0 charged
89% HP left on average
7
Golisopod
ghostShadow Claw
waterAqua JetbugX-Scissor
8.200
100%5.5 s
1.0 charged
88% HP left on average
8
Victini
normalQuick Attack
fireV-createfireOverheat
8.040
100%5.5 s
1.0 charged
88% HP left on average
9
Kingambit
fightingLow Kick
darkDark PulsedarkFoul Play
8.040
100%5.5 s
1.0 charged
88% HP left on average
10
Zygarde (Complete)
darkBite
groundEarthquakedarkCrunch
7.884
100%6.5 s
2.0 charged
87% HP left on average
11
Scizor
bugFury Cutter
darkNight SlashbugX-Scissor
7.850
100%5.0 s
1.0 charged
87% HP left on average
12
Dondozo
waterWaterfall
waterHydro PumpwaterSurf
7.611
100%8.5 s
2.0 charged
87% HP left on average
13
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
7.520
100%5.5 s
1.0 charged
87% HP left on average
14
Togedemaru
electricThunder Shock
electricWild ChargesteelGyro Ball
7.450
100%5.5 s
1.0 charged
87% HP left on average
15
Zapdos
electricThunder Shock
fireHeat WaveelectricZap Cannon
7.440
100%5.5 s
1.0 charged
87% HP left on average
16
Feraligatr
ghostShadow Claw
darkCrunchwaterHydro Cannon
7.120
100%5.5 s
1.0 charged
86% HP left on average
17
Metagross
ghostShadow Claw
groundEarthquakesteelMeteor Mash
6.880
100%6.5 s
2.0 charged
85% HP left on average
18
Shadow Blastoise
darkBite
waterHydro CannonwaterHydro Pump
6.800
100%5.5 s
1.0 charged
85% HP left on average
19
Shadow Swampert
groundMud Shot
groundEarthquakewaterHydro Cannon
6.700
100%5.5 s
1.0 charged
85% HP left on average
20
Centiskorch
fireEmber
fireHeat WavedarkCrunch
6.700
100%5.5 s
1.0 charged
85% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Not signed in

Your Pokebox is kept in this browser.

Theme