Skip to content
PoGoBud

Shadow Steelix counters

steelgroundSierra ยท slot 3Leader
CP
5,731
Attack
295.9
x1.2 Shadow
Defense
312.3
x0.83 Shadow
HP
120

You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.

Best counters against Dragon Tail / Psychic Fangs

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Steelix
#PokemonMovesPowerWinsTimeResult
1
Zacian (Crowned Sword)
flyingAir Slash
fightingClose CombatsteelBehemoth Blade
4.098
100%7.5 s
2.0 charged
76% HP left on average
2
Solgaleo
fireFire Spin
fireFlamethrowergrassSolar Beam
3.439
100%9.0 s
2.0 charged
71% HP left on average
3
Kingambit
darkSnarl
fightingFocus BlastdarkDark Pulse
3.421
100%9.0 s
2.0 charged
71% HP left on average
4
Metagross
ghostShadow Claw
groundEarthquakesteelMeteor Mash
2.879
100%10.0 s
2.0 charged
65% HP left on average
5
Shadow Heatran
fireFire Spin
fireFire BlastfireMagma Storm
2.800
100%6.0 s
2.0 charged
64% HP left on average
6
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
2.710
100%8.0 s
2.0 charged
63% HP left on average
7
Heatran
fireFire Spin
fireFire BlastfireMagma Storm
2.563
100%8.0 s
2.0 charged
61% HP left on average
8
Shadow Metagross
ghostShadow Claw
groundEarthquakesteelMeteor Mash
2.530
100%10.0 s
2.0 charged
60% HP left on average
9
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
2.430
100%6.0 s
2.0 charged
59% HP left on average
10
Primarina
waterWaterfall
waterHydro CannonwaterSparkling Aria
2.420
100%6.0 s
2.0 charged
59% HP left on average
11
Shadow Empoleon
waterWaterfall
waterHydro CannonwaterHydro Pump
2.356
100%6.0 s
2.0 charged
58% HP left on average
12
Victini
normalQuick Attack
fireV-createfireOverheat
2.349
100%8.0 s
2.0 charged
57% HP left on average
13
Bisharp
darkSnarl
fightingFocus BlastdarkDark Pulse
2.266
100%9.0 s
2.0 charged
56% HP left on average
14
Incineroar
fightingDouble Kick
fireBlast BurnfireFire Blast
2.265
100%7.5 s
2.0 charged
56% HP left on average
15
Genesect (Burn)
bugFury Cutter
fireTechno Blast (Fire)fireFlamethrower
2.265
100%8.0 s
2.0 charged
56% HP left on average
16
Genesect (Douse)
bugFury Cutter
waterTechno Blast (Water)steelMagnet Bomb
2.265
100%8.0 s
2.0 charged
56% HP left on average
17
Empoleon
waterWaterfall
waterHydro CannonwaterHydro Pump
2.150
100%8.0 s
2.0 charged
53% HP left on average
18
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
2.116
100%9.0 s
2.0 charged
53% HP left on average
19
Shadow Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
2.069
100%6.0 s
2.0 charged
52% HP left on average
20
Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
2.043
100%6.0 s
2.0 charged
51% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Not signed in

Your Pokebox is kept in this browser.

Theme