Shadow Ferrothorn counters
grasssteelSierra ยท slot 2Leader
CP
5,500
Attack
313.4
x1.2 Shadow
Defense
258.8
x0.83 Shadow
HP
119
You 2 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Bullet Seed / Acid Spray
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fireFire Fang fireOverheatfireFusion Flare | 10.000 | 100% | 6.0 s 0.0 charged | 91% HP left on average | |
| 2 | fireFire Spin fireFire BlastfireFlamethrower | 6.103 | 100% | 7.0 s 1.0 charged | 84% HP left on average | |
| 3 | fireFire Spin fireFire BlastfireFlamethrower | 5.531 | 100% | 8.5 s 1.0 charged | 82% HP left on average | |
| 4 | fireFire Spin fireBlast BurnfireFire Blast | 5.310 | 100% | 7.0 s 1.0 charged | 81% HP left on average | |
| 5 | fireIncinerate fireOverheatfightingFocus Blast | 5.270 | 100% | 7.0 s 1.0 charged | 81% HP left on average | |
| 6 | fireIncinerate fireOverheatfireBlast Burn | 4.788 | 100% | 7.0 s 1.0 charged | 79% HP left on average | |
| 7 | fireFire Spin fireFire BlastfireFire Punch | 4.667 | 100% | 7.0 s 1.0 charged | 79% HP left on average | |
| 8 | fireIncinerate fireSacred Fire++fireSacred Fire | 4.615 | 100% | 8.5 s 1.0 charged | 78% HP left on average | |
| 9 | fireFire Fang fireOverheatfightingFocus Blast | 4.432 | 100% | 6.0 s 0.0 charged | 77% HP left on average | |
| 10 | fireFire Spin fireOverheatfireBlast Burn | 4.378 | 100% | 7.0 s 1.0 charged | 77% HP left on average | |
| 11 | fireIncinerate fireOverheatgroundEarth Power | 4.378 | 100% | 7.0 s 1.0 charged | 77% HP left on average | |
| 12 | fireIncinerate fireFire BlastfireFlamethrower | 4.162 | 100% | 7.0 s 1.0 charged | 76% HP left on average | |
| 13 | fireFire Spin fireFlamethrowersteelIron Head | 4.074 | 100% | 10.0 s 1.0 charged | 75% HP left on average | |
| 14 | fireIncinerate fireOverheatfireFlame Charge | 4.061 | 100% | 7.0 s 1.0 charged | 75% HP left on average | |
| 15 | fireFire Fang fireFlamethrowerdarkCrunch | 4.044 | 100% | 8.0 s 1.0 charged | 75% HP left on average | |
| 16 | fireIncinerate fireSacred Fire++fireSacred Fire | 4.000 | 100% | 7.0 s 1.0 charged | 75% HP left on average | |
| 17 | fireFire Fang fireOverheatfireFusion Flare | 3.932 | 100% | 7.0 s 1.0 charged | 75% HP left on average | |
| 18 | fireFire Spin fireBlast BurnfireFlamethrower | 3.900 | 100% | 8.5 s 1.0 charged | 74% HP left on average | |
| 19 | fireIncinerate fireMind BlownfireOverheat | 3.758 | 100% | 7.0 s 1.0 charged | 73% HP left on average | |
| 20 | fireFire Fang fireFire BlastflyingFly | 3.640 | 100% | 8.0 s 1.0 charged | 73% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.