Shadow Houndoom counters
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Snarl / Fire Blast
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingKarate Chop fightingClose CombatrockRock Slide | 8.048 | 100% | 5.5 s 1.0 charged | 88% HP left on average | |
| 2 | fightingCounter fightingClose CombatfightingBrick Break | 7.292 | 100% | 7.5 s 1.0 charged | 86% HP left on average | |
| 3 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 6.667 | 100% | 5.5 s 1.0 charged | 85% HP left on average | |
| 4 | fightingCounter fightingUpper HandelectricThunder Punch | 6.500 | 100% | 7.5 s 1.0 charged | 85% HP left on average | |
| 5 | flyingPeck fightingAura SphererockAncient Power | 6.458 | 100% | 5.5 s 1.0 charged | 85% HP left on average | |
| 6 | steelMetal Claw fightingClose CombatnormalGiga Impact | 6.292 | 100% | 7.5 s 1.0 charged | 84% HP left on average | |
| 7 | fightingKarate Chop fightingClose CombatrockRock Slide | 6.259 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 8 | fightingLow Kick fightingClose CombatfightingSecret Sword | 6.037 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 9 | fightingLow Kick fightingSuperpowerfightingDrain Punch | 5.583 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 10 | bugFury Cutter fightingClose CombatfightingUpper Hand | 5.519 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 11 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 5.469 | 100% | 7.5 s 1.0 charged | 82% HP left on average | |
| 12 | steelMetal Claw fightingClose CombatnormalGiga Impact | 5.393 | 100% | 7.5 s 1.0 charged | 81% HP left on average | |
| 13 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 5.333 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 14 | fightingLow Kick fairyPlay RoughfairyDraining Kiss | 5.281 | 100% | 7.5 s 1.0 charged | 81% HP left on average | |
| 15 | fairyGeomancy fightingClose CombatfairyMoonblast | 5.278 | 100% | 6.5 s 1.0 charged | 81% HP left on average | |
| 16 | fightingLow Kick fightingClose CombatwaterHydro Cannon | 5.167 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 17 | dragonDragon Tail fightingClose CombatfightingUpper Hand | 5.107 | 100% | 6.5 s 1.0 charged | 80% HP left on average | |
| 18 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 5.094 | 100% | 6.5 s 1.0 charged | 80% HP left on average | |
| 19 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 5.094 | 100% | 6.5 s 1.0 charged | 80% HP left on average | |
| 20 | flyingWing Attack flyingBrave BirdrockAncient Power | 5.063 | 100% | 7.5 s 1.0 charged | 80% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.