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PoGoBud

Shadow Houndoom counters

darkfireSierra ยท slot 3Leader
CP
6,241
Attack
433.5
x1.2 Shadow
Defense
172.5
x0.83 Shadow
HP
120

You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.

Best counters against Snarl / Fire Blast

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Houndoom
#PokemonMovesPowerWinsTimeResult
1
Pangoro
fightingKarate Chop
fightingClose CombatrockRock Slide
8.048
100%5.5 s
1.0 charged
88% HP left on average
2
Urshifu (Single Strike)
fightingCounter
fightingClose CombatfightingBrick Break
7.292
100%7.5 s
1.0 charged
86% HP left on average
3
Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
6.667
100%5.5 s
1.0 charged
85% HP left on average
4
Scrafty
fightingCounter
fightingUpper HandelectricThunder Punch
6.500
100%7.5 s
1.0 charged
85% HP left on average
5
Togekiss
flyingPeck
fightingAura SphererockAncient Power
6.458
100%5.5 s
1.0 charged
85% HP left on average
6
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatnormalGiga Impact
6.292
100%7.5 s
1.0 charged
84% HP left on average
7
Shadow Pangoro
fightingKarate Chop
fightingClose CombatrockRock Slide
6.259
100%5.5 s
1.0 charged
84% HP left on average
8
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
6.037
100%5.5 s
1.0 charged
83% HP left on average
9
Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
5.583
100%5.5 s
1.0 charged
82% HP left on average
10
Heracross
bugFury Cutter
fightingClose CombatfightingUpper Hand
5.519
100%5.5 s
1.0 charged
82% HP left on average
11
Tyranitar
dragonDragon Breath
rockStone EdgedarkBrutal Swing
5.469
100%7.5 s
1.0 charged
82% HP left on average
12
Zacian (Crowned Sword)
steelMetal Claw
fightingClose CombatnormalGiga Impact
5.393
100%7.5 s
1.0 charged
81% HP left on average
13
Shadow Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
5.333
100%5.5 s
1.0 charged
81% HP left on average
14
Grimmsnarl
fightingLow Kick
fairyPlay RoughfairyDraining Kiss
5.281
100%7.5 s
1.0 charged
81% HP left on average
15
Xerneas
fairyGeomancy
fightingClose CombatfairyMoonblast
5.278
100%6.5 s
1.0 charged
81% HP left on average
16
Quaquaval
fightingLow Kick
fightingClose CombatwaterHydro Cannon
5.167
100%5.5 s
1.0 charged
81% HP left on average
17
Kommo-o
dragonDragon Tail
fightingClose CombatfightingUpper Hand
5.107
100%6.5 s
1.0 charged
80% HP left on average
18
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
5.094
100%6.5 s
1.0 charged
80% HP left on average
19
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
5.094
100%6.5 s
1.0 charged
80% HP left on average
20
Galarian Moltres
flyingWing Attack
flyingBrave BirdrockAncient Power
5.063
100%7.5 s
1.0 charged
80% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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