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PoGoBud

Shadow Metang counters

steelpsychicSteel-type Male Grunt ยท slot 2Grunt
CP
3,699
Attack
261.1
x1.2 Shadow
Defense
195.3
x0.83 Shadow
HP
102

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Metal Claw / Psyshock

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Metang
#PokemonMovesPowerWinsTimeResult
1
Heatran
fireFire Spin
fireFire BlastfireMagma Storm
8.579
100%6.5 s
2.0 charged
88% HP left on average
2
Victini
normalQuick Attack
fireV-createfireOverheat
7.000
100%5.5 s
1.0 charged
86% HP left on average
3
Kingambit
fightingLow Kick
darkDark PulsedarkFoul Play
7.000
100%5.5 s
1.0 charged
86% HP left on average
4
Volcanion
fireIncinerate
fireOverheatgroundEarth Power
6.773
100%8.5 s
2.0 charged
85% HP left on average
5
Shadow Heatran
fireFire Spin
fireFire BlastfireMagma Storm
6.520
100%6.5 s
2.0 charged
85% HP left on average
6
Raikou
electricThunder Shock
electricWild ChargeelectricThunder
6.480
100%5.5 s
1.0 charged
85% HP left on average
7
Necrozma (Dusk Mane)
psychicPsycho Cut
darkDark PulsesteelSunsteel Strike
6.280
100%5.5 s
1.0 charged
84% HP left on average
8
Shadow Empoleon
waterWaterfall
waterHydro CannonwaterHydro Pump
6.200
100%6.5 s
2.0 charged
84% HP left on average
9
Zygarde (Complete)
darkBite
groundEarthquakegroundBulldoze
6.020
100%8.0 s
2.0 charged
83% HP left on average
10
Rotom (Heat)
electricThunder Shock
fireOverheatelectricThunder
5.842
100%7.5 s
2.0 charged
83% HP left on average
11
Rotom (Wash)
electricThunder Shock
waterHydro PumpelectricThunder
5.842
100%7.5 s
2.0 charged
83% HP left on average
12
Shadow Magnezone
electricVolt Switch
electricWild ChargeelectricZap Cannon
5.440
100%6.5 s
2.0 charged
82% HP left on average
13
Zapdos
electricThunder Shock
fireHeat WaveelectricZap Cannon
5.400
100%5.5 s
1.0 charged
81% HP left on average
14
Shadow Ho-Oh
fireIncinerate
fireSacred Fire++fireSacred Fire
5.387
100%7.0 s
1.0 charged
81% HP left on average
15
Empoleon
waterWaterfall
waterHydro CannonwaterHydro Pump
5.345
100%8.5 s
2.0 charged
81% HP left on average
16
Zekrom
dragonDragon Breath
electricWild ChargedarkCrunch
5.161
100%6.5 s
2.0 charged
81% HP left on average
17
Reshiram
dragonDragon Breath
fireOverheatfireFusion Flare
5.161
100%6.5 s
2.0 charged
81% HP left on average
18
Giratina (Altered)
ghostShadow Claw
ghostShadow ForceghostShadow Sneak
5.070
100%7.5 s
2.0 charged
80% HP left on average
19
Centiskorch
fireEmber
fireHeat WavedarkCrunch
5.000
100%5.5 s
1.0 charged
80% HP left on average
20
Aegislash (Shield)
psychicPsycho Cut
ghostShadow BallsteelFlash Cannon
4.960
100%6.5 s
2.0 charged
80% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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