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PoGoBud

Shadow Houndoom counters

darkfireSierra ยท slot 3Leader
CP
6,241
Attack
433.5
x1.2 Shadow
Defense
172.5
x0.83 Shadow
HP
120

You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.

Best counters against Incinerate / Foul Play

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Houndoom
#PokemonMovesPowerWinsTimeResult
1
Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
7.842
100%5.0 s
1.0 charged
87% HP left on average
2
Palkia (Origin)
dragonDragon Breath
waterHydro PumpwaterAqua Tail
7.842
100%5.0 s
1.0 charged
87% HP left on average
3
Shadow Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
6.478
100%5.0 s
1.0 charged
85% HP left on average
4
Shadow Machamp
fightingKarate Chop
fightingClose CombatfightingCross Chop
2.104
100%4.5 s
1.0 charged
52% HP left on average
5
Zygarde (Complete)
dragonDragon Tail
groundEarthquakegroundBulldoze
1.300
100%8.0 s
2.0 charged
23% HP left on average
6
Tyranitar
rockSmack Down
rockStone EdgedarkBrutal Swing
1.054
100%8.0 s
2.0 charged
5% HP left on average
7
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
0.933
0%6.0 s
2.0 charged
0% HP left on average
8
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
0.933
0%6.0 s
2.0 charged
0% HP left on average
9
Shadow Fraxure
dragonDragon Tail
waterAqua TaildragonDragon Claw
0.917
0%6.0 s
2.0 charged
0% HP left on average
10
Guzzlord
dragonDragon Tail
dragonDragon ClawpoisonSludge Bomb
0.875
0%8.5 s
2.0 charged
0% HP left on average
11
Fraxure
dragonDragon Tail
waterAqua TaildragonDragon Claw
0.783
0%6.0 s
2.0 charged
0% HP left on average
12
Shadow Drapion
bugInfestation
waterAqua TailpoisonSludge Bomb
0.775
0%6.0 s
2.0 charged
0% HP left on average
13
Doublade
bugFury Cutter
fightingSacred SwordsteelIron Head
0.767
0%5.0 s
1.0 charged
0% HP left on average
14
Shadow Dragonair
dragonDragon Breath
waterAqua TaildragonDragon Pulse
0.750
0%6.0 s
2.0 charged
0% HP left on average
15
Shadow Axew
normalScratch
waterAqua TaildragonDragon Pulse
0.725
0%5.0 s
1.0 charged
0% HP left on average
16
Shadow Mewtwo
fightingCounter
fightingFocus BlastnormalHyper Beam
0.708
0%5.5 s
1.0 charged
0% HP left on average
17
Shadow Blaziken
fightingCounter
fightingAura SpherefightingFocus Blast
0.667
0%5.5 s
1.0 charged
0% HP left on average
18
Shadow Haxorus
fightingCounter
groundEarthquakewaterSurf
0.667
0%5.5 s
1.0 charged
0% HP left on average
19
Shadow Conkeldurr
fightingCounter
fightingDynamic PunchfightingFocus Blast
0.667
0%5.5 s
1.0 charged
0% HP left on average
20
Dragonair
dragonDragon Breath
waterAqua TaildragonDragon Pulse
0.658
0%6.0 s
2.0 charged
0% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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