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Shadow Aron counters

steelrockSteel-type Male Grunt ยท slot 1Grunt
CP
2,805
Attack
232.3
x1.2 Shadow
Defense
159.3
x0.83 Shadow
HP
91

You 0 shields, Rocket 0. Grunts never shield.

Best counters, averaged over every moveset

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Aron
#PokemonMovesPowerWinsTimeResult
1
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
9.685
100%5.0 s
1.0 charged
90% HP left on average
2
Urshifu (Rapid Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
7.656
100%4.0 s
0.0 charged
86% HP left on average
3
Doublade
bugFury Cutter
fightingSacred SwordsteelIron Head
7.400
100%5.0 s
1.0 charged
87% HP left on average
4
Melmetal
electricThunder Shock
fightingSuperpowerfightingDynamic Punch
7.102
100%5.5 s
1.1 charged
84% HP left on average
5
Marshadow
fightingCounter
fightingClose CombatfireFire Punch
6.708
100%4.0 s
0.0 charged
84% HP left on average
6
Shadow Annihilape
fightingCounter
fightingClose CombatfightingLow Sweep
6.467
100%4.0 s
0.0 charged
83% HP left on average
7
Gholdengo
ghostHex
fightingFocus BlastghostShadow Ball
6.415
100%6.5 s
1.2 charged
82% HP left on average
8
Aegislash (Shield)
psychicPsycho Cut
ghostShadow BallsteelFlash Cannon
6.397
100%6.5 s
1.2 charged
82% HP left on average
9
Annihilape
fightingCounter
fightingClose CombatfightingLow Sweep
6.267
100%5.0 s
0.0 charged
82% HP left on average
10
Skeledirge
ghostHex
fireBlast BurnghostShadow Ball
5.829
100%6.5 s
1.2 charged
81% HP left on average
11
Giratina (Altered)
dragonDragon Breath
ghostShadow ForceghostShadow Sneak
5.804
100%7.1 s
1.2 charged
80% HP left on average
12
Hisuian Typhlosion
fireEmber
fireOverheatelectricWild Charge
5.708
100%5.6 s
1.1 charged
81% HP left on average
13
Jellicent
ghostHex
waterSurfghostShadow Ball
5.667
100%6.5 s
1.2 charged
80% HP left on average
14
Necrozma (Dusk Mane)
ghostShadow Claw
steelSunsteel StrikedarkDark Pulse
5.625
100%6.5 s
1.2 charged
79% HP left on average
15
Urshifu (Single Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
5.469
100%4.0 s
0.0 charged
82% HP left on average
16
Shadow Giratina (Altered)
dragonDragon Breath
ghostShadow ForceghostShadow Sneak
5.419
100%7.1 s
1.2 charged
78% HP left on average
17
Rhyperior
groundMud-Slap
groundEarthquakefightingSuperpower
5.090
100%4.5 s
0.0 charged
79% HP left on average
18
Aggron
steelMetal Sound
fightingBrick BreaksteelHeavy Slam
5.065
100%5.5 s
1.1 charged
78% HP left on average
19
Palossand
groundMud Shot
groundEarth PowergroundSand Tomb
4.972
100%5.5 s
1.1 charged
76% HP left on average
20
Shadow Rhyperior
groundMud-Slap
groundEarthquakefightingSuperpower
4.705
100%4.5 s
0.0 charged
76% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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