Shadow Flygon counters
You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Dragon Tail / Earthquake
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 3.674 | 100% | 12.0 s 3.0 charged | 73% HP left on average | |
| 2 | fairyFairy Wind fairyPlay RoughsteelGigaton Hammer | 3.652 | 100% | 16.0 s 3.0 charged | 73% HP left on average | |
| 3 | iceIce Fang fairyMoonblastfightingClose Combat | 3.622 | 100% | 8.0 s 0.0 charged | 72% HP left on average | |
| 4 | fairyCharm fairyDazzling GleamfightingAura Sphere | 3.429 | 100% | 10.0 s 1.0 charged | 71% HP left on average | |
| 5 | fairyCharm fairyMoonblastfairyDisarming Voice | 3.306 | 100% | 10.0 s 1.0 charged | 70% HP left on average | |
| 6 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 3.196 | 100% | 17.0 s 3.0 charged | 69% HP left on average | |
| 7 | fairyCharm fairyMoonblastfairyDazzling Gleam | 3.193 | 100% | 11.5 s 1.0 charged | 69% HP left on average | |
| 8 | fairyFairy Wind fairyMoonblastflyingFly | 3.122 | 100% | 12.0 s 3.0 charged | 68% HP left on average | |
| 9 | icePowder Snow iceWeather Ball (Ice)iceIce Beam | 3.082 | 100% | 11.0 s 3.0 charged | 68% HP left on average | |
| 10 | fairyCharm fairyDazzling GleampsychicSynchronoise | 2.959 | 100% | 10.0 s 1.0 charged | 66% HP left on average | |
| 11 | fairyFairy Wind fairyMoonblastpsychicPsyshock | 2.836 | 100% | 12.0 s 3.0 charged | 65% HP left on average | |
| 12 | fairyGeomancy fairyMoonblastfightingClose Combat | 2.822 | 100% | 13.0 s 3.0 charged | 65% HP left on average | |
| 13 | fairyFairy Wind fairyDazzling GleamflyingFly | 2.508 | 100% | 12.0 s 3.0 charged | 60% HP left on average | |
| 14 | fairyFairy Wind fairyMoonblastfairyDraining Kiss | 2.493 | 100% | 14.0 s 3.0 charged | 60% HP left on average | |
| 15 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 2.475 | 100% | 10.0 s 1.0 charged | 60% HP left on average | |
| 16 | fairyFairy Wind fairyPlay RoughdarkBrutal Swing | 2.456 | 100% | 13.0 s 3.0 charged | 59% HP left on average | |
| 17 | iceIce Fang fairyPlay RoughsteelIron Head | 2.449 | 100% | 10.0 s 1.0 charged | 59% HP left on average | |
| 18 | fairyCharm iceTriple AxelfairyDazzling Gleam | 2.417 | 100% | 9.0 s 0.0 charged | 59% HP left on average | |
| 19 | iceIce Fang fairyPlay RoughsteelIron Head | 2.400 | 100% | 12.5 s 1.0 charged | 58% HP left on average | |
| 20 | fairyCharm fairyDazzling GleampsychicPsyshock | 2.345 | 100% | 10.0 s 1.0 charged | 57% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.