Shadow Flygon counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Dragon Tail / Stone Edge
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | iceIce Fang iceIce BurniceBlizzard | 1.952 | 100% | 5.0 s 0.0 charged | 49% HP left on average | |
| 2 | fairyCharm fairyPlay RoughghostShadow Ball | 1.789 | 100% | 13.0 s 1.0 charged | 44% HP left on average | |
| 3 | iceIce Fang fairyMoonblastfightingClose Combat | 1.698 | 100% | 8.0 s 1.0 charged | 41% HP left on average | |
| 4 | icePowder Snow iceAvalancheiceIcicle Spear | 1.586 | 100% | 7.0 s 0.0 charged | 37% HP left on average | |
| 5 | iceIce Fang iceAvalancheiceIce Punch | 1.477 | 100% | 6.0 s 0.0 charged | 32% HP left on average | |
| 6 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.264 | 100% | 11.5 s 3.0 charged | 21% HP left on average | |
| 7 | iceIce Fang iceAvalancheiceBlizzard | 1.263 | 100% | 6.0 s 0.0 charged | 21% HP left on average | |
| 8 | iceIce Shard iceAvalancheiceTriple Axel | 1.050 | 100% | 7.5 s 0.0 charged | 5% HP left on average | |
| 9 | fairyFairy Wind fairyPlay RoughsteelGigaton Hammer | 1.037 | 100% | 16.0 s 3.0 charged | 4% HP left on average | |
| 10 | iceIce Fang iceIce BeamwaterHydro Cannon | 0.960 | 0% | 8.5 s 2.0 charged | 0% HP left on average | |
| 11 | iceFrost Breath iceBlizzardiceWeather Ball (Ice) | 0.960 | 0% | 8.5 s 2.0 charged | 0% HP left on average | |
| 12 | iceFrost Breath iceAvalancheiceBlizzard | 0.952 | 0% | 8.0 s 1.0 charged | 0% HP left on average | |
| 13 | iceFrost Breath iceBlizzardiceIce Beam | 0.952 | 0% | 8.0 s 1.0 charged | 0% HP left on average | |
| 14 | iceIce Fang groundEarthquakegroundEarth Power | 0.952 | 0% | 8.0 s 1.0 charged | 0% HP left on average | |
| 15 | iceFrost Breath iceAvalancheiceIce Beam | 0.952 | 0% | 8.0 s 1.0 charged | 0% HP left on average | |
| 16 | iceIce Fang iceAvalancheiceIcy Wind | 0.952 | 0% | 8.0 s 1.0 charged | 0% HP left on average | |
| 17 | dragonDragon Tail groundEarthquakesteelHeavy Slam | 0.928 | 0% | 15.0 s 3.0 charged | 0% HP left on average | |
| 18 | iceIce Shard iceAvalancheiceTriple Axel | 0.920 | 0% | 8.0 s 1.0 charged | 0% HP left on average | |
| 19 | iceFrost Breath iceAvalancheiceIce Punch | 0.896 | 0% | 8.0 s 1.0 charged | 0% HP left on average | |
| 20 | iceFrost Breath iceBlizzardiceIcicle Spear | 0.896 | 0% | 8.0 s 1.0 charged | 0% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.