Shadow Ferrothorn counters
You 2 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Metal Claw / Mirror Shot
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fireIncinerate fireOverheatgroundEarth Power | 7.714 | 100% | 6.0 s 1.0 charged | 87% HP left on average | |
| 2 | fireFire Spin fireFire BlastfireFlamethrower | 7.080 | 100% | 7.0 s 1.0 charged | 86% HP left on average | |
| 3 | fireIncinerate fireSacred Fire++fireSacred Fire | 5.806 | 100% | 6.0 s 1.0 charged | 83% HP left on average | |
| 4 | fireFire Spin fireFire BlastfireFlamethrower | 5.364 | 100% | 9.5 s 1.0 charged | 81% HP left on average | |
| 5 | fireFire Fang fireOverheatfireFusion Flare | 4.806 | 100% | 6.0 s 1.0 charged | 79% HP left on average | |
| 6 | fireFire Fang fireOverheatfireFusion Flare | 4.676 | 100% | 7.0 s 1.0 charged | 79% HP left on average | |
| 7 | fireIncinerate fireOverheatfireFlame Charge | 4.323 | 100% | 6.0 s 1.0 charged | 77% HP left on average | |
| 8 | fireFire Fang fireOverheatfireFire Blast | 4.286 | 100% | 7.0 s 1.0 charged | 77% HP left on average | |
| 9 | fireIncinerate fireOverheatfightingFocus Blast | 4.239 | 100% | 6.0 s 1.0 charged | 76% HP left on average | |
| 10 | fireFire Fang fireOverheatfireFire Blast | 4.200 | 100% | 8.0 s 1.0 charged | 76% HP left on average | |
| 11 | fireIncinerate fireSacred Fire++fireSacred Fire | 3.913 | 100% | 10.5 s 1.0 charged | 74% HP left on average | |
| 12 | fireIncinerate fireOverheatfireBlast Burn | 3.854 | 100% | 6.0 s 1.0 charged | 74% HP left on average | |
| 13 | fireFire Spin fireFlamethrowersteelIron Head | 3.607 | 100% | 11.0 s 1.0 charged | 72% HP left on average | |
| 14 | fireFire Spin fireBlast BurnfireFire Blast | 3.581 | 100% | 7.0 s 1.0 charged | 72% HP left on average | |
| 15 | fireFire Fang fireFire BlastfireFlamethrower | 3.571 | 100% | 7.0 s 1.0 charged | 72% HP left on average | |
| 16 | fireFire Spin fireOverheatfireFire Blast | 3.571 | 100% | 7.0 s 1.0 charged | 72% HP left on average | |
| 17 | fireFire Spin fireOverheatfireFire Blast | 3.571 | 100% | 9.5 s 1.0 charged | 72% HP left on average | |
| 18 | fireFire Fang fireFire BlastfireFlamethrower | 3.500 | 100% | 8.0 s 1.0 charged | 71% HP left on average | |
| 19 | fireIncinerate fireOverheatfightingFocus Blast | 3.482 | 100% | 6.0 s 1.0 charged | 71% HP left on average | |
| 20 | fireFire Spin fireOverheatbugBug Buzz | 3.429 | 100% | 9.5 s 1.0 charged | 71% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.