Shadow Houndoom counters
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Incinerate / Crunch
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 7.842 | 100% | 5.0 s 1.0 charged | 87% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 7.842 | 100% | 5.0 s 1.0 charged | 87% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 6.478 | 100% | 5.0 s 1.0 charged | 85% HP left on average | |
| 4 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.024 | 100% | 5.0 s 1.0 charged | 75% HP left on average | |
| 5 | dragonDragon Breath rockStone EdgedragonDraco Meteor | 4.000 | 100% | 7.5 s 1.0 charged | 75% HP left on average | |
| 6 | dragonDragon Breath rockStone EdgedragonDraco Meteor | 3.333 | 100% | 7.5 s 1.0 charged | 70% HP left on average | |
| 7 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 3.044 | 100% | 6.5 s 1.0 charged | 67% HP left on average | |
| 8 | poisonAcid rockPower GemrockRock Slide | 3.000 | 100% | 6.5 s 1.0 charged | 67% HP left on average | |
| 9 | waterWater Gun dragonDraco MeteorwaterAqua Tail | 3.000 | 100% | 7.0 s 1.0 charged | 67% HP left on average | |
| 10 | waterWaterfall rockStone EdgewaterAqua Jet | 2.818 | 100% | 6.5 s 1.0 charged | 65% HP left on average | |
| 11 | waterWaterfall waterSurfwaterAqua Tail | 2.817 | 100% | 6.5 s 1.0 charged | 64% HP left on average | |
| 12 | dragonDragon Breath fightingAura SpheredragonOutrage | 2.759 | 100% | 5.5 s 1.0 charged | 64% HP left on average | |
| 13 | dragonDragon Breath electricWild ChargeelectricFusion Bolt | 2.581 | 100% | 6.5 s 1.0 charged | 61% HP left on average | |
| 14 | dragonDragon Tail fightingClose CombatfightingUpper Hand | 2.554 | 100% | 6.5 s 1.0 charged | 61% HP left on average | |
| 15 | dragonDragon Breath fightingSuperpowerdragonDraco Meteor | 2.470 | 100% | 5.5 s 1.0 charged | 60% HP left on average | |
| 16 | waterWaterfall waterHydro PumpwaterAqua Tail | 2.414 | 100% | 6.5 s 1.0 charged | 59% HP left on average | |
| 17 | dragonDragon Breath fightingAura SpheredragonDragon Claw | 2.403 | 100% | 5.5 s 1.0 charged | 58% HP left on average | |
| 18 | fightingLow Kick fightingClose CombatfightingSecret Sword | 2.397 | 100% | 5.5 s 1.0 charged | 58% HP left on average | |
| 19 | waterWaterfall rockStone EdgewaterAqua Jet | 2.385 | 100% | 6.5 s 1.0 charged | 58% HP left on average | |
| 20 | groundMud Shot waterHydro CannongroundEarthquake | 2.365 | 100% | 5.5 s 1.0 charged | 58% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.