Shadow Ferrothorn counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Bullet Seed / Flash Cannon
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fireFire Fang fireOverheatfireFusion Flare | 10.000 | 100% | 6.0 s 0.0 charged | 91% HP left on average | |
| 2 | fireFire Fang fireOverheatfireFusion Flare | 10.000 | 100% | 7.0 s 0.0 charged | 91% HP left on average | |
| 3 | fireFire Fang fireFire BlastflyingFly | 9.100 | 100% | 7.0 s 0.0 charged | 89% HP left on average | |
| 4 | fireIncinerate fireSacred Fire++fireSacred Fire | 9.000 | 100% | 7.5 s 0.0 charged | 89% HP left on average | |
| 5 | fireFire Spin fireFire BlastfireFlamethrower | 8.850 | 100% | 7.5 s 0.0 charged | 89% HP left on average | |
| 6 | fireFire Spin fireOverheatfireFire Blast | 7.000 | 100% | 7.5 s 0.0 charged | 86% HP left on average | |
| 7 | fireFire Fang fireOverheatfireFire Blast | 6.562 | 100% | 7.0 s 0.0 charged | 85% HP left on average | |
| 8 | fireFire Fang fireFire BlastfireFlamethrower | 5.469 | 100% | 7.0 s 0.0 charged | 82% HP left on average | |
| 9 | fireFire Fang fireOverheatfightingFocus Blast | 5.417 | 100% | 7.0 s 0.0 charged | 82% HP left on average | |
| 10 | fireIncinerate fireOverheatfireFlame Charge | 4.467 | 100% | 7.5 s 0.0 charged | 78% HP left on average | |
| 11 | fireFire Fang fireOverheatfightingFocus Blast | 4.432 | 100% | 6.0 s 0.0 charged | 77% HP left on average | |
| 12 | fireFire Spin fireBlast BurnfireFire Blast | 4.400 | 100% | 7.5 s 0.0 charged | 77% HP left on average | |
| 13 | fireFire Fang fireFire BlastfireFlamethrower | 4.278 | 100% | 7.0 s 0.0 charged | 77% HP left on average | |
| 14 | fireIncinerate fireOverheatfireBlast Burn | 3.950 | 100% | 7.5 s 0.0 charged | 75% HP left on average | |
| 15 | fireFire Spin fireOverheatfireBlast Burn | 3.600 | 100% | 7.5 s 0.0 charged | 72% HP left on average | |
| 16 | fireIncinerate fireOverheatgroundEarth Power | 3.600 | 100% | 7.5 s 0.0 charged | 72% HP left on average | |
| 17 | fireIncinerate fireOverheatfireFlame Charge | 3.350 | 100% | 7.5 s 0.0 charged | 70% HP left on average | |
| 18 | fireFire Spin fireFire BlastfireFlamethrower | 1.967 | 100% | 8.5 s 1.0 charged | 49% HP left on average | |
| 19 | fireIncinerate fireSacred Fire++fireSacred Fire | 1.579 | 100% | 8.5 s 1.0 charged | 37% HP left on average | |
| 20 | fireFire Spin fireFlamethrowersteelIron Head | 1.375 | 100% | 10.0 s 1.0 charged | 27% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.