Shadow Ferrothorn counters
You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fireFire Spin fireFire BlastfireFlamethrower | 7.569 | 100% | 7.3 s 0.5 charged | 86% HP left on average | |
| 2 | fireFire Fang fireOverheatfireFusion Flare | 7.566 | 100% | 6.0 s 0.2 charged | 86% HP left on average | |
| 3 | fireFire Fang fireOverheatfireFusion Flare | 7.039 | 100% | 7.0 s 0.4 charged | 84% HP left on average | |
| 4 | fireFire Spin fireFire BlastfireFlamethrower | 6.563 | 100% | 8.8 s 0.8 charged | 84% HP left on average | |
| 5 | fireIncinerate fireSacred Fire++fireSacred Fire | 6.477 | 100% | 7.3 s 0.5 charged | 81% HP left on average | |
| 6 | fireFire Spin fireOverheatbugBug Buzz | 6.050 | 100% | 7.3 s 0.5 charged | 79% HP left on average | |
| 7 | fireIncinerate fireSacred Fire++fireSacred Fire | 5.738 | 100% | 9.4 s 1.0 charged | 79% HP left on average | |
| 8 | fireFire Spin fireOverheatfireFire Blast | 5.389 | 100% | 8.8 s 0.8 charged | 76% HP left on average | |
| 9 | fireFire Fang fireFire BlastflyingFly | 5.304 | 100% | 8.1 s 0.7 charged | 73% HP left on average | |
| 10 | fireFire Spin fireOverheatfireFire Blast | 5.200 | 100% | 7.3 s 0.5 charged | 76% HP left on average | |
| 11 | fireFire Fang fireFire BlastflyingFly | 5.137 | 100% | 7.0 s 0.4 charged | 71% HP left on average | |
| 12 | fireFire Fang fireOverheatfireFire Blast | 4.947 | 100% | 7.0 s 0.4 charged | 78% HP left on average | |
| 13 | fireFire Spin fireOverheatfireBlast Burn | 4.872 | 100% | 8.8 s 0.8 charged | 74% HP left on average | |
| 14 | fireFire Fang fireOverheatfireFire Blast | 4.751 | 100% | 8.1 s 0.7 charged | 77% HP left on average | |
| 15 | fireFire Spin fireFlamethrowersteelIron Head | 4.724 | 100% | 10.3 s 1.0 charged | 77% HP left on average | |
| 16 | fireFire Spin fireOverheatfireBlast Burn | 4.624 | 100% | 7.3 s 0.5 charged | 74% HP left on average | |
| 17 | fireFire Fang fireBlast BurnfireFire Blast | 4.419 | 100% | 9.3 s 0.8 charged | 75% HP left on average | |
| 18 | fireIncinerate fireBlast BurnfireFlamethrower | 4.332 | 100% | 9.4 s 1.0 charged | 74% HP left on average | |
| 19 | fireFire Fang fireFire BlastfireFlamethrower | 4.119 | 100% | 7.0 s 0.4 charged | 74% HP left on average | |
| 20 | fireFire Fang fireOverheatfightingFocus Blast | 4.107 | 100% | 7.0 s 0.4 charged | 73% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.